Assassin's Focus: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Kahzi
m (→‎Definition: fixed typo)
imported>GuyPerfect
(Spruce spruce)
Line 1: Line 1:
__NOTOC__
__NOTOC__
[[File:AssassinsFocus.png]]
== Description ==
Hitting enemies with Stalker primary damaging powers, other than Assassin's Strike, can grant you a stack of Assassin's Focus. Each stack lasts for 10 seconds and will increase Assassin's Strike's critical hit chance by 33.3% when you're not hidden.
== Definition ==
== Definition ==
'''Assassin's Focus'''
Assassin's Focus is a mechanic that was added to the game in [[Issue 22]] as part of a revision of the [[Stalker]] Archetype. In addition to Assassin's Focus, the Assassin Strike attack can now be used while not hidden and will not have an interrupt time under that condition.
 
Assassin's Focus is a mechanic that was added to the game in [[Issue 22]].  


Assassin's Focus increases your chance to critically strike with the out-of-hide Assassin's Strike. Each stack gives 33.3% chance of critical strike for Assassin's Strike.
Primary Stalker attacks have a chance of granting a 10-second "stack" of Assassin's Focus, up to 3 stacks simultaneously. Each stack increases the likelihood that the Assassin Strike power will deal critical damage if used while not hidden by 33.3%. A successful, non-hidden critical hit of Assassin Strike will deal approximately two-thirds that of a hidden Assassin Strike. Regardless of whether the critical hit succeeds, use of the Assassin Strike attack will remove any active stacks of Assassin's Focus.


[[Category:Definition]]
[[Category:Definition]]
[[Category:Gameplay]]
[[Category:Gameplay]]

Revision as of 21:17, 22 March 2012

AssassinsFocus.png

Description

Hitting enemies with Stalker primary damaging powers, other than Assassin's Strike, can grant you a stack of Assassin's Focus. Each stack lasts for 10 seconds and will increase Assassin's Strike's critical hit chance by 33.3% when you're not hidden.

Definition

Assassin's Focus is a mechanic that was added to the game in Issue 22 as part of a revision of the Stalker Archetype. In addition to Assassin's Focus, the Assassin Strike attack can now be used while not hidden and will not have an interrupt time under that condition.

Primary Stalker attacks have a chance of granting a 10-second "stack" of Assassin's Focus, up to 3 stacks simultaneously. Each stack increases the likelihood that the Assassin Strike power will deal critical damage if used while not hidden by 33.3%. A successful, non-hidden critical hit of Assassin Strike will deal approximately two-thirds that of a hidden Assassin Strike. Regardless of whether the critical hit succeeds, use of the Assassin Strike attack will remove any active stacks of Assassin's Focus.