Mission:Tip - Slag Golem's Brain: Difference between revisions
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{{ | {{Infobox Tip | ||
|type=alignment | |||
|place=Rogue Isles | |||
|available=villrog | |||
|levelfrom=20 | |||
|levelto=29 | |||
|choice=villrog | |||
}} | |||
==={{UL|Slag Golem's Brain (20-29)}}=== | ==={{UL|Slag Golem's Brain (20-29)}}=== | ||
You find the brain of a slag golem. Or what would be considered the brain of a rock monster - which would be a small pile of rocks. There is a bottle sticking out from it with a piece of paper tucked inside. You pull out the paper and read it over, the words scribbled in haste... | |||
''My name is Captain Stuardi of the Sky Raiders. I have been captured by the beasts known as the Slag Golems. I have listed here the cavern where they've brought me to. I believe they intend to sacrifice me as a part of some dark ritual. I implore anyone who reads this to help me. If not, at least contact my men in our Sharkhead base to let them know of my plight. Someone else must be leading them...but...I don't know who it could be.'' | |||
The note has some directions scribbled to the cave where Captain Stuardi is being kept by the Slag Golems. If something isn't done soon, they will sacrifice him for whatever ritual they're planning. Knowing the Slag Golems, that ritual certainly cannot be good for Sharkhead Isle. | |||
However, Captain Stuardi is the head of a squad that is frequently hired out by Cage Consortium to deal with super powered threats. Taking out the remains of his crew will mean one less defense Cage Consortium has, and one less future obstacle in your way. | |||
{{TipChoice|align1=Villain|choice1=Destroy the remaining Sky Raider team.|align2=Rogue|choice2=Stop the ritual to protect Sharkhead.}} | |||
==== {{UL|Villain Acceptance}} ==== | |||
'''Briefing''' | |||
It doesn't really matter what the Slag Golems are planning to do with Captain Stuardi - one measly captain isn't enough to power a ritual to give them control over Sharkhead Isle. | |||
No, what's more important is crippling one of Cage Consortium's defenses. The Consortium is brimming with future possibilities - ones that you can take advantage of. But it will require weakening the infrastructure within the Consortium. This will be the first step of many to come. | |||
* {{green|Destroy the remaining Sky Raider team!}} | |||
You determine where the Sky Raider base is from Stuardi's note and head off. Without their captain to lead them, the Sky Raiders in this base will be ripe for the picking. | |||
'''Unnecessary Solicitation''' | |||
The Sky Raiders won't know what hit them. | |||
{{Mission Objective|Entrance=The Sky Raider base is well hidden beneath this warehouse, though they seem to have lost their sense of order without the good captain around.|Primary=Destroy the Sky Raider base!|Secondary=Destroy the Sky Skiff! | |||
**Destroy the main computer! | |||
**Plant a bomb in the back to blow up the base! Just for good measure. | |||
|Completion=The bomb is armed, now to get out of here!}} | |||
'''Enemies''' | |||
* {{Enemy Sky Raiders}} | |||
'''Notable NPCs''' | |||
* Sky Skiff (Destructible Object) | |||
{{NPC Text|title=Sky Skiff guard dialogue|text= | |||
'''Combat start:''' | |||
:'''Sky Raider:''' It's {{Character}}! Protect the Skiff!}} | |||
{{NPC Text|title=Sky Raider dialogue 1|text= | |||
'''Combat start:''' | |||
:'''Sky Raider 1:''' Sound the alarms in the base!<br/> | |||
:'''Sky Raider 2:''' I think we've got some company!}} | |||
{{NPC Text|title=Sky Raider dialogue 2|text= | |||
'''Combat start:''' | |||
:'''Sky Raider:''' For Captain Stuardi!}} | |||
{{NPC Text|title=Sky Raider Computer guard dialogue|text= | |||
'''Before combat:''' | |||
:'''Sky Raider 1:''' What? Captain Stuardi? I think I'm getting a message here from the captain!<br/> | |||
:'''Sky Raider 2:''' Punch it through, he might be in trouble! | |||
'''Combat start:''' | |||
:'''Sky Raider 1:''' Handle {{Character}}, then get the location of the Captain!}} | |||
{{NPC Text|title=Sky Raider dialogue 3|text= | |||
'''Before combat:''' | |||
:'''Sky Raider 1:''' Do you think the Captain is okay?<br/> | |||
:'''Sky Raider 2:''' No idea, I can only hope he is. | |||
'''Combat start:''' | |||
:'''Sky Raider 2:''' Looks like we should worry about ourselves first!}} | |||
'''Debriefing''' | |||
You get a safe distance from the base to watch it go up in flames. That's one less obstacle in your path and one less tool for Cage to use, when the time comes. | |||
==== {{UL|Rogue Acceptance}} ==== | |||
'''Briefing''' | |||
The Slag Golems trying to sacrifice someone won't be good for business or for Sharkhead - these kinds of rituals never lead to anything good. | |||
