Adjusted Targeting: To Hit Buff/Recharge: Difference between revisions
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imported>Blondeshell m ({{MeritCost}}, fix drop pool) |
m (update merit cost and other minor updates) |
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{{InventionEnhHead|Adjusted Targeting}} | {{InventionEnhHead|Adjusted Targeting}} | ||
{{MeritCost| | {{MeritCost|20}} | ||
== Effects == | == Effects == | ||
{{IOEffectPreamble| | {{IOEffectPreamble|to-hit buff|recharge time}} | ||
{{IOEffectTables|num=2|from=20|to= | {{IOEffectTables|num=2|from=20|to=50|To-Hit Buff|Recharge}} | ||
== Recipe == | == Recipe == | ||
{{DropRecipeHead|Adjusted Targeting|U}} | {{DropRecipeHead|Adjusted Targeting|U}} | ||
{{DropRecipeTables|from= | {{DropRecipeTables|from=21|to=50 | ||
|{{ISalvage|Clockwork Winder|1| | |{{ISalvage|Clockwork Winder|1|21-25}}<br />{{ISalvage|Human Blood Sample|1|21-25}}<br />{{ISalvage|Heavy Water|1|21-25}} | ||
|{{ISalvage|Demonic Blood Sample|1|26-40}}<br />{{ISalvage|Improvised Cybernetic|1|26-40}}<br />{{ISalvage|Corrosive Gas|1|26-40}} | |{{ISalvage|Demonic Blood Sample|1|26-40}}<br />{{ISalvage|Improvised Cybernetic|1|26-40}}<br />{{ISalvage|Corrosive Gas|1|26-40}} | ||
|{{ISalvage|Ruby|1|41- | |{{ISalvage|Ruby|1|41-50}}<br />{{ISalvage|Kinetic Weapon|1|41-50}}<br />{{ISalvage|Temporal Tracer|1|41-50}}<br />}} |
Latest revision as of 20:49, 5 October 2020
Adjusted Targeting: To Hit Buff/Recharge is an enhancement in the Adjusted Targeting set.
The Reward Merit cost of this recipe is 20 Merits.
Effects
This enhancement improves the to-hit buff and recharge time of your power by the following amounts:
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
---|---|---|---|---|---|---|---|---|---|---|
To-Hit Buff | +9.6% | +10.1% | +10.6% | +11.1% | +11.6% | +12.0% | +12.5% | +12.6% | +12.8% | +12.9% |
Recharge | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
To-Hit Buff | +13.1% | +13.2% | +13.4% | +13.5% | +13.6% | +13.8% | +13.9% | +14.1% | +14.2% | +14.4% |
Recharge | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
To-Hit Buff | +14.5% | +14.6% | +14.8% | +14.9% | +15.1% | +15.2% | +15.3% | +15.5% | +15.6% | +15.8% | +15.9% |
Recharge | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is an uncommon drop.
This recipe may be sold to a store for 100 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
21 | 35,080 | 1 Clockwork Winder 1 Human Blood Sample 1 Heavy Water |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Demonic Blood Sample 1 Improvised Cybernetic 1 Corrosive Gas |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Ruby 1 Kinetic Weapon 1 Temporal Tracer |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |