Andrea Mitchell: Difference between revisions
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Revision as of 17:31, 11 August 2007
Overview
Andrea Mitchell | |
---|---|
File:Contact Andrea Mitchell 01.jpg | |
Zone | Talos Island |
Level Range | 20-24 |
Introduced By | Thao Ku |
Introduces |
Oswald Cuthbert Georgia Fields Laura Brunetti Miriam Bloechl |
Enemy Groups | |
Badges | Spirit Warrior Badge |
Andrea Mitchell is a hero contact in the New Thebes neighborhood of Talos Island at coordinates (640, 30, 6280) Andrea Mitchell is a Magic origin contact. Her level range is 20-24.
Introductions
Contact Introduced By
New Contact(s)
I'd like you to meet Oswald Cuthbert. He's a probation officer and thus has a lot of contact with the sordid side of Paragon City. He often uses heroes like you to help him out with the Sky Raiders and the Council. Oswald can get you Training Enhancements.
Good choice, Character, and good hunting
I have to admit that Georgia Fields doesn't have the best reputation. No one really knows how she gets her information, but she's an excellent source on the Sky Raiders and the Lost. She is usually able to get her hands on training enhancements.
If you are careful, Georgia can be of great assistance to you.
Laura Brunetti could be a useful contact to you, Character. Her supernatural library is unmached, and she is an expert on the Banished Pantheon and the Circle of Thorns. She has Training Enhancements.
Laura has a keen mind and loves to get to the bottom of things. I'm certain you will find work with her enlightening.
Have you ever worked with Miriam Bloechl, the psychic? She's quite talented and enjoys helping heroes with the Banished Pantheon and the Circle of Thorns. She has Training Enhancements.
Miriam's talent is very impressive; you will learn much from her.
Information
Private Security Consultant
Andrea Mitchell is a private security consultant who specializes in protecting clients from paranormal threats. After years spent in the army, Andrea is no stranger to danger, but it's only recently that she became interested in the occult. Two years ago she fell victim to a life-threatening curse while protecting a local businessman who had run afoul of a death cult. She barely survived, but, rather than run from the world of magic like most people would, she vowed to learn more about it. She's been studying hard ever since and knows quite a bit about the supernatural. She also has a wide network of contacts who she turns to for information and assistance, including a number of notable heroes.
Initial Contact
I can really use your help. I'm up to my ears in paranormal protection gigs!
Store
- Inspirations
Badge Mission
Template:Mission Badge Spirit Warrior
Story Arc
Template:Mission StoryArc The Wheel of Destruction
Missions
Assist the Security Chief in Independence Port (24)
Briefing
Time to take a bite out of crime, Character. The Security Chief in Indy Port wants some help with those scumbags from the Family. Go lend him a hand.
Mission Acceptance
If you get a chance take a look at the Statue of Wavelength near the water. She was a speedster who fell in the Rikti War.
Assist the Security Chief
Unnecessary Solicitation
Help out the Security Chief with those Family goons.
Mission Objective(s)
- Assist the Security Chief
Here's some information on the area. We've been having a lot of trouble with the Family, especially in Crey Cove and Bell Point. I really need you to lend a hand.
This is where many brave heroes defended the city against an invading space armada back in the 50's. Paragon City renamed the area Independence Port, in honor of the heroes who died in that epic battle. You'll see the big statue of Cassiopeia by the bridge; she was one of the famous heroes who died in that fight. It's a shame that organized crime runs the docks nowadays. The Family pulls all the strings here, despite the best efforts of law enforcement.
Keep peace in Independence Port
Unnecessary Solicitation
Deal with the Family for the Security Chief.
Mission Objective(s)
- Keep peace in Independence Port
- Defeat 20 Family
You have defeated 25 Family thugs.
Enemies
Debriefing
Nice job helping clean up a historic zone, Character! Template:Mission Common Find the missing class
Recover the armor from the Circle (20-25)
Briefing
There's been a break-in at the Paragon City Museum of History. The thieves made off with a large portion of the exhibit on the Spanish conquest of the new world. The centerpiece of the collection was the Armadura del Sol, a set of conquistador's armor said to be enchanted with the power of the sun. It has no magical powers now, but it's said that a mage could learn much from studying the armor. For this reason, I suspect the Circle of Thorns are behind the theft. Will you recover the armor from the Circle?
Mission Acceptance
The Armadura del Sol is composed of six pieces. You'll have to find and recover all of them to make sure the Circle's mystics can learn nothing from it.
Unnecessary Solicitation
Find that mystical armor as soon as you can. I'm getting rather worried what the Circle's mystics may learn from it.
Mission Objective(s)
The air of these caverns feels unusually warm, almost as though the sun could penetrate their depths.
