Powered Armor Cops: Difference between revisions
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== Overview == | == Overview == | ||
A prototype squad, the Powered Armor Cops are officers who strap themselves into mechanical combat exoskeletons which are armed with heavy | A prototype squad for the [[Paragon Police Department]], the Powered Armor Cops are officers who strap themselves into mechanical combat exoskeletons which are armed with heavy machine guns and provide strength and reflex enhancements. | ||
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== Enemy Types == | |||
=== Minions === | |||
==== PPD Shell ==== | |||
[[File:PPD Shell.jpg|thumb|100px]] | |||
To keep up with the inhuman abilities of some villains, the PPD has engineered a power armor unit. Trained PPD officers don servo-assisted combat armor which not only protects them, but increases their strength and reflexes. Heavy machine guns and energy weapons add impressive firepower to the mix. These awesome but costly suits are reserved for major conflicts against Paragon City's most fearsome foes. | |||
''Levels: 31-40'' | |||
''Powers'' | |||
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Minigun Burst| Ranged, Minor DMG(Lethal), Foe -Defense| You are taking Lethal Damage over Time from the Mini Gun. }} | |||
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Minigun Heavy Burst ''(Only Level 36 and up)''| Ranged, Extreme DoT(Lethal), Foe -Defense| You are taking Lethal Damage over Time from the Mini Gun. }} | |||
{{Power|[[File:PowerPunch EnergyPunch.png|22px]]| Energy Punch| Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }} | |||
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistances| {{DamResVal|30|30}}| Resistance }} | |||
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=== Lieutenants === | |||
==== PPD Hard Suit ==== | |||
[[File:PPDHardSuit1.jpg|thumb|100px]] | |||
To keep up with the inhuman abilities of some villains, the PPD has engineered a power armor unit. Trained PPD officers don servo-assisted combat armor which not only protects them, but increases their strength and reflexes. Heavy machine guns and energy weapons add impressive firepower to the mix. These awesome but costly suits are reserved for major conflicts against Paragon City's most fearsome foes. | |||
''Levels: 31-40'' | |||
''Powers'' | |||
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Laser Burst| Ranged, Heavy DMG(Energy)| You are taking Energy Damage over Time from the Laser Burst. }} | |||
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Laser Spray| Ranged (Cone), Moderate DMG(Energy)| You are taking Lethal Damage over Time from the Council Chain Gun. }} | |||
{{Power|[[File:PowerPunch EnergyPunch.png|22px]]| Energy Punch| Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }} | |||
{{Power|[[File:PowerPunch BoneSmasher.png|22px]]| Bone Smasher| Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }} | |||
{{Power|[[File:PowerPunch TotalFocus.png|22px]]| Total Focus ''(Only Level 36 and up)''| Melee, Extreme DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }} | |||
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistances| {{DamResVal|30|30|0|0|30}}| Resistance }} | |||
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=== Bosses === | |||
==== PPD Assault ==== | |||
[[File:PPD_Assault.jpg|thumb|110px]] | |||
To keep up with the inhuman abilities of some villains, the PPD has engineered a power armor unit. Trained PPD officers don servo-assisted combat armor which not only protects them, but increases their strength and reflexes. Heavy machine guns and energy weapons add impressive firepower to the mix. These awesome but costly suits are reserved for major conflicts against Paragon City's most fearsome foes. | |||
''Levels: 31-40'' | |||
''Powers'' | |||
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, Moderate DMG(Energy/Smash), Foe Knockback| You have been knocked back. }} | |||
{{Power|[[File:PowerBlast PowerBurst.png|22px]]| Power Burst| Ranged, High DMG(Energy/Smash), Foe Knockback| You have been knocked back. }} | |||
{{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback| You have been knocked back. }} | |||
{{Power|[[File:PowerPunch BoneSmasher.png|22px]]| Bone Smasher| Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }} | |||
{{Power|[[File:SuperStrength FootStomp.png|22px]]| Foot Stomp ''(Only Level 36 and up)''| PBAoE, Light DMG(Smash), Foe Knockdown| You have been knocked back. }} | |||
{{Power|[[File:ForceField DeflectionShield.png|22px]]| Protection Shield ''(Only Level 36 and up)''| Self {{TypeDefVal|20|20|20|20|20|20}}| The Protection Shield protects others from smashing, lethal, fire, cold, energy and negative energy attacks for a limited time. The magnetic nature of the shield makes attacks less likely to land and affect your ally. Multiple Shields can be stacked on one target to improve the defense. }} | |||
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistances| {{DamResVal|30|30|0|0|30}}| Resistance }} | |||
{{clr}} | |||
[[Category:Paragon Police Divisions]] |
Latest revision as of 14:34, 5 May 2023
Overview
A prototype squad for the Paragon Police Department, the Powered Armor Cops are officers who strap themselves into mechanical combat exoskeletons which are armed with heavy machine guns and provide strength and reflex enhancements.
