Talk:Warzone Agent Eckman: Difference between revisions
imported>StarGeek (Hyper Stealth) |
imported>Sekoia |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 3: | Line 3: | ||
If I recall correctly, the hyper stealth temp power can only be gained two times. Can anyone verify that number as correct? --[[User:StarGeek|StarGeek]] 18:05, 19 May 2006 (PDT) | If I recall correctly, the hyper stealth temp power can only be gained two times. Can anyone verify that number as correct? --[[User:StarGeek|StarGeek]] 18:05, 19 May 2006 (PDT) | ||
== PvP badges == | |||
The data that's out there for the PvP badges is definately all messed up. VidiotMaps.com has the wrong info for a couple of these. From what I understand, the prerequisites for these badges where changed soon after they were released. | |||
Anyway, I found one of my lowbies who was just high enough to get into Bloody Bay and hadn't done so yet, and took him in and checked it out. I'm not sure whether I should assume that the villain versions of the badges are awarded the same way or not. --[[User:StarGeek|StarGeek]] 19:39, 19 May 2006 (PDT) | |||
:: pvp badges are given out fairly to both sides, both earn them in the same manner. The only time this isn't the case, is due to the bugs that plague then. ^^;; first 2 weeks of i6 had all the pvp badges given out when you compleated missions in the pvp zone. there wasn't any ryme or reason behind it, since then, alot of those bugs have been fixed. [[User:Sleepykitty|Sleepykitty]] | |||
According to Positron, the PvP badges should be fixed as of Jan 30, 2006. | |||
[http://boards.cityofheroes.com/showflat.php?Number=4660648#Post4660648 Linky] | |||
--[[User:StarGeek|StarGeek]] 14:00, 27 May 2006 (PDT) | |||
{{Divbox|amber|Positron on Badges| | |||
The PVP badges should finally be "stable" now (with the version up on Training Room at least). A lot were being given out incorrectly or had bad descriptions. | |||
*Reinforcement is for 20 PvP kills | |||
*Forward Observer is for a PvP Reputation of 100 | |||
*Disruptor is for a PvP Reputation of 400 | |||
Villain | |||
*Patrols grant Most Wanted | |||
*Missions grant Wanted or Agent Provocateur | |||
Hero | |||
*Patrols grant Risk Taker | |||
*Missions grant Vigilante or Agent Provocatuer | |||
Zone is irrellevant with the above.}} | |||
The awarding of these badges is correct, but the text is still wrong (at least on mine.) Agent Provocateur, which I recieved upon completing one buff damage mission, still states that it's a 50-mission requirement. [[User:Martavius|Martavius]] 14:48, 27 May 2006 (PDT) |
Latest revision as of 01:14, 22 February 2008
Hyper Stealth
If I recall correctly, the hyper stealth temp power can only be gained two times. Can anyone verify that number as correct? --StarGeek 18:05, 19 May 2006 (PDT)
PvP badges
The data that's out there for the PvP badges is definately all messed up. VidiotMaps.com has the wrong info for a couple of these. From what I understand, the prerequisites for these badges where changed soon after they were released.
Anyway, I found one of my lowbies who was just high enough to get into Bloody Bay and hadn't done so yet, and took him in and checked it out. I'm not sure whether I should assume that the villain versions of the badges are awarded the same way or not. --StarGeek 19:39, 19 May 2006 (PDT)
- pvp badges are given out fairly to both sides, both earn them in the same manner. The only time this isn't the case, is due to the bugs that plague then. ^^;; first 2 weeks of i6 had all the pvp badges given out when you compleated missions in the pvp zone. there wasn't any ryme or reason behind it, since then, alot of those bugs have been fixed. Sleepykitty
According to Positron, the PvP badges should be fixed as of Jan 30, 2006.
--StarGeek 14:00, 27 May 2006 (PDT)
The awarding of these badges is correct, but the text is still wrong (at least on mine.) Agent Provocateur, which I recieved upon completing one buff damage mission, still states that it's a 50-mission requirement. Martavius 14:48, 27 May 2006 (PDT)