Wretch (Ally): Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Yakovlev
(Added Ally NPC: Wretch)
 
imported>SekoiaBot
m (Robot: Cosmetic changes)
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[Image:Wretch.jpg|100px|thumb|{{center|Wretch}}]]
[[File:Wretch.jpg|100px|thumb|{{center|Wretch}}]]
== Overview ==
== Overview ==
'''Wretch''' is an Archvillain of the Arachnos faction who shows up severely weakened during the mission '''Save Paolo from Mu'Rakir and his men''' from [[Seer Marino]].
'''Wretch''' is an [[Archvillain]] of the [[Arachnos]] faction who shows up severely weakened during the mission [[Seer Marino#Save Paolo from Mu.27Rakir and his men|Save Paolo from Mu'Rakir and his men]] from [[Seer Marino]]. (Levels 15-19)


In his weakened form he is "just" an Elite Boss, with the Hit Points and damage output correspondant to his level. He will need to be rescued of his captors, but once free he will do the mission incredibly easy for you. There are several ambushes after you free him.
In his weakened form he is "just" an [[Elite Boss]], with the Hit Points and damage output correspondent to his level. He will need to be rescued of his captors, but once free he will make the mission incredibly easy for you. There are several ambushes after you free him.


Once free, he moves really fast, and agroes on everything in his path. Due to his wide array of attacks and resistance, enemies have the habit of dropping to the ground completely defeated after two or three seconds of "interacting" with Wretch. He could be hurt, but I never saw him in any real danger. It is my guessing that he could solo the whole mission by himself. The only danger comes from his huge size, which tends to leave him stuck in the mission's geometry. Anyways, he moves really fast.
Once free, he moves really fast, and [[Aggro|aggroes]] on everything in his path. Due to his wide array of attacks and resistance, enemies have the habit of dropping to the ground completely defeated after two or three seconds of "interacting" with Wretch. He does not seem to get himself into any real danger during this mission and it is possible that he could solo the whole mission by himself. The only danger comes from his huge size, which tends to leave him stuck in the mission's geometry.  


Take into account that escorting him is a mission objective, and he must survive the mission.  
Take into account that escorting him is a mission objective, and he must survive the mission.


== Quotes ==
== Quotes ==
Line 13: Line 13:
During the '''Save Paolo from Mu'Rakir and his men''' mission, he will be fighting the Arachnos troops and says the following:
During the '''Save Paolo from Mu'Rakir and his men''' mission, he will be fighting the Arachnos troops and says the following:


'''Arachnos soldier:''' ''The drugs are wearing off! He's mutated a resistance!''<br>
'''Arachnos soldier:''' ''The drugs are wearing off! He's mutated a resistance!''<br />
'''Wretch:''' ''You BAD'rachnos. You try hurt Widow!''<br>
'''Wretch:''' ''You BAD'rachnos. You try hurt [[Ghost Widow|Widow]]!''<br />
'''Mu Guardian:''' ''This thing must pay for our dead brothers.''
'''Mu Guardian:''' ''This thing must pay for our dead brothers.''


(agroed)
(agroed)


'''Arachnos soldier:''' '' Don't let Villain free the Wretch!''<br>
'''Arachnos soldier:''' '' Don't let Villain free the Wretch!''<br />
'''Wretch:''' ''Crush BAD'rachnos!''<br>
'''Wretch:''' ''Crush BAD'rachnos!''<br />
'''Mu Guardian:''' ''A million lesser lives could not payfor a single drop of Mu blood!''
'''Mu Guardian:''' ''A million lesser lives could not pay for a single drop of [[Mu]] blood!''


(once free)
(once free)
Line 30: Line 30:


'''Wretch:''' ''Wretch thank. ''
'''Wretch:''' ''Wretch thank. ''


== Information ==
== Information ==


A twisted wreck of a human being, Wretch was horribly mutated in the same incident that slew [[Ghost Widow]]. He remains her loyal guardian and protector, using his immense strength and savage fury to protect her from all harm
A twisted wreck of a human being, Wretch was horribly mutated in the same incident that slew [[Ghost Widow]]. He remains her loyal guardian and protector, using his immense strength and savage fury to protect her from all harm.