Enemy Types
Minions
PPD Shell
To keep up with the inhuman abilities of some villains, the PPD has engineered a power armor unit. Trained PPD officers don servo-assisted combat armor which not only protects them, but increases their strength and reflexes. Heavy machine guns and energy weapons add impressive firepower to the mix. These awesome but costly suits are reserved for major conflicts against Paragon City's most fearsome foes.
Levels: 31-40
Powers
Minigun Burst Ranged, Minor DMG(Lethal), Foe -Defense
You are taking Lethal Damage over Time from the Mini Gun.
Minigun Heavy Burst (Only Level 36 and up) Ranged, Extreme DoT(Lethal), Foe -Defense
You are taking Lethal Damage over Time from the Mini Gun.
Energy Punch Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.
Resistances Res( S30 L30 )
Resistance
Lieutenants
PPD Hard Suit
To keep up with the inhuman abilities of some villains, the PPD has engineered a power armor unit. Trained PPD officers don servo-assisted combat armor which not only protects them, but increases their strength and reflexes. Heavy machine guns and energy weapons add impressive firepower to the mix. These awesome but costly suits are reserved for major conflicts against Paragon City's most fearsome foes.
Levels: 31-40
Powers
Laser Burst Ranged, Heavy DMG(Energy)
You are taking Energy Damage over Time from the Laser Burst.
Laser Spray Ranged (Cone), Moderate DMG(Energy)
You are taking Lethal Damage over Time from the Council Chain Gun.
Energy Punch Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.
Bone Smasher Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.
Total Focus (Only Level 36 and up) Melee, Extreme DMG(Energy/Smash), Foe Disorient
You have been Disoriented.
Resistances Res( S30 L30 E30 )
Resistance
Bosses
PPD Assault
To keep up with the inhuman abilities of some villains, the PPD has engineered a power armor unit. Trained PPD officers don servo-assisted combat armor which not only protects them, but increases their strength and reflexes. Heavy machine guns and energy weapons add impressive firepower to the mix. These awesome but costly suits are reserved for major conflicts against Paragon City's most fearsome foes.
Levels: 31-40
Powers
Power Blast Ranged, Moderate DMG(Energy/Smash), Foe Knockback
You have been knocked back.
Power Burst Ranged, High DMG(Energy/Smash), Foe Knockback
You have been knocked back.
Explosive Blast Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback
You have been knocked back.
Bone Smasher Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.
Foot Stomp (Only Level 36 and up) PBAoE, Light DMG(Smash), Foe Knockdown
You have been knocked back.
Protection Shield (Only Level 36 and up) Self Def( S20 L20 F20 C20 E20 N20 )
The Protection Shield protects others from smashing, lethal, fire, cold, energy and negative energy attacks for a limited time. The magnetic nature of the shield makes attacks less likely to land and affect your ally. Multiple Shields can be stacked on one target to improve the defense.
Resistances Res( S30 L30 E30 )
Resistance