Mission:Tip - An Obvious Trap: Difference between revisions
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{{ | {{Infobox Tip | ||
==={{UL| | |type=alignment | ||
[[ | |place=Paragon City | ||
|available=herovig | |||
|levelfrom=30 | |||
|levelto=39 | |||
|choice=herovig | |||
}} | |||
==={{UL|An Obvious Trap}}=== | |||
You very conveniently overhear a Nemesis communique that piques your interest. | |||
A high ranking Nemesis soldier - or perhaps even Lord Nemesis himself - barks threats over the Paragon City emergency broadcast system, threatening to blow up a nearby office building unless his demands are met. | |||
Fully aware that this could be a trap, you could hurry to that office building and diffuse the bombs before they harm any citizens. | |||
Alternatively you could chance that this is just a decoy and go after where the communique originated from and get a drop on the broadcaster. | |||
{{TipChoice|align1=Hero|choice1=Diffuse the bomb threat!|align2=Vigilante|choice2=Go after the broadcaster of the bomb threat!}} | |||
==== {{UL|Hero Acceptance}} ==== | |||
'''Briefing''' | |||
Somewhere nearby a building is rigged with explosives and is set to detonate in the very near future unless the Nemesis officer's demands are met. Despite this possibly being a trap, you can't rest while there is even a chance of innocent citizens being in harm's way. | |||
{{green|Diffuse Nemesis bomb threat!}} | |||
Sometimes you have to chance it, you can't risk the lives of the civilians inside this office building. Trap or no, you've got to see this through. Disarming the bombs is the only certain way to make sure the people are safe. | |||
'''Unnecessary Solicitation''' | |||
According to the Nemesis Officer's threat, a nearby office building is rigged to blow. You've got to get in there and disarm those bombs and save the office workers before anyone is hurt. | |||
{{Mission Objective|Entrance=You hear office workers going about their business. Everyone seems oblivious to the bomb threat. Something isn't right here...|Primary=Defuse the Nemesis bombs! |Secondary=3 Bombs to disarm, Investigate what is going on here |Completion=You stopped a potential bombing, after battling an army of automatons fashioned after office workers. You fear this was an obvious ploy of some sort...}} | |||
{{Mission Clue|Name=All too easy…|Text=Something definitely isn't right. This explosive set up is entirely too simple to disarm. This is definitely a trap.}} | |||
{{Mission Clue|Name=A Nemesis Plot?|Text=You defeated the conspirator behind the bomb threat and his automaton army. Before you took him into custody he told you that 'Lord' Nemesis has been keeping tabs on you.}} | |||
'''Enemies''' | |||
{{Enemy Nemesis Automatons}} | |||
{{Enemy Nemesis}} | |||
{{NPC Text|type=villain|title=Nemesis Automaton Chatter|text= | |||
'''Before combat:''' | |||
:'''Support Automaton:''' Yes, entirely inappropriate. Someone should report her to HR! | |||
:'''Soldier Automaton:''' Did you see Alice's outfit today? | |||
'''Combat start:''' | |||
:'''Support Automaton:''' Oh! {{Character}}, you made me spill my coffee. | |||
:'''Soldier Automaton:''' Someone has a case of the Mondays! | |||
---- | |||
'''Before combat:''' | |||
:'''Support Automaton:''' <ERROR: CANNOT FIND CATTYRUMORRESPONSE18.TXT> *klick* | |||
:'''Support Automaton:''' Did you hear? I think Steve and Katherine are dating... | |||
'''Combat start:''' | |||
:'''Support Automaton:''' *Bzzt* <ERROR: CANNOT FIND TYPICALOFFICEBANTER3.TXT> | |||
:'''Support Automaton:''' I'm sorry, {{Character}}; did you speak with the receptionist? You can't just waltz in here unannounced.}} | |||
{{NPC Text|type=villain|title=Warhulk dialogue|text= | |||
'''Before combat:''' | |||
:'''Warhulk:''' Be prepared. {{Character}} will be here any moment now. | |||
'''Combat start:''' | |||
:'''Warhulk:''' Well, look who it is. You're earlier than I expected, {{Character}}.}} | |||
'''Debriefing''' | |||
This was clearly a trap set up specifically for the heroes of Paragon City, and you fell for it hook, line and sinker. But, it seems almost too obvious... What is Nemesis playing at? Is he testing you? | |||
