Legacy Chain: Difference between revisions

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{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +Resistances: Energy| Legacy of Light are resistant to Energy damage but vulnerable to Negative Energy. }}
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +Resistances: Energy| Legacy of Light are resistant to Energy damage but vulnerable to Negative Energy. }}
====Inferno of Flame====
[[Image:LegacyOfFlameBoss1.jpg|100px|thumb| |<div style="text-align: center;border:none">Inferno of Flame</div>]]
The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Flame has learned to harness theuir magic into fiery blasts.
''Powers''
{{Power|[[Image:FireBlast_FireBlast.png|22px]]| Fire Blast| Ranged, Fire, Damage over Time (Fire)| Sends a blast of fire at a targeted foe and sets the target on fire for a short period of time.  Slower recharge rate than Flares, but more damage.}}
{{Power|[[Image:FireBlast_FireBall.png|22px]]| Fire Ball| (Ranged) Targeted Area of Effect, Fire| A Fireball consumes a targeted foe, and any other enemy in a tight radius. Anyone in that area is burned and damaged over a short period of time.}}
{{Power|[[Image:FireBlast_ArcOfFire.png|22px]]| Fire Breath| (Ranged) Cone, Fire, Damage over Time, Fire| The Legacy of Flame breaths forth a cone of fire that burns all foes within it's narrow cone. Very accurate and very deadly at medium range.}}
{{Power|[[Image:FieryFray FireSword.png|22px]]| Fire Sword| Melee, Fire, Damage over Time (Fire)| The Legacy of Flame can summon a fire sword that sets foes ablaze.  Sucessful attacks will also do a slight damage over time.}}
{{Power|[[Image:FireTrap FireImps.png|22px]]| Summon Fire Imps| Summon Imps | Summons some small Fire Imps to a targeted location. Fire Imps will viciously attack any nearby foes, but they only posses the most rudimentary instincts. Be sure to summon Fire Imps near the enemies you wish them to attack. }}
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +Resistances: Fire| Legacy of Flame are resistant to Fire Damage but vulnerable to Cold.}}





Revision as of 15:04, 22 August 2006


Overview

Legacy Chain

The Legacy Chain are an enemy group in City of Villains.


Enemy Types

Minions

Pledged of Steel

The Legacy Chain works to ensure the mystic arts are used only for good. At the foundation of the Chain is the Legacy of the Sword. They are the strong arm of the group and protect the mystics of the other Legacies with their lives. They never retreat and willingly give their lives for their sacred cause.

Powers

AssaultWeapons ARBurst.png Throwing Dagger Ranged, Lethal
Throwing knife.

Sword Slice.png Slash Melee, Lethal
Broadsword slash.


Lambent of Light

Lambent

The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Light are the order's lowest-ranking sorcerers.

Powers

PowerBlast PowerBolts.png Light Bolt Ranged, Energy, Foe Knockdown
A quick attack that rapidly hurls small bolts of light at foes, sometimes knocking them down. Fast, but little damage.

PowerPunch EnergyPunch.png Fist of Light (Melee) Foe Disorient
A Fist of Light has Disoriented you.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Energy
Legacy of Light are resistant to Energy damage but vulnerable to Negative Energy.


Ember of Flame

Ember of Flame

The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Flame has learned to harness their magic into fiery blasts.

Powers

FireBlast Flare.png Flares Ranged, Fire, Damage over Time, Fire
A quick attack that throws Flares at the target. Little damage, but very fast.

FieryFray Scorch.png Scorch Melee, Fire, Damage over Time, Fire
The Legacy of Flame's hands are engulfed in flames, igniting the target.

Inherent Brawl.png Fire Smash Melee, Heavy Smash, Fire
Legacy of Flame fire punch attack.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Legacy of Flame are resistant to Fire Damage but vulnerable to Cold.


Kaolin of Earth

Kaolin


The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Earth commands the forces of nature.

