Talk:Elusivity: Difference between revisions
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imported>FallenHero No edit summary |
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: I took a stab at trying to clarify it some, drawing on what's said about it in the [[Attack_Mechanics#Elusivity_and_PvP|attack mechanics]] article. -- [[User:Sekoia|Sekoia]] 02:41, 1 March 2009 (UTC) | : I took a stab at trying to clarify it some, drawing on what's said about it in the [[Attack_Mechanics#Elusivity_and_PvP|attack mechanics]] article. -- [[User:Sekoia|Sekoia]] 02:41, 1 March 2009 (UTC) | ||
:: Ahh, I understand what they were saying now. I think with the new wording it is a little easier to understand.[[User:FallenHero|FallenHero]] 04:14, 1 March 2009 (UTC) |
Latest revision as of 04:14, 1 March 2009
"Unlike Defense, Elusivity provides more protection versus attacks that are likely to hit and less against those that aren't. "
That statement is confusing (to me)...any chance you can word that differently? FallenHero 19:45, 28 February 2009 (UTC)
- I took a stab at trying to clarify it some, drawing on what's said about it in the attack mechanics article. -- Sekoia 02:41, 1 March 2009 (UTC)
- Ahh, I understand what they were saying now. I think with the new wording it is a little easier to understand.FallenHero 04:14, 1 March 2009 (UTC)