The cavern will be easy to find, thanks to Stuardi's coordinates, but it's a matter of getting in there in time to stop the ritual. | |||
The Sky Raiders are cold enough to not care about repaying debts to those that are owed, but if this isn't done, all of Sharkhead Isle could be in danger. Not that Sharkhead is a terribly appealing place, but it's good for getting business done without being seen. | |||
* {{green|Save Captain Stuardi to protect Sharkhead.}} | |||
The Sky Raiders might not appreciate you saving the good captain, but at least you won't be roaming about Sharkhead trying to avoid the new Slag Golem overlords. Or whatever else those creatures might be plotting. | |||
You'll have to make sure to also track down whoever is controlling these Slag Golems. | |||
'''Unnecessary Solicitation''' | |||
Hopefully the ritual won't be completely underwater. | |||
{{Mission Objective | |||
|Entrance=You can hear the stomping of the slag golems echo throughout the caverns. Captain Stuardi is here somewhere, along with whoever is manipulating these golems. | |||
|Primary=Save Captain Stuardi! | |||
|Secondary=Save Captain Stuardi! | |||
|Additional=** Find whoever is controlling the golems! | |||
** Defeat Stardusk! | |||
|Completion=You've stopped Stardusk and Miss Thystle from completing their ritual and saved Captain Stuardi! | |||
}} | |||
'''Enemies''' | |||
{{Enemy Slag Golems}} | |||
'''Notable NPCs''' | |||
* Captain Stuardi {{Named|Faction=Sky Raiders}} (Captive) | |||
** ''Description:'' Captain Stuardi is the head of a local group of Sky Raiders. They are known for only taking contracts from Cage Consortium. Whether or not [[Col. Duray]] of the Sky Raiders approves of this is anyone's guess. | |||
* [[Miss Thystle]] {{Named|Faction=Rogues Gallery|Type=Miss Thystle|Text=Boss}} (Enemy) | |||
* [[Stardusk]] {{Named|Faction=Rogues Gallery|Type=Stardusk|Text=Boss}} (Enemy) | |||
{{NPC Text|title=Captain Stuardi rescue dialogue|text= | |||
'''Combat start''' | |||
:'''Slag Golems:''' Promise made to us. You help bring Guardian to life. | |||
:'''Captain Stuardi:''' Ugh... it can't end like this... need to activate my radio... somehow... | |||
:'''Slag Golems:''' Guardian will not be stopped! | |||
:'''Captain Stuardi:''' What...? | |||
:'''Captain Stuardi:''' {{Character}}...? You're rescuing me...? | |||
'''Once freed''' | |||
:'''Captain Stuardi:''' Thanks {{Character}}. | |||
:'''Captain Stuardi:''' I'm good...I think. I can get myself out of here. | |||
:'''Captain Stuardi:''' But you've got to stop whoever is behind all of this! | |||
}} | |||
{{NPC Text|title=Miss Thystle combat dialogue|text= | |||
'''Before combat''' | |||
:'''Miss Thystle:''' Ugh, what's taking this stupid ritual so long?! I almost don't want this dumb island anymore, it only has some stupid coral in it. | |||
'''Combat start''' | |||
:'''Miss Thystle:''' {{Character}}? Am I going to have to put some real effort into this? Ugh! | |||
'''During combat''' | |||
:'''Miss Thystle:''' Ow ow OW! You can come out ANY DAY NOW to help, you know! | |||
:'''Miss Thystle:''' What're you gonna do now, {{Character}}?! Huh?! | |||
:'''Miss Thystle:''' Urgh...I didn't want you to do - | |||
:'''Miss Thystle:''' Oof! | |||
'''Defeated''' | |||
:'''Miss Thystle:''' I just wanted my own... island... | |||
:'''Miss Thystle:''' Was that too much... to ask...? | |||
}} | |||
{{Ambush|Stardusk will appear mid-way through the fight with Miss Thystle.}} | |||
{{NPC Text|title=Stardusk combat dialogue|text= | |||
'''Combat start''' | |||
:'''Stardusk:''' Ugh, can you do NOTHING on your own?! | |||
'''During combat''' | |||
:'''Stardusk:''' You didn't seriously believe -she- was the brains behind this, did you? | |||
:'''Stardusk:''' You cannot stop me from gaining control of the power in this island, {{Character}}! | |||
:'''Stardusk:''' This island is MINE! NO ONE WILL STOP ME! | |||
'''Defeated''' | |||
:'''Stardusk:''' No one... can stop me... | |||
}} | |||
'''Debriefing''' | |||
You rescued Captain Stuardi and stopped the duo of Stardusk and Miss Thystle from completing their ritual! Stuardi is thankful, but reminds you that all future dealings will be 'nothing personal'. Of course. |
Latest revision as of 19:36, 8 January 2022
Slag Golem's Brain | |
---|---|
Alignment Mission | |
Type | Alignment Tip |
Place | Rogue Isles |
Available to | Villains and Rogues |
Level range | 20–29 |
Choice | Villain or Rogue |
Slag Golem's Brain (20-29)
You find the brain of a slag golem. Or what would be considered the brain of a rock monster - which would be a small pile of rocks. There is a bottle sticking out from it with a piece of paper tucked inside. You pull out the paper and read it over, the words scribbled in haste...