==== {{UL|Vigilante Acceptance}} ==== | |||
'''Briefing''' | |||
You've seen this a dozen times. Nemesis' men make some sort of hostage or bomb threat and then you go to the location only to find out it was a decoy, diversion or trap. | |||
Well, you're sick of being led around by Nemesis. You're going after the source of that transmission to beat some sense into the source of these problems. | |||
{{green|Investigate source of bomb threat transmission.}} | |||
Lord Nemesis works schemes within schemes within schemes. This bomb threat seems like an obvious trap, perhaps too obvious. Maybe going after the Nemesis terrorist himself will prove fruitful. You might even get a shot at taking down Lord Nemesis himself! | |||
'''Unnecessary Solicitation''' | |||
You're sick and tired of being led around by Nemesis. It's time to strike the threat at the source! Go after the source of the Nemesis broadcast and bring him to justice! | |||
{{Mission Objective|Entrance=Just as you suspected. Nemesis soldiers are preparing something here. You wonder why they had to do whatever they're doing in the sewers.|Primary=Investigate broadcast location|Secondary=Look for clues, | |||
** 1 Nemesis conspirator to defeat, | |||
** 1 Troublemaker to defeat | |||
|Completion=You defeated the broadcaster of the communique}} | |||
{{Mission Clue|Name=Automaton Parts|Text=You found a crate loaded with automaton parts. This particular crate is full of enough parts to make one whole.....Longbow Agent? This is a terrifying find! What is Nemesis up to?}} | |||
'''Enemies''' | |||
{{Enemy Nemesis}} | |||
'''Notable NPCs''' | |||
* [[Flambeaux]] | |||
* Nemesis Conspirator | |||
{{NPC Text|type=villain|title=Nemesis Soldier dialogue|text= | |||
'''Before Combat:''' | |||
:'''Chasseur:''' You're on! {{Character}} will totally disarm those bombs. | |||
:'''Carabineir:''' So where do you think {{Character}} will go? Fifty bucks he comes here. | |||
'''Combat start:''' | |||
:'''Chasseur:''' Shoot. I'm out fifty bucks and we have to deal with {{Character}}. Talk about bad luck. | |||
:'''Carabineir:''' Woo, looks like it's my lucky day... err... wait... no probably not.}} | |||
{{NPC Text|title=Flambeaux dialogue|text= | |||
'''Before Combat:''' | |||
:'''Warhulk:''' Hah! That's unlikely, girly. The city has forgotten about heroes like you. | |||
:'''Flambeaux:''' What a lucky break, uncovering a major scheme like this. Once I take you Nemesis jerks down everyone will love me again. | |||
'''Combat start:''' | |||
:'''Warhulk:''' Another one? Are you here to restore your former glory too? Deal with this one, then the loudmouth girl will get what she deserves. | |||
:'''Flambeaux:''' {{Character}}! These jerks are mine! MINE! You can't steal my glory! No! No! Not again! | |||
'''Combat Finish''' | |||
:'''Flambeaux:''' You idiot! This was my big break, and you've ruined it. I'll... I'll burn you to a crisp, {{Character}}!}} | |||
{{NPC Text|type=villain|title=Nemesis Conspirator dialogue|text= | |||
'''Before Combat:''' | |||
:'''Nemesis Conspirator:''' You say {{Character}} came here? Interesting... I will let Lord Nemesis know about this at once. | |||
'''Combat start:''' | |||
:'''Nemesis Conspirator:''' {{Character}}! I can honestly say I didn't expect you here. How delightful.}} | |||
{{Gametip|game=n|tip=Flambeaux will become hostile after her captors are defeated.}} | |||
'''Debriefing''' | |||
Well, you didn't get to take down Nemesis himself, just another one of his commanders. While inside, you were accused of trying to steal Flambeaux's glory. She attacked you in a frenzy! You also uncovered a plot to build automatons that could replace humans. What exactly is Nemesis up to? It's clear that you were supposed to find all this, though. What's going on here? |
Latest revision as of 00:27, 26 July 2024
An Obvious Trap | |
---|---|
Alignment Mission | |
Type | Alignment Tip |
Place | Paragon City |
Available to | Heroes and Vigilantes |
Level range | 30–39 |
Choice | Hero or Vigilante |
An Obvious Trap
You very conveniently overhear a Nemesis communique that piques your interest.
