Electric Armor: Difference between revisions
imported>NeverDark |
imported>Patteroast (Added I12 Stalker info) |
||
Line 2: | Line 2: | ||
== Overview == | == Overview == | ||
'''Electric Armor''' is a [[Brute]] secondary powerset in City of Villains. With Electric Armor, you master this simultaneously damaging and protective force of nature in order to shock your foes while shielding yourself. Manipulating power to your advantage, this new set allows you to harness electric energy to do your bidding! | '''Electric Armor''' is a [[Brute]] secondary powerset in City of Villains, and as of Issue 12 a [[Stalker]] secondary powerset. With Electric Armor, you master this simultaneously damaging and protective force of nature in order to shock your foes while shielding yourself. Manipulating power to your advantage, this new set allows you to harness electric energy to do your bidding! | ||
== Power Tables == | == Power Tables == | ||
Line 13: | Line 13: | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefensePhysical.png|Power=Charged Armor|Level=1|Effect=Toggle Self +Resistance(Lethal, Smashing, Energy)|Border=1}} | {{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefensePhysical.png|Power=Charged Armor|Level=1|Effect=Toggle Self +Resistance(Lethal, Smashing, Energy)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor PBAoEMinorDamage.png|Power=Lightning Field|Level=2|Effect=PBAoE Minor(DoT)|Border=1}} | {{Powers_LevelRow|Icon=ElectricArmor PBAoEMinorDamage.png|Power=Lightning Field|Level=2|Effect=PBAoE Minor(DoT)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistElements.png|Power=Conductive Shield|Level=4|Effect=Toggle Self +Resistance(Fire, Cold, Energy, Negative Energy)|Border=1}} | |||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistMez.png|Power=Static Shield|Level=10|Effect=Toggle Self +Resistance(Hold, Sleep, Disorient, Endurance Drain, Recovery Debuffs, Enemy Teleportation, Psionic)|Border=1}} | |||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistEnergies.png|Power=Grounded|Level=16|Effect=Auto Self +Resistance(Energy, Negative Energy, Endurance Drain, Immobilize, Knockback)|Border=1}} | |||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffRunSpeed.png|Power=Lightning Reflexes|Level=20|Effect=Auto Self +Reistance(Slow) +Attack Speed +Movement Speed|Border=1}} | |||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffRecovery.png|Power=Conserve Power|Level=28|Effect=Self Endurance Cost Reduction|Border=1}} | |||
{{Powers_LevelRow|Icon=ElectricArmor PBAoEEnduranceDrain.png|Power=Power Sink|Level=35|Effect=Enemy -Endurance Self +Endurance(per foe affected)|Border=1}} | |||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefense.png|Power=Power Surge|Level=38|Effect=Self +Resistance (All -Psionics) +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, Enemy Teleportation) +Endurance Recovery Attack:Special EMP Pulse|Border=0}} | |||
{{Powers_Footer}} | |||
=== Stalker === | |||
As of Issue 12, the Electric Armor powerset is available as a secondary powerset for [[Stalker]]s. The following table shows which powers are available and at what level: | |||
{{Powers_LevelHeader}} | |||
{{Powers_LevelRow|Icon=DarkArmor_Stealth.png|Power=Hide|Level=1|Effect=Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)|Border=1}} | |||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefensePhysical.png|Power=Charged Armor|Level=2|Effect=Toggle Self +Resistance(Lethal, Smashing, Energy)|Border=1}} | |||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistElements.png|Power=Conductive Shield|Level=4|Effect=Toggle Self +Resistance(Fire, Cold, Energy, Negative Energy)|Border=1}} | {{Powers_LevelRow|Icon=ElectricArmor SelfResistElements.png|Power=Conductive Shield|Level=4|Effect=Toggle Self +Resistance(Fire, Cold, Energy, Negative Energy)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistMez.png|Power=Static Shield|Level=10|Effect=Toggle Self +Resistance(Hold, Sleep, Disorient, Endurance Drain, Recovery Debuffs, Enemy Teleportation, Psionic)|Border=1}} | {{Powers_LevelRow|Icon=ElectricArmor SelfResistMez.png|Power=Static Shield|Level=10|Effect=Toggle Self +Resistance(Hold, Sleep, Disorient, Endurance Drain, Recovery Debuffs, Enemy Teleportation, Psionic)|Border=1}} | ||
Line 31: | Line 47: | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}} | |||
{{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal, Energy)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal, Energy)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
Line 44: | Line 61: | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 4 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 4 (Brute)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 4 (Stalker)}} | |||
