Werewolf: Difference between revisions

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[[File:Werewolf Lt 01.jpg|thumb|100px|Werewolf Lieutenant]]
[[File:Werewolf Lt 01.jpg|thumb|100px|Werewolf Lieutenant]]


The victim of werewolf bites quickly forget their human lives, as their entire being becomes wrapped up in the thrill of the hunt. Werewolves fight only on feral instinct; as a result, clever heroes are often able to outsmart them.
The victim of werewolf bites quickly forget their human lives, as their entire being becomes wrapped up in the thrill of the hunt. Werewolves fight only on feral instinct; as a result, clever heroes are often able to outsmart them.


''Powers''
''Powers''


{{Power|[[File:SuperStrength Hurl.png|22px]]| Hurl| Ranged, Moderate Damage, Smash, Foe Knockback, Disorient| You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage and can knock foes back. Damage: Heavy. Recharge: Moderate.}}
{{Power|[[File:Inherent_Brawl.png|22px]]| Claw Swipe| Melee (Cone), Heavy DMG(Lethal), Foe Knockback| Werewolves claw attack cover a wide cone and can knockback its foes. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Claw Swipe| Melee, Cone, Heavy Lethal, Foe Knockback| Werewolves claw attack cover a wide cone and can knockback its foes. }}
{{Power|[[File:SuperStrength Hurl.png|22px]]| Hurl| Ranged, High DMG(Smash), Foe Disorient, Knockback, -Fly| You have been disoriented by the Werewolf's Hurl attack. }}
 
{{Power|[[File:Jump_CombatJump.png|22px]]| Wolf Jumping| Auto: Self +SPD, +Jump, +{{StatusProtVal|0|3.0}}| Werewolves can inherently jump real high and travel very fast. }}
 
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| Auto: +{{DamResVal|35|35|25|25|25|25|25|25}}, {{StatusProtVal|0|3.0}}, {{StatusResVal|0|33%}}, +Res(Slow)| Werewolves are highly resistant to all damage and Immobilization. }}
 
{{clr}}
 
=== Bosses ===
 
==== Alpha Werewolf ====
 
Leadership of a werewolf pack goes not to the wisest wolf, but to the most brutal. Ascendence to the status of Alpha Werewolf usually involves the bloody murder of one's predecessor. Challenging the current Alpha is often a fatal proposition, but many wolves consider it worth the risk, since the Alpha is always allowed the first taste of a fresh kill.
 
''Powers''
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Claw Swipe| Melee (Cone), Heavy DMG(Lethal), Foe Knockback| Werewolves claw attack cover a wide cone and can knockback its foes. }}
 
{{Power|[[File:SuperStrength Hurl.png|22px]]| Hurl| Ranged, High DMG(Smash), Foe Disorient, Knockback, -Fly| You have been disoriented by the Werewolf's Hurl attack. }}
 
{{Power|[[File:Jump_CombatJump.png|22px]]| Wolf Jumping| Auto: Self +SPD, +Jump, +{{StatusProtVal|0|3.0}}| Werewolves can inherently jump real high and travel very fast. }}
 
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| Auto: +{{DamResVal|35|35|25|25|25|25|25|25}}, {{StatusProtVal|0|3.0}}, {{StatusResVal|0|33%}}, +Res(Slow)| Werewolves are highly resistant to all damage and Immobilization. }}
 
{{clr}}
 
=== Elite Bosses ===
 
==== Spectral Werewolf ====
[[File:Spectral Werewolf.jpg|thumb|150px|Spectral Werewolf]]
When a creature of the night gives itself wholly to eternal darkness, their soul becomes linked to the very shadows itself. Spectral Werewolves have sacrificed both their body and their souls to serve the night, and have become wily and dangerous spectres, capable of rending their targets very essence apart with unholy claws. Despite having lost their physical form, these monsters crave the blood just as much as when they drew breath.
 
''Powers''
 
{{Power|[[File:Flight_TravelFlight.png|22px]]| Fly| Self Fly| Ghosts Spirits can Fly! }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Claw Swipe| Melee (Cone), Heavy DMG(Lethal), DoT(Lethal), Foe Knockback| Nightwolf claw attacks cover a wide cone and can knockdown its foes. }}
 
{{Power|[[File:SavageMelee_ViciousSlash.png|22px]]| Vicious Slash| Melee, High DMG(Lethal), DoT(Lethal), Foe Knockdown| You tear at your foe with both hands dealing high lethal damage and causing minor lethal damage over time. Foes struck by this attack have a high chance to be knocked down. }}
 
{{Power|[[File:DarkCast_DarkBlast.png|22px]]| Ghastly Blast| Ranged, Moderate DMG(Negative), Foe -ToHit| Your Accuracy has been reduced by a Ghastly Blast. }}
 
{{Power|[[File:DarkCast_LifeDrain.png|22px]]| Life Drain| Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal| The Ghost has drained your life to heal herself. Your Accuracy is reduced. }}
 
{{Power|[[File:ShadowFighting_MidnightGrasp.png|22px]]| Necroplasmic Grasp| Melee, Extreme DoT(Negative), Foe Hold| The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained. }}
 
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Hollow Aspect| Auto: Self +{{DamResVal|0|0|0|0|0|0|0|0|10}}, {{StatusProtVal|4.0|4.0|4.0|4.0|0|4.0|4.0}}, +MaxHP| Hollow Aspects are the greatest of the creatures of the night that invade the world of the living during the approach of Halloween. }}
 