Powers

GravityControl Propel.png Propel Rocks Ranged, Smash
Legacy of Earth can propel rocks at foes!

StoneMelee StoneFist.png Stone Fist Melee, Smash, Foe Disorient
The Legacy of Earth punches his foes with mighty Fists of Stone. Stone Fist is a fairly swift attack that may Disorient your opponent.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Smash, Toxic
Legacy of Earth are resistant to Smashing and Toxic Damage but vulnerable to Negative Energy.


Lieutenants

Adamant of Steel

Adamant of Steel

The Legacy Chain works to ensure the mystic arts are only used for good. At the foundation of the chain is the Legacy of the Sword. They are the strong arm of the group and protect the mystics of the other Legacies with their lives. They never retreat and willingly give their lives for their sacred cause.

Powers

AssaultWeapons ARBurst.png Throwing Dagger Ranged, Lethal
Throwing knife.

Sword Slice.png Slash Melee, Lethal
Broadsword slash.

Sword Slice.png Slice Melee, Cone, Lethal, Moderate Damage, Foe -Defense
You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Slash, but can hit multiple foes and reduces their defense. Damage: Moderate, Recharge: Moderate


Lucent of Light

Lucent of Light

The Legacy Chain works to ensure the mystic arts are only used for good. The Legacy of Light are the order's lowest-ranking sorcerers.

Powers

PowerBlast PowerBolts.png Light Bolt Ranged, Energy, Foe Knockdown
A quick attack that rapidly hurls small bolts of light at foes, sometimes knocking them down. Fast, but little damage.

PowerBlast EnergyTorrent.png Energy Torrent (Ranged) Cone, Energy/Smash, Foe Knockback
Unleashes a cone of light that knocks foes back.

PowerPunch EnergyPunch.png Fist of Light (Melee) Foe Disorient
A Fist of Light has Disoriented you.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Energy
Legacy of Light are resistant to Energy damage but vulnerable to Negative Energy.


Blaze of Flame

Blaze of Flame

The Legacy Chain works to ensure the mystic arts are only used for good. The Legacy of Flame has learned to harness their magic into fiery blasts.

Powers

FireBlast FireBlast.png Fire Blast Ranged, Fire, Damage over Time, Fire
Sends a blast of fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage.

FireManipulation RingofFire.png Ring of Fire Foe Immobilize, Damage over Time (Fire)
Immobilize your target in a Ring of Fire. Deals some Damage over Time. Very accurate! Most resilent foes may require multiple Fire Rings to Immobilize.

FieryFray FireSword.png Fire Sword Melee, Fire, Damage over Time
The Legacy of Flame can summon a fire sword that sets foes ablaze. Sucessful attacks will also do a slight damage over time.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Legacy of Flame are resistant to Fire Damage but vulnerable to Cold.


Terran of Earth

Terran

The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Earth commands the forces of nature.

Powers

GravityControl Propel.png Propel Boulder Ranged, Smash, Foe Knockback
The Terran of Earth can open up a portal and pull in a heavy object that he can then levitate and propel at foes.

EarthGrasp StonePrison.png Entangle Moderate Damage over Time, Foe Immobilize, -Defense, -Fly
You have been entangled which is slowly crushing you! Your Defense is reduced, and you cannot move or Fly

StoneMelee StoneFist.png Stone Fist Melee, Smash, Foe Disorient
The Legacy of Earth punches his foes with mighty Fists of Stone. Stone Fist is a fairly swift attack that may Disorient your opponent.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Smash, Toxic
Legacy of Earth are resistant to Smashing and Toxic Damage but vulnerable to Negative Energy.


Bosses

Radiant of Light

The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Light are the order's lowest-ranking sorcerers.

Powers

PowerBlast PowerBlast.png Light Blast Ranged, Energy/Smash, Foe Knockback
Light Blast sends a focused beam of light at a foe that can knock him back.