My name is Captain Stuardi of the Sky Raiders. I have been captured by the beasts known as the Slag Golems. I have listed here the cavern where they've brought me to. I believe they intend to sacrifice me as a part of some dark ritual. I implore anyone who reads this to help me. If not, at least contact my men in our Sharkhead base to let them know of my plight. Someone else must be leading them...but...I don't know who it could be.
The note has some directions scribbled to the cave where Captain Stuardi is being kept by the Slag Golems. If something isn't done soon, they will sacrifice him for whatever ritual they're planning. Knowing the Slag Golems, that ritual certainly cannot be good for Sharkhead Isle.
However, Captain Stuardi is the head of a squad that is frequently hired out by Cage Consortium to deal with super powered threats. Taking out the remains of his crew will mean one less defense Cage Consortium has, and one less future obstacle in your way.
Villain Acceptance
Briefing
It doesn't really matter what the Slag Golems are planning to do with Captain Stuardi - one measly captain isn't enough to power a ritual to give them control over Sharkhead Isle.
No, what's more important is crippling one of Cage Consortium's defenses. The Consortium is brimming with future possibilities - ones that you can take advantage of. But it will require weakening the infrastructure within the Consortium. This will be the first step of many to come.
- Destroy the remaining Sky Raider team!
You determine where the Sky Raider base is from Stuardi's note and head off. Without their captain to lead them, the Sky Raiders in this base will be ripe for the picking.
Unnecessary Solicitation
The Sky Raiders won't know what hit them.
Mission Objective(s)
The Sky Raider base is well hidden beneath this warehouse, though they seem to have lost their sense of order without the good captain around.
- Destroy the Sky Raider base!
- Destroy the Sky Skiff!
- Destroy the main computer!
- Plant a bomb in the back to blow up the base! Just for good measure.
The bomb is armed, now to get out of here!
Enemies
Notable NPCs
- Sky Skiff (Destructible Object)
Debriefing
You get a safe distance from the base to watch it go up in flames. That's one less obstacle in your path and one less tool for Cage to use, when the time comes.
Rogue Acceptance
Briefing
The Slag Golems trying to sacrifice someone won't be good for business or for Sharkhead - these kinds of rituals never lead to anything good.
The cavern will be easy to find, thanks to Stuardi's coordinates, but it's a matter of getting in there in time to stop the ritual.
The Sky Raiders are cold enough to not care about repaying debts to those that are owed, but if this isn't done, all of Sharkhead Isle could be in danger. Not that Sharkhead is a terribly appealing place, but it's good for getting business done without being seen.
- Save Captain Stuardi to protect Sharkhead.
The Sky Raiders might not appreciate you saving the good captain, but at least you won't be roaming about Sharkhead trying to avoid the new Slag Golem overlords. Or whatever else those creatures might be plotting.
You'll have to make sure to also track down whoever is controlling these Slag Golems.
Unnecessary Solicitation
Hopefully the ritual won't be completely underwater.
Mission Objective(s)
You can hear the stomping of the slag golems echo throughout the caverns. Captain Stuardi is here somewhere, along with whoever is manipulating these golems.
- Save Captain Stuardi!
- Save Captain Stuardi!
- Find whoever is controlling the golems!
- Defeat Stardusk!
You've stopped Stardusk and Miss Thystle from completing their ritual and saved Captain Stuardi!
Enemies
Notable NPCs
- Captain Stuardi (Sky Raiders) (Captive)
- Description: Captain Stuardi is the head of a local group of Sky Raiders. They are known for only taking contracts from Cage Consortium. Whether or not Col. Duray of the Sky Raiders approves of this is anyone's guess.
- Miss Thystle (Rogues Gallery Boss) (Enemy)
- Stardusk (Rogues Gallery Boss) (Enemy)
Debriefing
You rescued Captain Stuardi and stopped the duo of Stardusk and Miss Thystle from completing their ritual! Stuardi is thankful, but reminds you that all future dealings will be 'nothing personal'. Of course.