Ice Control: Difference between revisions
imported>Sera404 |
imported>Eabrace (updating IO sets) |
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|-}} | |||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 6 (Controller)}} | {{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 6 (Controller)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}} | ||
{{PowerBlock_Effects|Toggle: | {{PowerBlock_Effects|Toggle: PBAoE}} | ||
{{PowerBlock_Blank|Foe: Confuse (Special) -Speed -Recharge -Stealth}} | {{PowerBlock_Blank|Foe: Confuse (Special) -Speed, -Recharge, -Stealth}} | ||
{{PowerBlock_Enhancements|{{Enhance | {{PowerBlock_Enhancements|{{Enhance Confusion}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Fear}} (Dominators Only)}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock Sets|{{Set Slow Movement}}}} | |||
{{PowerBlock Sets | |||
{{PowerBlock Blank|{{Set Fear}} (Dominators Only)}} | {{PowerBlock Blank|{{Set Fear}} (Dominators Only)}} | ||
{{PowerBlock Blank|{{Set Confuse}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate (Cold)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 1 (Controller)}} | {{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 1 (Controller)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe: Hold, -Speed, -Recharge}} | ||
{{PowerBlock_Enhancements|{{Enhance | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Hold}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{ | {{PowerBlock Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock | {{PowerBlock Blank|{{Set Holds}}}} | ||
{{PowerBlock Blank|{{Set Slow Movement}}}} | {{PowerBlock Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate ( | {{PowerBlock_Damage|Moderate DoT (Cold)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 1 (Controller)}} | {{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 1 (Controller)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Immobilize -Speed -Recharge | {{PowerBlock_Blank|Foe: Immobilize, -Speed, -Recharge}} | ||
{{PowerBlock_Enhancements|{{Enhance | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Immobilization}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock Sets|{{Set Ranged Damage}}}} | |||
{{PowerBlock Sets|{{Set | |||
{{PowerBlock Blank|{{Set Immobilize}}}} | {{PowerBlock Blank|{{Set Immobilize}}}} | ||
{{PowerBlock Blank|{{Set | {{PowerBlock Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor}} | {{PowerBlock_Damage|Minor (Cold/Lethal)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 18 (Controller)}} | {{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 18 (Controller)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged Targeted | {{PowerBlock_Effects|Ranged Targeted AoE}} | ||
{{PowerBlock_Blank|Foe Sleep}} | {{PowerBlock_Blank|Foe: Sleep}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Blank|{{Enhance Sleep}}}} | {{PowerBlock_Blank|{{Enhance Sleep}}}} | ||
{{ | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Sleep}}}} | |||
{{PowerBlock_Blank|{{ | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor ( | {{PowerBlock_Damage|Minor DoT (Cold)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 2 (Controller)}} | {{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 2 (Controller)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged Targeted | {{PowerBlock_Effects|Ranged (Targeted AoE)}} | ||
{{PowerBlock_Blank|Minor DoT (Cold)}} | {{PowerBlock_Blank|Minor DoT (Cold)}} | ||
{{PowerBlock_Blank|Foe Immobilize -Speed - | {{PowerBlock_Blank|Foe: Immobilize, -Speed, -Recharge}} | ||
{{PowerBlock_Enhancements|{{Enhance | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Immobilization}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock Blank|{{Set Immobilize}}}} | |||
{{PowerBlock Blank|{{Set Slow Movement}}}} | {{PowerBlock Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|-}} | |||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 26 (Controller)}} | {{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 26 (Controller)}} | ||
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{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe: Hold, -Recharge, -Speed}} | {{PowerBlock_Blank|Foe: Hold, -Recharge, -Speed}} | ||
{{PowerBlock_Enhancements|{{Enhance | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Hold}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock Sets|{{Set Holds}}}} | {{PowerBlock Sets|{{Set Holds}}}} | ||
{{PowerBlock Blank|{{Set Slow Movement}}}} | {{PowerBlock Blank|{{Set Slow Movement}}}} | ||
