Mental Manipulation: Difference between revisions

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{{TOCright}}
== Overview ==
== Overview ==
<!--{{Power Set Icon}}-->
'''Mental Manipulation''' is a standard power set that is a secondary set for [[Blaster]]s.


{{TOCright}}
"Manipulate your enemies with an array of offensive Psionic powers. Few living beings can resist their effects. Creatures without minds, however, like machines and robots, are much more resistant."
Manipulate your enemies with an array of offensive Psionic powers. Few living beings can resist their effects. Creatures without minds, however, like machines and robots, are much more resistant. '''Mental Manipulation''' is a secondary power set for [[Blaster]]s.
{{clrl}}


== Power Tables ==
== Power Tables ==
 
The Mental Manipulation power set is available as a secondary set for [[Blaster]]s. The following table shows which powers are available and at what level:
=== Blaster ===
 
The Mental Manipulation power set is available as a secondary set for [[Blaster]]s. The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
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== Powers ==
== Powers ==
The following are powers in the Mental Manipulation powerset.
=== [[File:MentalControl_BuildUp.png]] Concentration ===
=== [[File:MentalControl_BuildUp.png]] Concentration ===
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
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=== [[File:PsionicAssault PsychicSiphon.png]] Drain Psyche ===
=== [[File:PsionicAssault PsychicSiphon.png]] Drain Psyche ===
You Drain the Psyche of you nearby foes, thus weakening their Hit Point Regeneration and Endurance Recovery and boosting your own. Recharge: Very Long
You Drain the Psyche of nearby foes, thus weakening their Hit Point Regeneration and Endurance Recovery and boosting your own. Recharge: Very Long
 
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
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=== [[File:PsionicAssault_MindProbe.png]] Mind Probe ===
=== [[File:PsionicAssault_MindProbe.png]] Mind Probe ===
Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wreaks havoc on your foes synapses, dealing moderate Psionic Damage while reducing his attack speed. Damage: Moderate, Recharge: Moderate
Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wreaks havoc on your foes synapses, dealing moderate Psionic Damage while reducing their attack speed.
 
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Psionic)}}
{{PowerBlock_Damage|Moderate (Psionic)}}
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=== [[File:PsionicAssault_PsychicScream.png]] Psychic Scream ===
=== [[File:PsionicAssault_PsychicScream.png]] Psychic Scream ===
This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage. Damage: Moderate, Recharge: Slow
This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.
 
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Psionic)}}
{{PowerBlock_Damage|Moderate (Psionic)}}
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=== [[File:PsionicAssault_PsionicShockwave.png]] Psychic Shockwave ===
=== [[File:PsionicAssault_PsionicShockwave.png]] Psychic Shockwave ===
Psychic Shockwave is a devastating Psionic attack that wracks the minds of all nearby foes. Affected foes may have a reduced attack rate and may be left Disoriented. Damage: High Recharge: Slow
Psychic Shockwave is a devastating Psionic attack that wracks the minds of all nearby foes. Affected foes may have a reduced attack rate and may be left Disoriented.
 
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High (Psionic)}}
{{PowerBlock_Damage|High (Psionic)}}
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=== [[File:MentalControl_Scare.png]] Scare ===
=== [[File:MentalControl_Scare.png]] Scare ===
You entwine a single foe within his deepest fears and cause him to helplessly tremble for a brief while. Recharge: Medium
You entwine a single foe within their deepest fears and cause them to helplessly tremble for a brief while.
 
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
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=== [[File:PsionicAssault_Subdue.png]] Subdual ===
=== [[File:PsionicAssault_Subdue.png]] Subdual ===
Subdual deals moderate Psionic damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack. Damage: Moderate, Recharge: Moderate
Subdual deals moderate Psionic damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack.
 
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Psionic)}}
{{PowerBlock_Damage|Moderate (Psionic)}}
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=== [[File:PsionicAssault_TelekineticThrust.png]] Telekinetic Thrust ===
=== [[File:PsionicAssault_TelekineticThrust.png]] Telekinetic Thrust ===
A focused attack or intense mental power that violently sends a nearby foe flying. Deals minimal damage, but can be very effective. Damage: Minor, Recharge: Moderate
A focused attack or intense mental power that violently sends a nearby foe flying. Deals minimal damage, but can be very effective.
 
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor (Psionic/Smashing)}}
{{PowerBlock_Damage|Minor (Psionic/Smashing)}}
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=== [[File:MentalControl_WorldOfConfusion.png]] World of Confusion ===
=== [[File:MentalControl_WorldOfConfusion.png]] World of Confusion ===
This toggle powers allows you to cause psionic damage and cause confusion within a group of foes, creating chaos. The chance of confusing an enemy is lower than the chance of damaging them, and it may take multiple hits to affect stronger opponents. All affected foes within the area will turn and attack each other, ignoring all heroes. You will not receive any Experience Points for foes defeated by Confused enemies. Recharge: Moderate
This toggle powers allows you to cause psionic damage and cause confusion within a group of foes, creating chaos. The chance of confusing an enemy is lower than the chance of damaging them, and it may take multiple hits to affect stronger opponents. All affected foes within the area will turn and attack each other, ignoring all heroes. You will not receive any Experience Points for foes defeated by Confused enemies.
 
