Arsenal Mastery: Difference between revisions

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== Overview ==
== Overview ==
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'''Munitions Mastery''' is one of the [[Ancillary Power Pool]]s available to [[Blaster]]s.
'''Munitions Mastery''' is one of the [[Ancillary Power Pool]]s available to [[Blaster]]s.


(Description)
You have mastery of weapons and Munitions gives you access to uncommon munitions and equipment.


== Power Tables ==
== Power Tables ==
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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=|Power=Body Armor|Level=41|Effect=Auto Resist(Smashing, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=MunitionsMastery BodyArmor.png|Power=Body Armor|Level=41|Effect=Auto +Resist(Smashing, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=|Power=Cryo Freeze Ray|Level=41|Effect=Click Foe Hold, Minor Damage(Cold)|Border=1}}
{{Powers_LevelRow|Icon=MunitionsMastery CryoFreezeRay.png|Power=Cryo Freeze Ray|Level=41|Effect=Ranged Minor Damage(Cold) Foe: Hold|Border=1}}
{{Powers_LevelRow|Icon=|Power=Sleep Grenade|Level=44|Effect=Ranged Moderate Damage (Cold, Smash), Foe -Recharge, -Speed|Border=1}}
{{Powers_LevelRow|Icon=MunitionsMastery SleepGrenade.png|Power=Sleep Grenade|Level=44|Effect=Ranged (Targeted AoE) Minor Damage (Smash), Foe: Sleep|Border=1}}
{{Powers_LevelRow|Icon=|Power=LRM Missile|Level=47|Effect=Click Foe Superior Damage(Smashing, Lethal), Knockback
{{Powers_LevelRow|Icon=MunitionsMastery LRMRocket.png|Power=LRM Missile|Level=47|Effect=Ranged Superior Damage(Smashing, Lethal), Foe: Knockback|Border=0}}
|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


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The following are powers in the Munitions Mastery powerset.
The following are powers in the Munitions Mastery powerset.


=== [[Image:]] Body Armor ===
=== [[Image:MunitionsMastery BodyArmor.png]] Body Armor ===


You have Body Armor that will reduce all smashing and lethal damage. This power is always on, and costs no endurance.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Effects|Auto +Resist(Smashing, Lethal)}}
{{PowerBlock_Blank|}}
{{PowerBlock_Enhancements|Enhance Damage Resistance}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:]] Cryo Freeze Ray ===
=== [[Image:MunitionsMastery CryoFreezeRay.png]] Cryo Freeze Ray ===


Although this weapon deals very little damage, the Cryo Freeze Ray encases your foe in a block of ice, holding him helpless in place for a while.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Damage|Minor Damage (Cold)}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Effects|Ranged Minor Damage(Cold)}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Foe: Hold}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Enhance Recharge Time}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|Enhance Hold}}
{{PowerBlock_Blank|Enhance Damage}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:]] Sleep Grenade ===
=== [[Image:MunitionsMastery SleepGrenade.png]] Sleep Grenade ===


Launches a Sleep Grenade at long range from beneath the barrel of your Assault Rifle. This small blast does minor smashing damage but affects all foes within the blast radius, and can knock them back. You must be level 44 and have Body Armor or Cryo Freeze Ray before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Damage|Minor}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Effects|Ranged (Targeted AoE) Minor Damage (Smash)}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Foe: Sleep}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Enhance Recharge Time}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|Enhance Sleep}}
{{PowerBlock_Blank|Enhance Damage}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:]] LRM Missile ===
=== [[Image:MunitionsMastery LRMRocket.png]] LRM Missile ===


The LRM Rocket is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, so this attack can be interrupted. You must be level 47 and have two other Munitions Mastery Powers before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Damage|Superior Damage (Lethal/Smash)}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 47 (Blaster)}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 47 (Blaster)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Effects|Ranged Targeted Area of Effect}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Foe: Knockback}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Enhance Recharge Time}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|Enhance Knockback}}
{{PowerBlock_Blank|Enhance Damage}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock_Blank|Reduce Interrupt Time}}
{{PowerBlock_End}}
{{PowerBlock_End}}



Revision as of 02:14, 28 May 2006

Overview

Munitions Mastery is one of the Ancillary Power Pools available to Blasters.

You have mastery of weapons and Munitions gives you access to uncommon munitions and equipment.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Body Armor 41 Auto +Resist(Smashing, Lethal)
Cryo Freeze Ray 41 Ranged Minor Damage(Cold) Foe: Hold
Sleep Grenade 44 Ranged (Targeted AoE) Minor Damage (Smash), Foe: Sleep
LRM Missile 47 Ranged Superior Damage(Smashing, Lethal), Foe: Knockback

Powers

The following are powers in the Munitions Mastery powerset.

MunitionsMastery BodyArmor.png Body Armor

You have Body Armor that will reduce all smashing and lethal damage. This power is always on, and costs no endurance.

Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Auto +Resist(Smashing, Lethal)
Enhancements Enhance Damage Resistance

MunitionsMastery CryoFreezeRay.png Cryo Freeze Ray

Although this weapon deals very little damage, the Cryo Freeze Ray encases your foe in a block of ice, holding him helpless in place for a while.

Damage Minor Damage (Cold)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Ranged Minor Damage(Cold)
Foe: Hold
Enhancements Reduce Endurance Cost
Enhance Recharge Time
Enhance Range
Enhance Hold
Enhance Damage
Enhance Accuracy

MunitionsMastery SleepGrenade.png Sleep Grenade

Launches a Sleep Grenade at long range from beneath the barrel of your Assault Rifle. This small blast does minor smashing damage but affects all foes within the blast radius, and can knock them back. You must be level 44 and have Body Armor or Cryo Freeze Ray before selecting this power.

Damage Minor
Recharge Slow
Minimum Level Archetypeicon blaster.png 44 (Blaster)
Effects Ranged (Targeted AoE) Minor Damage (Smash)
Foe: Sleep
Enhancements Reduce Endurance Cost
Enhance Recharge Time
Enhance Range
Enhance Sleep
Enhance Damage
Enhance Accuracy

MunitionsMastery LRMRocket.png LRM Missile

The LRM Rocket is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, so this attack can be interrupted. You must be level 47 and have two other Munitions Mastery Powers before selecting this power.

Damage Superior Damage (Lethal/Smash)
Recharge Slow
Minimum Level Archetypeicon blaster.png 47 (Blaster)
Effects Ranged Targeted Area of Effect
Foe: Knockback
Enhancements Reduce Endurance Cost
Enhance Recharge Time
Enhance Range
Enhance Knockback
Enhance Damage
Enhance Accuracy
Reduce Interrupt Time

External Links