Enfeebled Operation: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Rigel Kent
(max level 50)
imported>Supernumiphone
No edit summary
Line 6: Line 6:
{{Set Bonus|class=Resist|type=Negative Energy|num=3|amt=1.88}}
{{Set Bonus|class=Resist|type=Negative Energy|num=3|amt=1.88}}
{{Set Bonus|class=Defense|type=Lethal|num=4|amt=2.5}}
{{Set Bonus|class=Defense|type=Lethal|num=4|amt=2.5}}
{{Set Bonus|class=Defense|type=Melee|num=4|amt=1.25}}
{{Set Bonus|class=All Powers|type=Recharge|num=5|amt=3.75}}
{{Set Bonus|class=All Powers|type=Recharge|num=5|amt=3.75}}
{{Set Bonus|class=Defense|type=Melee|num=6|amt=3.13}}
{{Set Bonus|class=Defense|type=Melee|num=6|amt=3.13}}

Revision as of 20:30, 13 January 2009

IO Enfeebled Operation.png

Enfeebled Operation is a Immobilize enhancement set in the Invention System. It is available in the 20-50 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power: