Infamy: Difference between revisions

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m (→‎Overview: Added Black Market/invention uses)
imported>Sekoia
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== Overview ==
{{InfArticle}}<!-- Changes should be made to [[Template:InfArticle]] so that they reflect in both this article and in [[Influence]]. -->
'''Infamy''' is the currency in City of Villains players earn by defeating enemies within a certain range of their own [[Threat Level]]. It is supposedly based off of the infamy citizens think of you with, because of your "dastardly deeds". It can be used to buy [[Enhancements]] / [[Inspirations]], edit [[Costumes]], and change a player's difficulty level for missions.
 
Infamy, like [[Influence]], can be used at stores and contacts to buy [[Inspirations]], [[Enhancements]], at [[Facemaker]] tailors to change [[Costume]]s, and can be traded, although only to other Villains. It is also used at the [[Black Market]] to purchase the above items as well as [[recipe]]s, [[Salvage]] (both base and invention types) and Invention Origin enhancements. It also is required for the invention system at an invention workbench for purchase of "basic" recipes and spent in the invention process of turning salvage and recipes in to Invention Origin enhancements, [[Temporary Powers]] and invented costume pieces.
 
== Notes ==
* Infamy is the exact opposite of [[Influence]] (hero currency)
* Infamy and Influence cannot be traded, even through [[Pocket D]]
* Infamy can be converted to [[prestige]] at the [[Super Group Registrar]] at an exorberent rate.
* Infamy is capped at 2 billion. You can earn more, but it won't be recorded and the system will still see it as 2 billion.
 
[[Category:Gameplay]]
[[Category:Game Currency]]

Revision as of 13:39, 16 August 2007