== Powers ==
== Powers ==


During my mission, he used Superstrnght and Invulnerability powers:
During one observed mission, he used [[Super Strength]] and [[Invulnerability]] powers:


''Powers''
''Powers''


{{Power|[[Image:SuperStrength Hurl.png|22px]]| Hurl Boulder| Ranged, Smash, Foe Knockback| The Wretch can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.}}
{{Power|[[File:SuperStrength Hurl.png|22px]]| Hurl Boulder| Ranged, Smash, Foe Knockback| The Wretch can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.}}
 
{{Power|[[Image:SuperStrength_Jab.png|22px]]| Jab| Melee, Minor Damage (Smash), Minor Disorient | A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast.}}


{{Power|[[Image:SuperStrength_Punch.png|22px]]| Punch| Melee, Smash, Foe Knockback| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.}}
{{Power|[[File:SuperStrength_Jab.png|22px]]| Jab| Melee, Minor Damage (Smash), Minor Disorient | A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast.}}


{{Power|[[Image:SuperStrength_Haymaker.png|22px]]| Haymaker| Melee, Smash, Foe Knockback| The Haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of knockback.}}
{{Power|[[File:SuperStrength_Punch.png|22px]]| Punch| Melee, Smash, Foe Knockback| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.}}


{{Power|[[Image:SuperStrength HandClap.png|22px]]| Hand Clap| (Point Blank) Area of Effect Disorient, Foe Knockback| Wretch can clap his hands together to send out a violent shockwave. The shockwave can knockdown most nearby foes and can Disorient many of those. Hand Clap deals no damage. }}
{{Power|[[File:SuperStrength_Haymaker.png|22px]]| Haymaker| Melee, Smash, Foe Knockback| The Haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of knockback.}}


{{Power|[[File:SuperStrength HandClap.png|22px]]| Hand Clap| (Point Blank) Area of Effect Disorient, Foe Knockback| Wretch can clap his hands together to send out a violent shockwave. The shockwave can knockdown most nearby foes and can Disorient many of those. Hand Clap deals no damage. }}


[[Category:NPC Allies]]
[[Category:NPC Allies]]

Latest revision as of 03:54, 10 June 2009

Wretch

Overview

Wretch is an Archvillain of the Arachnos faction who shows up severely weakened during the mission Save Paolo from Mu'Rakir and his men from Seer Marino. (Levels 15-19)

In his weakened form he is "just" an Elite Boss, with the Hit Points and damage output correspondent to his level. He will need to be rescued of his captors, but once free he will make the mission incredibly easy for you. There are several ambushes after you free him.

Once free, he moves really fast, and aggroes on everything in his path. Due to his wide array of attacks and resistance, enemies have the habit of dropping to the ground completely defeated after two or three seconds of "interacting" with Wretch. He does not seem to get himself into any real danger during this mission and it is possible that he could solo the whole mission by himself. The only danger comes from his huge size, which tends to leave him stuck in the mission's geometry.

Take into account that escorting him is a mission objective, and he must survive the mission.

Quotes

During the Save Paolo from Mu'Rakir and his men mission, he will be fighting the Arachnos troops and says the following:

Arachnos soldier: The drugs are wearing off! He's mutated a resistance!
Wretch: You BAD'rachnos. You try hurt Widow!
Mu Guardian: This thing must pay for our dead brothers.

(agroed)

Arachnos soldier: Don't let Villain free the Wretch!
Wretch: Crush BAD'rachnos!
Mu Guardian: A million lesser lives could not pay for a single drop of Mu blood!

(once free)

Wretch: Wretch Help! Wretch Fight!

(at the mission exit)

Wretch: Wretch thank.

Information

A twisted wreck of a human being, Wretch was horribly mutated in the same incident that slew Ghost Widow. He remains her loyal guardian and protector, using his immense strength and savage fury to protect her from all harm.

Powers

During one observed mission, he used Super Strength and Invulnerability powers:

Powers

SuperStrength Hurl.png Hurl Boulder Ranged, Smash, Foe Knockback
The Wretch can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.

SuperStrength Jab.png Jab Melee, Minor Damage (Smash), Minor Disorient
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast.

SuperStrength Punch.png Punch Melee, Smash, Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.

SuperStrength Haymaker.png Haymaker Melee, Smash, Foe Knockback
The Haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of knockback.

SuperStrength HandClap.png Hand Clap (Point Blank) Area of Effect Disorient, Foe Knockback
Wretch can clap his hands together to send out a violent shockwave. The shockwave can knockdown most nearby foes and can Disorient many of those. Hand Clap deals no damage.