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]| Resistance| Auto: +{{DamResVal|0|0|0|20|20|20|0|20|e=-}}, {{StatusProtVal|0|2.0|0|2.0|0|0|2.0}}, +Res(Slow)| Ghosts Spirits are resistant to Sleep, Fear and Immobilize. }}


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{{BadgeBox|Shifter}}
{{BadgeBox|Shifter}}
* Defeating 5 Spectral Werewolf enemies will award the [[Spectral Anomaly Badge]]
{{BadgeBox|Spectral Anomaly}}


[[Category:Halloween Enemies]]
[[Category:Halloween Enemies]]

Latest revision as of 02:30, 19 October 2024

Overview

Werewolf is an enemy group that appeared during Halloween Events. They appear when players click on doors and get a "Trick".

Please note that while they share the same faction name, they are not the same werewolves as Requiem's Werewolves.

Background

Enemy Types

Lieutenants

Werewolf

Werewolf Lieutenant

The victim of werewolf bites quickly forget their human lives, as their entire being becomes wrapped up in the thrill of the hunt. Werewolves fight only on feral instinct; as a result, clever heroes are often able to outsmart them.

Powers

Inherent Brawl.png Claw Swipe Melee (Cone), Heavy DMG(Lethal), Foe Knockback
Werewolves claw attack cover a wide cone and can knockback its foes.

SuperStrength Hurl.png Hurl Ranged, High DMG(Smash), Foe Disorient, Knockback, -Fly
You have been disoriented by the Werewolf's Hurl attack.

Jump CombatJump.png Wolf Jumping Auto: Self +SPD, +Jump, +Prot( Im 3.0 )
Werewolves can inherently jump real high and travel very fast.

Temporary PVP BuffDefense.png Resistance Auto: +Res( S35 L35 F25 C25 E25 N25 P25 T25 ), Prot( Im 3.0 ), Res( Im 33% ), +Res(Slow)
Werewolves are highly resistant to all damage and Immobilization.


Bosses

Alpha Werewolf

Leadership of a werewolf pack goes not to the wisest wolf, but to the most brutal. Ascendence to the status of Alpha Werewolf usually involves the bloody murder of one's predecessor. Challenging the current Alpha is often a fatal proposition, but many wolves consider it worth the risk, since the Alpha is always allowed the first taste of a fresh kill.

Powers

Inherent Brawl.png Claw Swipe Melee (Cone), Heavy DMG(Lethal), Foe Knockback
Werewolves claw attack cover a wide cone and can knockback its foes.

SuperStrength Hurl.png Hurl Ranged, High DMG(Smash), Foe Disorient, Knockback, -Fly
You have been disoriented by the Werewolf's Hurl attack.

Jump CombatJump.png Wolf Jumping Auto: Self +SPD, +Jump, +Prot( Im 3.0 )
Werewolves can inherently jump real high and travel very fast.

Temporary PVP BuffDefense.png Resistance Auto: +Res( S35 L35 F25 C25 E25 N25 P25 T25 ), Prot( Im 3.0 ), Res( Im 33% ), +Res(Slow)
Werewolves are highly resistant to all damage and Immobilization.


Elite Bosses

Spectral Werewolf

Spectral Werewolf

When a creature of the night gives itself wholly to eternal darkness, their soul becomes linked to the very shadows itself. Spectral Werewolves have sacrificed both their body and their souls to serve the night, and have become wily and dangerous spectres, capable of rending their targets very essence apart with unholy claws. Despite having lost their physical form, these monsters crave the blood just as much as when they drew breath.

Powers

Flight TravelFlight.png Fly Self Fly
Ghosts Spirits can Fly!

Inherent Brawl.png Claw Swipe Melee (Cone), Heavy DMG(Lethal), DoT(Lethal), Foe Knockback
Nightwolf claw attacks cover a wide cone and can knockdown its foes.

SavageMelee ViciousSlash.png Vicious Slash Melee, High DMG(Lethal), DoT(Lethal), Foe Knockdown
You tear at your foe with both hands dealing high lethal damage and causing minor lethal damage over time. Foes struck by this attack have a high chance to be knocked down.

DarkCast DarkBlast.png Ghastly Blast Ranged, Moderate DMG(Negative), Foe -ToHit
Your Accuracy has been reduced by a Ghastly Blast.

DarkCast LifeDrain.png Life Drain Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal
The Ghost has drained your life to heal herself. Your Accuracy is reduced.

ShadowFighting MidnightGrasp.png Necroplasmic Grasp Melee, Extreme DoT(Negative), Foe Hold
The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.

Temporary PVP BuffDefense.png Hollow Aspect Auto: Self +Res( All10 ), Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 Co 4.0 Fr 4.0 ), +MaxHP
Hollow Aspects are the greatest of the creatures of the night that invade the world of the living during the approach of Halloween.

Temporary PVP BuffDefense.png Resistance Auto: +Res( C20 E-20 N20 T20 ), Prot( Im 2.0 Sl 2.0 Fr 2.0 ), +Res(Slow)
Ghosts Spirits are resistant to Sleep, Fear and Immobilize.


Badge

Badge

You have defeated 15 werewolves, supernatural creatures created through the disease of lycanthropy.

Badge

You have defeated 5 spectral werewolves, lycanthropic beasts who embraced undeath in order to become one with the night eternal.