Earth Control: Difference between revisions

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imported>Sekoia
(Added descriptions from Controller set.)
imported>TayJK
(→‎Powers: Added blank power tables)
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Earth and stone coalesce to form an incredibly tough entity that can attack your foes. The Animated Stone is not alive and is immune to Psionic damage. It is also virtually immune to Sleep, Immobilize, Disorient, and Hold effects. The entity can be healed and buffed like any teammate. Type "/release_pets" in the chat window to release all your pets.
Earth and stone coalesce to form an incredibly tough entity that can attack your foes. The Animated Stone is not alive and is immune to Psionic damage. It is also virtually immune to Sleep, Immobilize, Disorient, and Hold effects. The entity can be healed and buffed like any teammate. Type "/release_pets" in the chat window to release all your pets.
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=== [[Image:EarthGrasp_Earthquake.png]] Earthquake ===
=== [[Image:EarthGrasp_Earthquake.png]] Earthquake ===


Generates a powerful, localized Earthquake. Most foes that pass through the location will fall down. The violent shaking also reduces their Accuracy and Defense.
Generates a powerful, localized Earthquake. Most foes that pass through the location will fall down. The violent shaking also reduces their Accuracy and Defense.
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=== [[Image:EarthGrasp_Fossilize.png]] Fossilize ===
=== [[Image:EarthGrasp_Fossilize.png]] Fossilize ===


Encases a single target within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend himself.
Encases a single target within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend himself.
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=== [[Image:EarthGrasp_Quicksand.png]] Quicksand ===
=== [[Image:EarthGrasp_Quicksand.png]] Quicksand ===


You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared, their movement will be dramatically Slowed, and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.
You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared, their movement will be dramatically Slowed, and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.
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=== [[Image:EarthGrasp_SaltPillars.png]] Salt Crystals ===
=== [[Image:EarthGrasp_SaltPillars.png]] Salt Crystals ===


Attempts to encrust all nearby foes in a Pillar of Salt. The victims will remain encased within salt for quite a while, but will automatically break free if attacked. Affected targets have reduced defense for a while, even if they break free.
Attempts to encrust all nearby foes in a Pillar of Salt. The victims will remain encased within salt for quite a while, but will automatically break free if attacked. Affected targets have reduced defense for a while, even if they break free.
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=== [[Image:EarthGrasp_Stalagmites.png]] Stalagmites ===
=== [[Image:EarthGrasp_Stalagmites.png]] Stalagmites ===


You can cause Stalagmites to erupt all around an enemy, damaging all nearby foes. The Stalagmites deal minimal Lethal damage, and can Disorient all affected targets for a good while, as well as reduce their Defense. You must be on the ground to activate this power.
You can cause Stalagmites to erupt all around an enemy, damaging all nearby foes. The Stalagmites deal minimal Lethal damage, and can Disorient all affected targets for a good while, as well as reduce their Defense. You must be on the ground to activate this power.
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=== [[Image:EarthGrasp_StoneCages.png]] Stone Cages ===
=== [[Image:EarthGrasp_StoneCages.png]] Stone Cages ===


Immobilizes a group of foes within earthy formations and deals some Smashing damage over time. Slower and less damaging than Stone Prison, but can capture multiple targets. Stone Cages can also reduce a target's Defense.
Immobilizes a group of foes within earthy formations and deals some Smashing damage over time. Slower and less damaging than Stone Prison, but can capture multiple targets. Stone Cages can also reduce a target's Defense.
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=== [[Image:EarthGrasp_StonePrison.png]] Stone Prison ===
=== [[Image:EarthGrasp_StonePrison.png]] Stone Prison ===


Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.
Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.
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=== [[Image:EarthGrasp_VolcanicGasses.png]] Volcanic Gases ===
=== [[Image:EarthGrasp_VolcanicGasses.png]] Volcanic Gases ===


You can tap into the geothermal power of the Earth and focus it at a targeted location. Foes that pass near a thermal vent will take minor Fire damage and be overcome by the gasses, leaving them choking and helpless.
You can tap into the geothermal power of the Earth and focus it at a targeted location. Foes that pass near a thermal vent will take minor Fire damage and be overcome by the gasses, leaving them choking and helpless.
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== External Links ==
== External Links ==

Revision as of 19:24, 28 January 2007

Overview

You can control the forces of the Earth. You can manipulate earth and stone to defeat your foes. The crushing force of many Earth Powers can reduce a target's Defense. Being of the Earth, many of these powers need to be performed while on the ground.