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Energy, Negative)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Energy, Negative)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
Line 57: | Line 75: | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 28 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 28 (Brute)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 28 (Stalker)}} | |||
{{PowerBlock_Effects|Self Endurance Discount}} | {{PowerBlock_Effects|Self Endurance Discount}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
Line 68: | Line 87: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 16 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 16 (Brute)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 16 (Stalker)}} | |||
{{PowerBlock_Effects|Auto: Self +Resistance(Energy, Negative, End Drain, Immobilize, Knockback)}} | {{PowerBlock_Effects|Auto: Self +Resistance(Energy, Negative, End Drain, Immobilize, Knockback)}} | ||
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_End}} | |||
=== [[Image:DarkArmor_Stealth.png]] Hide === | |||
Hide makes you almost impossible to detect. When properly 'Hidden', a [[Stalker]] can pull off Critical Hits with his attacks, and even land a massive 'Assassin's Strike' with an assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most Stealth powers, Hide can be used at the same time as other concealment powers, giving you even greater Stealth capability. No endurance cost. | |||
This power is not available to [[Brute]]s. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|-}} | |||
{{PowerBlock_Level|[[Image:V archetypeicon stalker.png|18px]] 1 (Stalker)}} | |||
{{PowerBlock_Effects|Toggle: Self: Stealth}} | |||
{{PowerBlock_Blank|Self: +Defense(Melee, Ranged, Area of Effect)}} | |||
{{PowerBlock_Enhancements|{{Enhance Recharge Speed}}}} | |||
{{PowerBlock_Blank|{{Enhance Defense Buff}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 75: | Line 110: | ||
While active, you emit a storm of electricity that constantly damages all nearby foes. | While active, you emit a storm of electricity that constantly damages all nearby foes. | ||
This power is not available to [[Stalker]]s. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
Line 98: | Line 135: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 20 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 20 (Brute)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 20 (Stalker)}} | |||
{{PowerBlock_Effects|Auto: Self +Recharge, +Speed, +Resistance(Slow)}} | {{PowerBlock_Effects|Auto: Self +Recharge, +Speed, +Resistance(Slow)}} | ||
{{PowerBlock_Enhancements|{{Enhance Running Speed}}}} | {{PowerBlock_Enhancements|{{Enhance Running Speed}}}} | ||
Line 109: | Line 147: | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 35 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 35 (Brute)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 35 (Stalker)}} | |||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Self: +Endurance}} | {{PowerBlock_Blank|Self: +Endurance}} | ||
Line 125: | Line 164: | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 38 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 38 (Brute)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 38 (Stalker)}} | |||
{{PowerBlock_Effects|Self +Resistance (All -Psionics)}} | {{PowerBlock_Effects|Self +Resistance (All -Psionics)}} | ||
{{PowerBlock_Blank|Self: +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, Enemy Teleportation)}} | {{PowerBlock_Blank|Self: +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, Enemy Teleportation)}} | ||
Line 144: | Line 184: | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 10 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 10 (Brute)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 10 (Stalker)}} | |||
{{PowerBlock_Effects|Toggle: Self +Resistance(Hold, Sleep, Disorient, End Drain, Recovery DeBuff, Psionic, Teleport)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Hold, Sleep, Disorient, End Drain, Recovery DeBuff, Psionic, Teleport)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
Line 155: | Line 196: | ||
[[Category:Powersets]] | [[Category:Powersets]] | ||
[[Category:Brute Secondary]] | [[Category:Brute Secondary]] | ||
[[Category:Stalker Secondary]] |
Revision as of 21:54, 29 April 2008
Overview
Electric Armor is a Brute secondary powerset in City of Villains, and as of Issue 12 a Stalker secondary powerset. With Electric Armor, you master this simultaneously damaging and protective force of nature in order to shock your foes while shielding yourself. Manipulating power to your advantage, this new set allows you to harness electric energy to do your bidding!