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=== [[Image:IceFormation IceSlick.png]] Ice Slick === | === [[Image:IceFormation IceSlick.png]] Ice Slick === | ||
You can create a large patch of ice at a targeted area, causing all foes that pass through it to lose their footing. Those caught in the Ice Slick are dramatically slowed | You can create a large patch of ice at a targeted area, causing all foes that pass through it to lose their footing. Those caught in the Ice Slick are dramatically slowed,tend to fall down, and will be unable to jump. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|-}} | |||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 12 (Controller)}} | {{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 12 (Controller)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged ( | {{PowerBlock_Effects|Ranged (Location AoE)}} | ||
{{PowerBlock_Blank|Foe Knockdown -Speed}} | {{PowerBlock_Blank|Foe: Knockdown, -Speed, -Jump}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock Sets| | {{PowerBlock Sets|none}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|-}} | |||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 32 (Controller)}} | {{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 32 (Controller)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 32 (Dominator)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 32 (Dominator)}} | ||
{{PowerBlock_Effects|Summon Jack Frost | {{PowerBlock_Effects|Summon Jack Frost}} | ||
{{ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Hold}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance Slow}}}} | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock Sets|{{Set Pet Damage}}}} | {{PowerBlock Sets|{{Set Pet Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|-}} | |||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 8 (Controller)}} | {{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 8 (Controller)}} | ||
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{{PowerBlock_Effects|Ranged Cone}} | {{PowerBlock_Effects|Ranged Cone}} | ||
{{PowerBlock_Blank|Foe -Speed -Recharge}} | {{PowerBlock_Blank|Foe -Speed -Recharge}} | ||
{{PowerBlock_Enhancements|{{Enhance | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock Sets|{{Set Slow Movement}}}} | {{PowerBlock Sets|{{Set Slow Movement}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} |
Revision as of 18:51, 21 November 2008
Overview
You can draw moisture from the air to create Icy formations. With these abilities, you can control ice with remarkable precision to dominate your foes. Ice Control is a primary powerset for Controllers and Dominators.
Power Tables
Controller/Dominator
The Ice Control powerset is available as a primary set for Controllers and Dominators. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Chilblain | 1 | Ranged, Moderate Damage over Time (Cold), Foe: Immobilize -Speed -Recharge -Fly |
Block of Ice | 1 | Ranged, Moderate Damage (Cold) Foe: Hold -Speed -Recharge |
Frostbite | 2 | Targeted Area of Effect, Minor Damage over Time (Cold), Foe Immobilize -Speed -Rehcarge |
Arctic Air | 6 | Toggle: Point Blank Area of Effect, Foe: Confuse (Special) -Speed -Recharge -Stealth |
Shiver | 8 | Ranged (Cone) Foe: -Speed -Recharge |
Ice Slick | 12 | Targeted Location Area of Effect, Foe Knockdown -Speed |
Flash Freeze | 18 | Ranged Targeted Area of Effect Minor Damage (Cold/Lethal), Foe Sleep |
Glacier | 26 | Point Blank Area of Effect, Foe: Hold, -Recharge, -Speed |
Jack Frost | 32 | Summon Jack Frost: Melee Moderate Damage (Cold) |
Powers
The following are powers in the Ice Control powerset.
Arctic Air
While this power is active, you are surrounded in a fog of Arctic Air that dramatically slows the attack and movement speed of nearby foes. The chill of the Arctic Air is so bitter that many foes are forced to flee, albeit very slowly, from the immediate area. Others may attack their own allies, as the fog from the Arctic Air is thick and can cause much confusion. The cold air can also reduce the stealth capability of affected foes.
Damage | - |
Recharge | Slow |
Minimum Level | 6 (Controller) |
6 (Dominator) | |
Effects | Toggle: PBAoE |
Foe: Confuse (Special) -Speed, -Recharge, -Stealth | |
Enhancements | Enhance Confusion Duration |
Reduce Endurance Cost | |
Enhance Fear Duration (Dominators Only) | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Slow Movement |
Fear (Dominators Only) | |
Confuse |
Block of Ice
You can freeze a single foe in a Block of Ice. The target is frozen solid, helpless, and can be attacked. More powerful foes may not be held, but all affected targets will be slowed and take some cold damage.
