Lore AMA/Sorted: Difference between revisions
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imported>Felderburg m (→Questions) |
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===5=== | |||
'''After the Battalion, what was the next "big idea" that was going to come down the road, if you had thought that far ahead?''' | |||
MM: The Dimensionless are a race of beings superior to the Wells. Dealing with them once you became a well unto yourself was the next logical step. | |||
STM: One of the ideas was that you kind of “cheat” to defeat Battalion, in essence doing something that should take you being level 50 ++++++++ and doing it at level 50, shattering the source of Battalion. However, this meant that a ton of things that were controlled by Battalion were now freed to do whatever they want, so the threats were unknown but out there, and now it was the responsibility of the players to go out there and handle them. | |||
Topics: [[Battalion]], [[Dimensionless]], Planned Content | |||
Developers: MM, STM | |||
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===6=== | |||
'''Why Statesman and Sister Psyche?''' | |||
MM: Statesman because of all the reasons we gave in interviews. Sister Psyche because we wanted there to still be a surprise if Statesman’s death leaked out. We called it “Who will die” and not “One will die” for a reason, it was always planned to be two, but talked up to be just one, so that spoiled information always had an air of uncertainty about it. | |||
Topics: [[Statesman]], [[Sister Psyche]], Behind the Scenes | |||
Developers: MM | |||
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===7=== | |||
'''Were there actual plans for a moonbase?''' | |||
MM: I approved art dailies from it on the last day of the studio. :( Issue 28. | |||
RG: The funny thing is, our database had a value called MOONBASE that basically represented a build that didn’t exist in the system yet. It was a running gag that we would always be planning a moonbase, but it would never actually come to fruition. The plan for Issues 25-28 were the moment we hunkered down and said, “We’re actually going to do it this time!” We were... wrong. | |||
Topics: Specific Zone: [[Moonbase]], Planned Content, Behind the Scenes | |||
Developers: MM, RG | |||
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Revision as of 04:12, 2 May 2014
Overview
This page contains answers to the Lore AMA sorted by topic and developer.
Topics
In these tables, you can find all the questions concerning a particular topic. Some questions addressed multiple topics, and will be linked to in every section that they addressed. If you feel that the topics should be changed, please discuss this in the talk page!
Unseen Content | |||
---|---|---|---|
Future Content | Cancelled or Undeveloped Content | ||
Future Content Qs | Cancelled Qs | ||
Battalion | Dimensionless / Wells | ||
B Qs | D / W Qs |
Production | |
---|---|
Under the hood (tech) | Behind the scenes |
uth qs | bts qs |
NPC Groups | |||
---|---|---|---|
Group 1 | G1 Qs | Group 2 | G2 Qs |
Group 3 | G1 Qs | Group 4 | G2 Qs |
Production | |
---|---|
Under the hood (tech) | |
Q1 | Q2 |
Behind the scenes | |
Q1 | Q2 |
Production | |||
---|---|---|---|
Under the hood (tech) | Behind the scenes | ||
Q1 | Q2 | Q1 | Q2 |
Q3 | Q4 | Q3 | Q4 |
Unseen Content | |||
---|---|---|---|
Future Content | Battalion | Dimensionless / Wells | Cancelled or Undeveloped Content |
Future Content Qs | B Qs | D / W Qs | Cancelled Qs |
NPC Groups | |||||
---|---|---|---|---|---|
Group 1 | Group 2 | Group 3 | Group 4 | Group 5 | Group 6 |
G1 Qs | G2 Qs | G3 Qs | G4 Qs | G5 Qs | G6 Qs |
Answering Developer | |||||
---|---|---|---|---|---|
Dev 1 | Dev 2 | Dev 3 | Dev 4 | Dev 5 | Dev 6 |
G1 Qs | G2 Qs | G3 Qs | G4 Qs | G5 Qs | G6 Qs |
Big Title | ||||||
---|---|---|---|---|---|---|
Smaller Title | Smaller Title | |||||
Group 3 | G1 Qs | G2 Qs | 2 | 3 |
Big Title | ||||||
---|---|---|---|---|---|---|
Smaller Title' | Smaller Title' | |||||
Group 3 | G1 Qs | G2 Qs | 2 | 3 |
Big Title | ||||||
---|---|---|---|---|---|---|
Smaller Title | TEXT | Smaller Title | ||||
stuff | text | text2 | text3 | |||
Group 3 | G1 Qs | G2 Qs | 2 | 3 | ||
stuff | text | text2 | text 1 |
Big Title | ||||||
---|---|---|---|---|---|---|
Smaller Title | Smaller Title' | |||||
Group 3 | G1 Qs | G2 Qs | 2 | 3 |
Questions
The questions here are presented in the order they were posted in the official AMA Google docs. While you are able to read through all the questions, it is recommended that you use the Lore AMA page or the actual docs, as this page is intended to provide the questions in a linkable format.
1
Was there anything planned for a Boomtown remake?
MM: Not to my knowledge.
Topics: Specific Zone: Boomtown
Developers: Positron
2
What were the rocket launch pads going to be used for, and when were they officially abandoned by the Dev team?
MM: We planned a space station instead of Praetoria for Going Rogue at first. They were abandoned when the idea of going to the space station was.
Topics: Undeveloped Content
Developers: Positron
3
Can you show us any images of what the Battalion were going to look like?
MM: Sorry, art unreleased has to stay unreleased due to our contracts.
Topics: Battalion
Developers: Positron
4
What were the next few incarnate slots going to be?
JAH: Genesis was coming next, and the basic concept for the slot was creating “patches” or fields that buffed allies and debuffed foes. The Core branches of Genesis powers would get larger areas of effect, while the Radius branches would let you make up to 4 small patches at once at the very rare level. Imagine Sleet or Tar Patch + Accelerate Metabolism or Regeneration Aura + Incarnate-worthy, and you’re on the right track.
Topics: Incarnate Mechanics
Developers: JAH
5
After the Battalion, what was the next "big idea" that was going to come down the road, if you had thought that far ahead?
MM: The Dimensionless are a race of beings superior to the Wells. Dealing with them once you became a well unto yourself was the next logical step.
STM: One of the ideas was that you kind of “cheat” to defeat Battalion, in essence doing something that should take you being level 50 ++++++++ and doing it at level 50, shattering the source of Battalion. However, this meant that a ton of things that were controlled by Battalion were now freed to do whatever they want, so the threats were unknown but out there, and now it was the responsibility of the players to go out there and handle them.
Topics: Battalion, Dimensionless, Planned Content
Developers: MM, STM
6
Why Statesman and Sister Psyche?
MM: Statesman because of all the reasons we gave in interviews. Sister Psyche because we wanted there to still be a surprise if Statesman’s death leaked out. We called it “Who will die” and not “One will die” for a reason, it was always planned to be two, but talked up to be just one, so that spoiled information always had an air of uncertainty about it.
Topics: Statesman, Sister Psyche, Behind the Scenes
Developers: MM
7
Were there actual plans for a moonbase?
MM: I approved art dailies from it on the last day of the studio. :( Issue 28.
RG: The funny thing is, our database had a value called MOONBASE that basically represented a build that didn’t exist in the system yet. It was a running gag that we would always be planning a moonbase, but it would never actually come to fruition. The plan for Issues 25-28 were the moment we hunkered down and said, “We’re actually going to do it this time!” We were... wrong.
Topics: Specific Zone: Moonbase, Planned Content, Behind the Scenes
Developers: MM, RG
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