Power Tables
Brute
The Electric Armor powerset is available as a secondary powerset for Brutes. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Charged Armor | 1 | Toggle Self +Resistance(Lethal, Smashing, Energy) |
Lightning Field | 2 | PBAoE Minor(DoT) |
Conductive Shield | 4 | Toggle Self +Resistance(Fire, Cold, Energy, Negative Energy) |
Static Shield | 10 | Toggle Self +Resistance(Hold, Sleep, Disorient, Endurance Drain, Recovery Debuffs, Enemy Teleportation, Psionic) |
Grounded | 16 | Auto Self +Resistance(Energy, Negative Energy, Endurance Drain, Immobilize, Knockback) |
Lightning Reflexes | 20 | Auto Self +Reistance(Slow) +Attack Speed +Movement Speed |
Conserve Power | 28 | Self Endurance Cost Reduction |
Power Sink | 35 | Enemy -Endurance Self +Endurance(per foe affected) |
Power Surge | 38 | Self +Resistance (All -Psionics) +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, Enemy Teleportation) +Endurance Recovery Attack:Special EMP Pulse |
Stalker
As of Issue 12, the Electric Armor powerset is available as a secondary powerset for Stalkers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Hide | 1 | Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect) |
Charged Armor | 2 | Toggle Self +Resistance(Lethal, Smashing, Energy) |
Conductive Shield | 4 | Toggle Self +Resistance(Fire, Cold, Energy, Negative Energy) |
Static Shield | 10 | Toggle Self +Resistance(Hold, Sleep, Disorient, Endurance Drain, Recovery Debuffs, Enemy Teleportation, Psionic) |
Grounded | 16 | Auto Self +Resistance(Energy, Negative Energy, Endurance Drain, Immobilize, Knockback) |
Lightning Reflexes | 20 | Auto Self +Reistance(Slow) +Attack Speed +Movement Speed |
Conserve Power | 28 | Self Endurance Cost Reduction |
Power Sink | 35 | Enemy -Endurance Self +Endurance(per foe affected) |
Power Surge | 38 | Self +Resistance (All -Psionics) +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, Enemy Teleportation) +Endurance Recovery Attack:Special EMP Pulse |
Powers
Charged Armor
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to Smashing, Lethal and Energy damage.
Recharge | Fast |
Minimum Level | 1 (Brute) |
2 (Stalker) | |
Effects | Toggle: Self +Resistance(Smash, Lethal, Energy) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance |
Conductive Shield
When you toggle on this power, you are surrounded in a Conductive Shield that will conduct many sorts of energy away from your body. Conductive Shield grants high resistance to Fire, Cold, and Energy damage, as well as good resistance to Negative Energy damage.
Recharge | Fast |
Minimum Level | 4 (Brute) |
4 (Stalker) | |
Effects | Toggle: Self +Resistance(Fire, Cold, Energy, Negative) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance |
Conserve Power
You can focus for a moment to Conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | 28 (Brute) |
28 (Stalker) | |
Effects | Self Endurance Discount |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate |
Grounded
You are Grounded and naturally very resistant to Energy and Negative Energy damage. You also have added resistance to Endurance Drain effects. Additionally, Grounded provides Immobilize and Knockback protection, but only applies when you are near the ground. This power is always on and costs no Endurance.
Minimum Level | 16 (Brute) |
16 (Stalker) | |
Effects | Auto: Self +Resistance(Energy, Negative, End Drain, Immobilize, Knockback) |
Enhancements | Enhance Damage Resistance |
Hide
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical Hits with his attacks, and even land a massive 'Assassin's Strike' with an assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most Stealth powers, Hide can be used at the same time as other concealment powers, giving you even greater Stealth capability. No endurance cost.
This power is not available to Brutes.
Recharge | - |
Minimum Level | 1 (Stalker) |
Effects | Toggle: Self: Stealth |
Self: +Defense(Melee, Ranged, Area of Effect) | |
Enhancements | Increase Attack Rate |
Enhance Defense Buffs |
Lightning Field
While active, you emit a storm of electricity that constantly damages all nearby foes.
This power is not available to Stalkers.
Lightning Reflexes
Your Lightning Reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.
Note: The increase in movement speed includes flight speed.
Minimum Level | 20 (Brute) |
20 (Stalker) | |
Effects | Auto: Self +Recharge, +Speed, +Resistance(Slow) |
Enhancements | Enhance Running Speed |
Power Sink
Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain any Endurance.
Power Surge
When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics, as well as Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, and enemy Teleportation. Your Endurance recovery is also increased. As Power Surge wears off, the charge in your body explodes in a massive EMP pulse. However, expending all this energy will leave you exhausted, and drained of almost all Health and Endurance.
Static Shield
You can create a field of Static Electricity around your body. This Static Shield protects you from Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation. Static Shield can also help normalize your synaptic activity, granting you good resistance to Psionic Damage.