City Traveler Badge (Vet): Difference between revisions

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{{historical|type=article}}
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{{Image|Badge vr months 060.png}}
{{Image|Badge vr months 060.png}}
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== How to Get ==
== How to Get ==
Have an account active for sixty or more months.
Have an account active for sixty or more months.
'''NOTE:''' This badge was significantly revised in [[Issue 21]] as part of the [[Paragon Rewards Program]].


== Rewards ==
== Rewards ==
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== See Also ==
== See Also ==
* [[Badges]]
* [[Badges]]
* [[Issue 14 Badges]]
* [[Issue 21 Badges]]
* [[Veteran Reward Badges]]
* [[Veteran Reward Badges]]
* [[Veteran Rewards Program]]
* [[Veteran Rewards Program]]
== External Links ==
{{CIT Badge|ID=}}
{{BadgeHunter Badge}}


[[Category:Veteran Reward Badges]]
[[Category:Veteran Reward Badges]]

Latest revision as of 17:27, 13 August 2011

This article contains information that no longer applies to the current version of Homecoming: City of Heroes/Villains. It is provided for historical purposes.

File:Badge vr months 060.png

Description

Hero
For 5 years in the City of Heroes you have received the ability to select Tier 1, 2 and 3 pool powers at level 6 from the following pools: Speed, Flight, Teleportation and Leaping.
Villain
For 5 years in the City of Heroes you have received the ability to select Tier 1, 2 and 3 pool powers at level 6 from the following pools: Speed, Flight, Teleportation and Leaping.

How to Get

Have an account active for sixty or more months.

NOTE: This badge was significantly revised in Issue 21 as part of the Paragon Rewards Program.

Rewards

Earning the City Traveler badge rewards 1 Free Character Slot, plus rewards all characters on the account with 5 Merit Rewards, and gives improved access to the four travel pools (Flight, Speed, Teleportation, and Leaping) at level six, allowing the first three powers in each of those sets to be taken without a prerequisite. The fourth power still requires its normal prerequisites. [1]

Example:

Players can choose Super Jump from Leaping at level six without taking Combat Jumping or Jump Kick. However, Acrobatics still requires two other powers from Leaping and level 20 to open.

See Also