PowerBlast Explosion.png Light Explosion (Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback
Hurls a blast of charged light that violently explodes on impact, damaging all foes near the target.

PowerPunch EnergyPunch.png Fist of Light (Melee) Foe Disorient
A Fist of Light has Disoriented you.

ShadowFighting SiphonLife.png Siphon Life Foe -Accuracy
Your Accuracy has been reduced by the Siphon Life attack.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Energy
Legacy of Light are resistant to Energy damage but vulnerable to Negative Energy.


Inferno of Flame

Inferno of Flame

The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Flame has learned to harness theuir magic into fiery blasts.

Powers

FireBlast FireBlast.png Fire Blast Ranged, Fire, Damage over Time (Fire)
Sends a blast of fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage.

FireBlast FireBall.png Fire Ball (Ranged) Targeted Area of Effect, Fire
A Fireball consumes a targeted foe, and any other enemy in a tight radius. Anyone in that area is burned and damaged over a short period of time.

FireBlast ArcOfFire.png Fire Breath (Ranged) Cone, Fire, Damage over Time, Fire
The Legacy of Flame breaths forth a cone of fire that burns all foes within it's narrow cone. Very accurate and very deadly at medium range.

FieryFray FireSword.png Fire Sword Melee, Fire, Damage over Time (Fire)
The Legacy of Flame can summon a fire sword that sets foes ablaze. Sucessful attacks will also do a slight damage over time.

FireTrap FireImps.png Summon Fire Imps Summon Imps
Summons some small Fire Imps to a targeted location. Fire Imps will viciously attack any nearby foes, but they only posses the most rudimentary instincts. Be sure to summon Fire Imps near the enemies you wish them to attack.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Legacy of Flame are resistant to Fire Damage but vulnerable to Cold.


Tellus of Earth

Tellus

The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Earth commands the forces of nature.

Powers

GravityControl Propel.png Propel Boulder Ranged, Smash, Foe Knockback
The tellus of earth can open up a portal and pull in a heavy object that he can then levitate and propel at foes.

GravityControl GravityDistortion.png Strangler Ranged, Damage over Time, Smash, Foe Hold
Legacy of Earth has Held you in roots.

EarthGrasp StonePrison.png Roots Moderate Damage over Time, Foe Immobilize, -Defense, -Fly
You have been entangled which is slowly crushing you! Your Defense is reduced, and you cannot move or Fly

EarthGrasp StonePrison.png Entangle Moderate Damage over Time, Foe Immobilize, -Defense, -Fly
You have been entangled which is slowly crushing you! Your Defense is reduced, and you cannot move or Fly

StoneMelee HeavyMallet.png Heavy Mallet Melee Smash, Superior Damage, Foe Knockdown
A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents. Damage: Superior; Recharge: Slow.

StoneArmor StoneArmor.png Rock Armor Self Toggle, +Resistance (Lethal, Smashing)
While this power is active, the caster's skin becomes Stone. Rock Armor make the caster highly resistant to Smashing and Lethal based attacks. They are less likely to land and affect the caster.

EarthGrasp AnimateStone.png Animate Stone Summon Golem: Melee Heavy Damage (Smashing)
Earth and stone coalesce to form an incredibly tough entity that can attack your foes. The Animated Stone is not alive and is immune to Psionic damage. It is also virtually immune to Sleep, Immobilize, Disorient, and Hold effects. The entity will follow you for quite a while, and can be healed and buffed like any teammate. Recharge: Very Long.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Smash, Toxic
Legacy of Earth are resistant to Smashing and Toxic Damage but vulnerable to Negative Energy.


Named Bosses

  • Abernathy (Tellus of Earth)
  • Arcanist Wistan (Radiant of Light)
  • Inferno of Flame (Legacy of Flame)
  • Swordsman Cenbryht
  • Tellus Lorekeeper (Tellus of Earth)
  • The Initiator (Legacy of Flame)