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time(Psionic)}}
{{PowerBlock_Damage|Minor Damage over Time(Psionic)}}
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== Historical ==
== Historical ==
{{Historical|type=section|reason=change}}
{{Historical|type=section|reason=change}}
* This set was added to the game for [[Blaster]]s in [[Issue 12]].
* This set was added to the game for [[Blaster]]s in [[Issue 12]].


== External Links ==
== External Links ==
 
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Blaster|Type=Support}}
* {{RedTomaxPowerSet
|Archetype=Blaster|Power={{PAGENAMEE}}|Type=Support}}
* Description at the official boards [http://boards.cityofheroes.com/showflat.php?Number=10523131]
* Description at the official boards [http://boards.cityofheroes.com/showflat.php?Number=10523131]


[[Category:Power Sets]]
[[Category:Power Sets]]
[[Category:Blaster Secondary]]
[[Category:Blaster Secondary]]

Revision as of 22:52, 14 July 2012

Overview

Mental Manipulation is a standard power set that is a secondary set for Blasters.

"Manipulate your enemies with an array of offensive Psionic powers. Few living beings can resist their effects. Creatures without minds, however, like machines and robots, are much more resistant."

Power Tables

The Mental Manipulation power set is available as a secondary set for Blasters. The following table shows which powers are available and at what level:

Power Level Effect
Subdual 1 Ranged, Moderate DoT(Psionic), Foe Immobilize
Mind Probe 2 Melee, Moderate DMG(Psionic), Foe -Recharge
Telekinetic Thrust 4 Melee, Minor DMG(Psionic/Smash), Foe Knockback
Psychic Scream 10 Ranged (Cone), Moderate DMG(Psionic), Foe -Recharge
Concentration 16 Self +DMG, +To-Hit
Drain Psyche 20 PBAoE, Foe -Regen, -Recovery, Self +Regen, +Recovery
World of Confusion 28 Toggle: PBAoE, Minor DoT(Psionic), Foe Confuse
Scare 35 Ranged, Foe Fear
Psychic Shockwave 38 PBAoE, High DMG(Psionic), Foe Disorient, -Recharge

Powers

MentalControl BuildUp.png Concentration

Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.

Recharge Long
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

PsionicAssault PsychicSiphon.png Drain Psyche

You Drain the Psyche of nearby foes, thus weakening their Hit Point Regeneration and Endurance Recovery and boosting your own. Recharge: Very Long

Recharge Very Long
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Point Blank Area of Effect
Foe -Regen -Recovery
Self +Regen +Recovery
Enhancements Enhance Accuracy
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb
Endurance Modification
Accurate Healing

PsionicAssault MindProbe.png Mind Probe

Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wreaks havoc on your foes synapses, dealing moderate Psionic Damage while reducing their attack speed.

Damage Moderate (Psionic)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 2 (Blaster)
Effects Melee
Foe -Recharge
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage

PsionicAssault PsychicScream.png Psychic Scream

This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.

Damage Moderate (Psionic)
Recharge Slow
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Ranged (Cone)
Foe -Recharge
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage

PsionicAssault PsionicShockwave.png Psychic Shockwave

Psychic Shockwave is a devastating Psionic attack that wracks the minds of all nearby foes. Affected foes may have a reduced attack rate and may be left Disoriented.

Damage High (Psionic)
Recharge Long
Minimum Level Archetypeicon blaster.png 38 (Blaster)
Effects Point Blank Area of Effect
Foe Disorient, -Recharge
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee AoE Damage
Stuns

MentalControl Scare.png Scare

You entwine a single foe within their deepest fears and cause them to helplessly tremble for a brief while.

Recharge Moderate
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Ranged
Foe Fear
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Fear Duration
Enhance Range
Increase Attack Rate
Set Categories Fear

PsionicAssault Subdue.png Subdual

Subdual deals moderate Psionic damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack.

Damage Moderate (Psionic)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe Immobilize
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Immobilize

PsionicAssault TelekineticThrust.png Telekinetic Thrust

A focused attack or intense mental power that violently sends a nearby foe flying. Deals minimal damage, but can be very effective.

Damage Minor (Psionic/Smashing)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects Melee
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee Damage
Knockback

MentalControl WorldOfConfusion.png World of Confusion

This toggle powers allows you to cause psionic damage and cause confusion within a group of foes, creating chaos. The chance of confusing an enemy is lower than the chance of damaging them, and it may take multiple hits to affect stronger opponents. All affected foes within the area will turn and attack each other, ignoring all heroes. You will not receive any Experience Points for foes defeated by Confused enemies.

Damage Minor Damage over Time(Psionic)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Toggle: Point Blank Area of Effect
Foe Confuse
Enhancements Enhance Accuracy
Enhance Confusion Duration
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage
Confuse

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links