Jailed Badge: Difference between revisions
Jump to navigation
Jump to search
imported>Draeth Darkstar m (Historical Uniformity) |
imported>SekoiaBot m (Robot: Changing Category:CoH Achievement Badges; cosmetic changes) |
||
Line 13: | Line 13: | ||
{{historical|type=section}} | {{historical|type=section}} | ||
*The {{PAGENAME}} formerly required being controlled for 80 hours. This was changed in [[Issue 16]]. | * The {{PAGENAME}} formerly required being controlled for 80 hours. This was changed in [[Issue 16]]. | ||
== See Also == | == See Also == | ||
Line 28: | Line 28: | ||
{{BadgeHunter Badge}} | {{BadgeHunter Badge}} | ||
[[Category: | [[Category:Hero Achievement Badges]] | ||
[[Category:CoV Achievement Badges]] | [[Category:CoV Achievement Badges]] |
Revision as of 00:20, 29 August 2010
Description
Enemies no longer regard you as a threat.
How to Get
Be Held, Slept, Stunned, or Mezzed for 12 hours total.
Historical
- The Jailed Badge formerly required being controlled for 80 hours. This was changed in Issue 16.
See Also
- Restrained Badge / Slacker Badge / Waiting Badge (10 minutes held)
- Entangled Badge / Sleepy Badge / Locked Out Badge (30 minutes held)
- Imprisoned Badge / Dazed and Confused Badge / Trapped Badge (60 minutes held)
- Confined Badge / Stuck Badge (3 hours held)
- Caged Badge / Can't Do That Badge (6 hours held)
- Jailed Badge / Lagged Badge (12 hours held)
- Badges
- Issue 5 Badges
- Issue 6 Badges
- Issue 16 Badges
- CoH Achievement Badges
- CoV Achievement Badges