- Defeat lead mystic and his crew
- Find 6 pieces of the missing armor
You have found all the pieces of the Armadura del Sol.
This ancient conquistador's armor is said to contain the power of the sun itself. Though its magic has long since faded, it was once rumored to give its wearer the power to destroy an army.
Notable NPCs
- Alejas (Circle of Thorns Ruin Mage)
These magics of the Armadura are known to us. But they have been distorted somewhat.
Did you come for the Armadura, Hero? You will pay for your foolish interference!
Enemies
Do you think they know its power?
I have more than enough might to deal with you!
Your power is nothing to me!
Debriefing
Recovering the Armadura del Sol will have ramifications far beyond these city walls. You did the world a service today. The Armadura del Sol was said to have once been powerful enough to level a city. If the Circle truly understood its power, they must be a more fearsome foe than we had guessed.
Find Suzanne Trent (20-23)
Briefing
In the wake of the Rikti War, there's been a resurgence of all kinds of mysticism. This has helped in some cases, even providing the city with new hope. But it has also caused a great deal of trouble. One new cult calls itself the Banished Pantheon. They have some sort of dark power; they can animate the dead and call spirits from beyond the grave! A reporter named Suzanne Trent was investigating them, but now she's gone missing. Please find Suzanne Trent as soon as possible.
Mission Acceptance
The creatures we have seen the most frequently have been dubbed Husks; they seem to be made from the animated bodies of the dead.
Unnecessary Solicitation
I am really counting on you to return Suzanne Trent to us safely.
Mission Objective(s)
Somewhere below, a woman's terrified screams echo in the darkness.
- Find Suzanne Trent
You have defeated the Banished Pantheon minions and rescued Suzanne Trent.
Enemies
Notable NPCs
- Suzanne Trent (NPC Hostage)
- Ventiir / A'Taar (Banished Pantheon Spirit of Pain)
Notes
- The name of the hostage varies. Possible names are Edith Frasier, Marion Ford and Suzanne Trent.
- Even though the name of the hostage can change, the name in the description of the temporary power received will be Suzanne Trent.
Temporary Power:
When you rescue Suzanne Trent, she will give you the Idol of Lughebu temporary power.
Melee, Moderate Damage, Negative, Self +Hit Points, Foe -Accuracy
When you rescued Suzanne Trent, she gave you this idol she found in the Pantheon's lair. While carrying it, you have the ability to drain the life from nearby foes, increasing your own Hit Points. The idol must be returned to the MAGI vault within 3 real days.
When you rescued Suzanne Trent, she said:
'I've seen a lot of horrible things since I started this investigation. This Banished Pantheon cult, they're inhuman! They worship some kind of lost god-like beings, horrible prehistoric entities that feed on pain. Their chief god is Lughebu, who demands that they learn about all beings of power. Here, take this idol I discovered. I have a feeling there's some sort of dark magic about it.
Debriefing
According to Suzanne Trent, the Banished Pantheon is investigating all beings of power. I must say, that phrase has an ominous ring to it. Depending on the definition, it could include heroes like yourself. Template:Mission Common Recover idols from the Banished Pantheon Template:Mission Common Curtail Circle rituals in Talos Island
Take the fight to the Banished Pantheon in Dark Astoria
Briefing
Ever since Astoria became a hazard zone, few have dared to venture in there. Those that return report wandering hordes of Husks and Chambers animated by the dark powers of the Banished Pantheon. As long as they control the zone, it will be impossible for the city to retake that part of the city. I need you to take the fight to the Banished Pantheon in Dark Astoria.
Mission Acceptance
You could start in Romero Heights or Dido's View. Those neighborhoods are especially overrun.
Unnecessary Solicitation
+++ Missing Information +++
Mission Objective(s)
- Combat Pantheon in Dark Astoria
- Defeat 20 Banished Pantheon
You have lessened the Banished Pantheon's hold on Dark Astoria.
Debriefing
Through your efforts and those of other heroes like you, Dark Astoria may one day be restored to the city. Thank you, Character. Template:Mission Common Clear the Banished Pantheon out of Dark Astoria
Hit the streets and defeat a few Circle of Thorns mystics
Briefing
The mysterious mystics of the Circle of Thorns have been appearing in greater numbers lately. I need you to hit the streets and defeat a few Circle of Thorns mystics in order to ensure the citizens' safety. I understand that numbers of them have been spotted in Talos Island, but I'm sure any zone in the city would welcome your help.
You'd best keep your wits about you. The Circle's mystics are dangerous foes.
Mission Objective(s)
- Combat Circle of Thorns menace
- Defeat 20 Circle of Thorns
You have discouraged the Circle of Thorns from threatening the citizens' safety.
Debriefing
You have done very well. The Circle is sure to know you're watching their every move.