Earth Control is a Controller primary power set.

Power Tables

Controller

The Earth Control powerset is available as a primary powerset for Controllers. The following table shows which powers are available and at what level:

Power Level Effect
Stone Prison 1 Ranged, Foe Immobilize, -Def, -Flight
Fossilize 1 Ranged, Foe Hold, -Def
Stone Cages 2 Targeted AoE, Foe Immobilise, -Def, -Flight
Quicksand 6 Targeted location AoE, -Flight, -Jump, -Speed, -Def
Salt Crystals 8 PBAoE Sleep, -Def
Stalagmites 12 Targeted AoE, Foe Disorient, -Def
Earthquake 18 Targeted Location AoE, Foe Knockdown –ACC, -Def
Volcanic Gases 26 Targeted Location AoE, Pulsing Foe Hold
Animate Stone 32 Summon Pet


Powers

The following are powers in the Earth Control powerset.

EarthGrasp AnimateStone.png Animate Stone

Earth and stone coalesce to form an incredibly tough entity that can attack your foes. The Animated Stone is not alive and is immune to Psionic damage. It is also virtually immune to Sleep, Immobilize, Disorient, and Hold effects. The entity can be healed and buffed like any teammate. Type "/release_pets" in the chat window to release all your pets.

Damage -
Recharge -
Minimum Level Archetypeicon controller.png - (Controller)
Effects -
-
Enhancements -
-
-

EarthGrasp Earthquake.png Earthquake

Generates a powerful, localized Earthquake. Most foes that pass through the location will fall down. The violent shaking also reduces their Accuracy and Defense.

Damage -
Recharge -
Minimum Level Archetypeicon controller.png - (Controller)
Effects -
-
Enhancements -
-
-

EarthGrasp Fossilize.png Fossilize

Encases a single target within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend himself.

Damage -
Recharge -
Minimum Level Archetypeicon controller.png - (Controller)
Effects -
-
Enhancements -
-
-

EarthGrasp Quicksand.png Quicksand

You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared, their movement will be dramatically Slowed, and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.

Damage -
Recharge -
Minimum Level Archetypeicon controller.png - (Controller)
Effects -
-
Enhancements -
-
-

EarthGrasp SaltPillars.png Salt Crystals

Attempts to encrust all nearby foes in a Pillar of Salt. The victims will remain encased within salt for quite a while, but will automatically break free if attacked. Affected targets have reduced defense for a while, even if they break free.

Damage -
Recharge -
Minimum Level Archetypeicon controller.png - (Controller)
Effects -
-
Enhancements -
-
-

EarthGrasp Stalagmites.png Stalagmites

You can cause Stalagmites to erupt all around an enemy, damaging all nearby foes. The Stalagmites deal minimal Lethal damage, and can Disorient all affected targets for a good while, as well as reduce their Defense. You must be on the ground to activate this power.

Damage -
Recharge -
Minimum Level Archetypeicon controller.png - (Controller)
Effects -
-
Enhancements -
-
-

EarthGrasp StoneCages.png Stone Cages

Immobilizes a group of foes within earthy formations and deals some Smashing damage over time. Slower and less damaging than Stone Prison, but can capture multiple targets. Stone Cages can also reduce a target's Defense.

Damage -
Recharge -
Minimum Level Archetypeicon controller.png - (Controller)
Effects -
-
Enhancements -
-
-

EarthGrasp StonePrison.png Stone Prison

Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.

Damage -
Recharge -
Minimum Level Archetypeicon controller.png - (Controller)
Effects -
-
Enhancements -
-
-

EarthGrasp VolcanicGasses.png Volcanic Gases

You can tap into the geothermal power of the Earth and focus it at a targeted location. Foes that pass near a thermal vent will take minor Fire damage and be overcome by the gasses, leaving them choking and helpless.

Damage -
Recharge -
Minimum Level Archetypeicon controller.png - (Controller)
Effects -
-
Enhancements -
-
-

External Links