A high ranking Nemesis soldier - or perhaps even Lord Nemesis himself - barks threats over the Paragon City emergency broadcast system, threatening to blow up a nearby office building unless his demands are met.
Fully aware that this could be a trap, you could hurry to that office building and diffuse the bombs before they harm any citizens.
Alternatively you could chance that this is just a decoy and go after where the communique originated from and get a drop on the broadcaster.
Hero Acceptance
Briefing
Somewhere nearby a building is rigged with explosives and is set to detonate in the very near future unless the Nemesis officer's demands are met. Despite this possibly being a trap, you can't rest while there is even a chance of innocent citizens being in harm's way.
Diffuse Nemesis bomb threat!
Sometimes you have to chance it, you can't risk the lives of the civilians inside this office building. Trap or no, you've got to see this through. Disarming the bombs is the only certain way to make sure the people are safe.
Unnecessary Solicitation
According to the Nemesis Officer's threat, a nearby office building is rigged to blow. You've got to get in there and disarm those bombs and save the office workers before anyone is hurt.
Mission Objective(s)
You hear office workers going about their business. Everyone seems oblivious to the bomb threat. Something isn't right here...
- Defuse the Nemesis bombs!
- 3 Bombs to disarm, Investigate what is going on here
You stopped a potential bombing, after battling an army of automatons fashioned after office workers. You fear this was an obvious ploy of some sort...
Something definitely isn't right. This explosive set up is entirely too simple to disarm. This is definitely a trap.
You defeated the conspirator behind the bomb threat and his automaton army. Before you took him into custody he told you that 'Lord' Nemesis has been keeping tabs on you.
Enemies
Debriefing
This was clearly a trap set up specifically for the heroes of Paragon City, and you fell for it hook, line and sinker. But, it seems almost too obvious... What is Nemesis playing at? Is he testing you?
Vigilante Acceptance
Briefing
You've seen this a dozen times. Nemesis' men make some sort of hostage or bomb threat and then you go to the location only to find out it was a decoy, diversion or trap.
Well, you're sick of being led around by Nemesis. You're going after the source of that transmission to beat some sense into the source of these problems.
Investigate source of bomb threat transmission.
Lord Nemesis works schemes within schemes within schemes. This bomb threat seems like an obvious trap, perhaps too obvious. Maybe going after the Nemesis terrorist himself will prove fruitful. You might even get a shot at taking down Lord Nemesis himself!
Unnecessary Solicitation
You're sick and tired of being led around by Nemesis. It's time to strike the threat at the source! Go after the source of the Nemesis broadcast and bring him to justice!
Mission Objective(s)
Just as you suspected. Nemesis soldiers are preparing something here. You wonder why they had to do whatever they're doing in the sewers.
- Investigate broadcast location
- Look for clues,
- 1 Nemesis conspirator to defeat,
- 1 Troublemaker to defeat
You defeated the broadcaster of the communique
You found a crate loaded with automaton parts. This particular crate is full of enough parts to make one whole.....Longbow Agent? This is a terrifying find! What is Nemesis up to?
Enemies
Notable NPCs
- Flambeaux
- Nemesis Conspirator
Debriefing
Well, you didn't get to take down Nemesis himself, just another one of his commanders. While inside, you were accused of trying to steal Flambeaux's glory. She attacked you in a frenzy! You also uncovered a plot to build automatons that could replace humans. What exactly is Nemesis up to? It's clear that you were supposed to find all this, though. What's going on here?