Damage | Moderate (Cold) |
Recharge | Moderate |
Minimum Level | 1 (Controller) |
1 (Dominator) | |
Effects | Ranged |
Foe: Hold, -Speed, -Recharge | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged Damage |
Holds | |
Slow Movement |
Chillblain
Immobilizes your target in an icy trap, dealing some cold damage over time as well as slightly slowing the target's attack and movement speed.
Damage | Moderate DoT (Cold) |
Recharge | Fast |
Minimum Level | 1 (Controller) |
1 (Dominator) | |
Effects | Ranged |
Foe: Immobilize, -Speed, -Recharge | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged Damage |
Immobilize | |
Slow Movement |
Flash Freeze
You can Flash Freeze a large patch of ground beneath a targeted foe, instantly forming dozens of deadly ice shards that do cold damage to all enemies in the area. The victims are left trapped within the icicles, but can break free if disturbed. Only targets near the ground can be affected.
Damage | Minor (Cold/Lethal) |
Recharge | Slow |
Minimum Level | 18 (Controller) |
18 (Dominator) | |
Effects | Ranged Targeted AoE |
Foe: Sleep | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Ranged AoE Damage |
Sleep |
Frostbite
Immobilizes a group of foes in icy traps. Deals minimal cold damage over time and slightly slows the targets. Slower and less damaging than Chilblain, but can capture multiple targets. More resilient foes may only be slowed.
Damage | Minor DoT (Cold) |
Recharge | Moderate |
Minimum Level | 2 (Controller) |
2 (Dominator) | |
Effects | Ranged (Targeted AoE) |
Minor DoT (Cold) | |
Foe: Immobilize, -Speed, -Recharge | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged AoE Damage |
Immobilize | |
Slow Movement |
Glacier
You can freeze all foes around yourself in blocks of Glacial ice. The targests are frozen solid, helpless, and can be attacked. Even after the victims emerge, they remain chilled and their attack and movement speed is slowed for a while. This power can only be cast near the ground.
Damage | - |
Recharge | Very Long |
Minimum Level | 26 (Controller) |
26 (Dominator) | |
Effects | Point Blank Area of Effect |
Foe: Hold, -Recharge, -Speed | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Holds |
Slow Movement |
Ice Slick
You can create a large patch of ice at a targeted area, causing all foes that pass through it to lose their footing. Those caught in the Ice Slick are dramatically slowed,tend to fall down, and will be unable to jump.
Jack Frost
You can create a very powerful entity of animated ice at a targeted location. Jack Frost possesses several ice powers to attack any nearby foes and can be healed and buffed like any teammate. Type /release_pets in the chat window to release all your pets.
Jack is resistant to Cold damage, slightly immune to Fire damage, virtually immune to Disorient and Sleep effects, and immune to run speed and attack rate debuffs. He is also immune to flight speed debuffs, though he does not naturally fly.
Powers
- Jacks Ice Bolt (Ranged, single target, smash, cold, -movement, -recharge)
Jacks Ice Sword (Melee, single target, lethal, cold, -movement, -recharge)
Jacks Greater Ice Sword (Melee, single target, lethal, cold, -movement, -recharge)
Jacks Freezing Touch (melee, single target, cold, hold, -knockback)
Chilling Embrace (Auto, PBAoE, -movement, -recharge)
Resistance (Auto, Res to cold, fire (minor), sleep, stun, -movement debuff, -recharge debuff)
Damage | - |
Recharge | Very Long |
Minimum Level | 32 (Controller) |
32 (Dominator) | |
Effects | Summon Jack Frost |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Pet Damage |
Shiver
You can blast forth a wide cone of chilling air that dramatically slows the movement and attack rate of nearby foes.
Damage | - |
Recharge | Slow |
Minimum Level | 8 (Controller) |
8 (Dominator) | |
Effects | Ranged Cone |
Foe -Speed -Recharge | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Slow Movement |