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== Overview ==
== Overview ==
[[Image:Contact_Small_James_Bright.jpg|right|128px]]'''James Bright''' is the fifth contact for the [[Invention System]] tutorial for villains. He is located in the Laboratory, Second Floor inside the [[University]] in [[Cap Au Diable]].
{{Infobox Contact
|name=James Bright
|image=James_Bright.jpg
|img_capt=Invention Enhancement Instructor
|zone=[[Cap au Diable]]
|x=919|y=-224|z=-1388
|levels=10-50
|introed=[[Samuel O'Reilly]]
|intros=[[Janitor]]
|enemies=None
|badges=[[Inventor]]
}}
'''James Bright''' is the fifth contact for the [[Invention System]] tutorial for villains. He is located in the Laboratory, Second Floor inside the [[University]] in [[Cap au Diable]].
__toc__
__toc__


== Introductions ==
=== About this contact ===
=== About this contact ===
'''Lab Instructor'''
'''Lab Instructor'''


James Bright has come directly to the university from the military.  While he spouts the military jargon like he's a General, he never actually made it past private before he was dishonorably discharged.  He doesn't even have a uniform so he wears the labcoat instead.  He knows his inventions, though.  It's how he survived boot camp.
James Bright has come directly to the university from the military.  While he spouts the military jargon like he's a General, he never actually made it past private before he was dishonorably discharged.  He doesn't even have a uniform so he wears the labcoat instead.  He knows his inventions, though.  It's how he survived boot camp.
=== Prior to Introduction ===
You are not my list, recruit! You need to join the ranks by speaking to Dean Yu.


=== Initial Contact ===
=== Initial Contact ===
This is not a walk in the park, recruit!  You will listen and you will listen closely!  I am your drill ser--instructor Bright and this class is on Invention Enhancements!


This is not a walk in the park, recruit!  You will listen and you will listen closely!  I am your drill ser--instructor Bright and this class is on Invention Enhancements!
=== Greeting ===
Recruit, you have darkened my boot again. Are you lost?


== Missions ==
== Missions ==
Line 35: Line 52:


You will NOT detour and dawdle.  You will NOT touch anything other than those storage cylinders.  You WILL come back when you are done.  DO I MAKE MYSELF CLEAR?!
You will NOT detour and dawdle.  You will NOT touch anything other than those storage cylinders.  You WILL come back when you are done.  DO I MAKE MYSELF CLEAR?!
'''Mission Acceptance'''


Quit your lollygagging!  Move it, move it, MOVE IT!
Quit your lollygagging!  Move it, move it, MOVE IT!
Line 63: Line 82:


Fine work soldier!  Fine fine work!
Fine work soldier!  Fine fine work!
== Badge ==
{{BadgeBox|Inventor}}


== New contact ==
== New contact ==
Line 68: Line 91:
The Janitor has requested your presence.
The Janitor has requested your presence.


[[Image:Contact_Janitor.jpg|32px|middle]] [[Janitor]]
[[File:Contact_Small_Janitor.jpg|32px|middle]] [[Janitor]]


I do not know what the janitor wants. He must have mistaken you for one of those lollygaggers, not the fine serviceman that you are. See him and sort it out. We are done here.
I do not know what the janitor wants. He must have mistaken you for one of those lollygaggers, not the fine serviceman that you are. See him and sort it out. We are done here.


[[Category:Invention Contacts]]
[[Category:Invention Contacts]]

Latest revision as of 02:22, 10 June 2009


Overview

James Bright
James Bright.jpg
Invention Enhancement Instructor
Zone Cap au Diable
Coordinates (919, -224, -1388)[Copy]
Level Range 10-50
Introduced By Samuel O'Reilly
Introduces Janitor
Enemy Groups None
Badges Inventor
v  d  e

James Bright is the fifth contact for the Invention System tutorial for villains. He is located in the Laboratory, Second Floor inside the University in Cap au Diable.

Introductions

About this contact

Lab Instructor

James Bright has come directly to the university from the military. While he spouts the military jargon like he's a General, he never actually made it past private before he was dishonorably discharged. He doesn't even have a uniform so he wears the labcoat instead. He knows his inventions, though. It's how he survived boot camp.

Prior to Introduction

You are not my list, recruit! You need to join the ranks by speaking to Dean Yu.

Initial Contact

This is not a walk in the park, recruit! You will listen and you will listen closely! I am your drill ser--instructor Bright and this class is on Invention Enhancements!

Greeting

Recruit, you have darkened my boot again. Are you lost?

Missions

Read Invention Enhancement Information

Briefing

Invention Enhancements are a brand new type of Enhancements that you make. They are like traditional Enhancements but with better bonuses. They can be slotted at three levels higher than yours, but they cannot be combined with other Enhancements.

Are you reading me so far, recruit? Can I get a yes, SIR! Okay! Invention Enhancements do not expire as you level.Their effectiveness is constant and based on the level of the Recipe.

Straighten those shoulders! This is not a barn and you will not treat it as one.

There are even new 'sets' of Invention Enhancements. Individual Enhancements make up these sets and they work like normal Invention Enhancements, but as you gather and slot your single Power within this 'set', it grants you bonuses. If you get the entire 'set', you receive maximum bonus. This is at any level. We are done here.

Do you understand? The only appropriate response is Sir! Yes, Sir!

Now! You will go sift through those brown Storage Cylinders! You will see my instructions and Invention Enhancement samples!

You will NOT detour and dawdle. You will NOT touch anything other than those storage cylinders. You WILL come back when you are done. DO I MAKE MYSELF CLEAR?!

Mission Acceptance

Quit your lollygagging! Move it, move it, MOVE IT!

Mission Objective

  • View Enhancement Information

You sift through the manifest and read through the material.

Clue
Container Manifest

The manifest in this container details the new Invention Enhancement samples.

Clue
Invention Enhancements

Invention Enhancements are a new 'type' of Enhancement that provides exceptional bonuses to players. They can be slotted at 3+ a person's level; however, they cannot be combined with other Enhancements.

Invention Enhancements do not expire as you increase in level.

The bonuses on any given Invention Enhancement are constant and based on the level of the Recipe at the time it was built.

There are new 'sets' of Invention Enhancements. Each 'set' is made of single power Enhancements that, working together, give excellent bonuses as long as the single Power enhancements are part of the same 'set'.

[Identification labels on these containers have been removed. You notice fragments of a label below...]

CAUT... ...dioactive. Extremely haz...

Debriefing

Well now, that is some good work, recruit! You may not be a lollygagger after all. This was your final maneuver, recruit, and you have passed your training. You are now an Inventor. Take this badge and wear it with pride. You earned it.

Fine work soldier! Fine fine work!

Badge

Badge

You have proven your skills as an Inventor at the University.

New contact

The Janitor has requested your presence.

Contact Small Janitor.jpg Janitor

I do not know what the janitor wants. He must have mistaken you for one of those lollygaggers, not the fine serviceman that you are. See him and sort it out. We are done here.