War Machine: Difference between revisions

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(Created a wip page for the War Machine zone event.)
 
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;Notable NPCs
;Notable NPCs
* [[Council/Robots#Council War Walkers|Council War Walkers]]
* [[Council/Robots#Council War Walker|Council War Walker]]s
* [[Council Goliath War Walker]]
* [[Council Goliath War Walker]]
* [[Repair Field Generator]]
* [[Repair Field Generator]]
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* Goliath's Health: 100/100
* Goliath's Health: 100/100


While the [[Repair Field Generator]] is active the Goliath will receive substantial buffs from it's Repair Field.
While the [[Repair Field Generator]] is active the Goliath will receive substantial buffs from its Repair Field.


{{PowerBox|Icon=Regeneration FastHealing.png|Name=Repair Field|Effect=Self Auto, +Regen, Res(Regen)|Desc=These nanites are continuously repairing the Goliath's armor plating.
{{PowerBox|Icon=Regeneration FastHealing.png|Name=Repair Field|Effect=Self Auto, +Regen, Res(Regen)|Desc=These nanites are continuously repairing the Goliath's armor plating.
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5% Chance for 1000.00 Mag Hold}}
5% Chance for 1000.00 Mag Hold}}


Destroying the Generator will significantly weaken the Goliath, removing it's Repair Field and applying a temporary Weaken effect.
Destroying the Generator will significantly weaken the Goliath, removing its Repair Field and applying a temporary Weaken effect.


=== Reset Phase ===
=== Reset Phase ===
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== Rewards ==
== Rewards ==
For defeating the [[Council Goliath War Walker]] you will be awarded the {{BadgeLink|War Machine}} Badge and {{missing}} Reward Merits.
For defeating the [[Council Goliath War Walker]] you will be awarded the {{BadgeLink|War Machine}} Badge, 6 Reward Merits and 2 Monstrous Aether.
{{BadgeBox|War Machine}}
{{BadgeBox|War Machine}}



Latest revision as of 09:12, 24 February 2024

Overview

War Machine is a Zone Event in the Council Base neighborhood of Boomtown at coordinates (2650, -83.9, 3693)[Copy] that was added in Issue 25. The War Machine Badge is awarded for completing it.

Description

Enemies
Council
Notable NPCs

Zone Event Details

When you enter the Event Area an event window appears.

Defeat War Walkers

Vandal has fortified this base with Council War Walkers, reverse engineered from Praetorian technology. If too many are destroyed a Council Goliath War Walker will be deployed to protect the base.

  • War Walkers Destroyed: 0/20

Defeat Council War Walkers around the perimeter of the base. There are not enough individual War Walkers to complete this objective, so you may have to wait for more to respawn.

Destroy the Goliath War Walker!

Vandal has deployed a Council Goliath War Walker to protect the base. Destroy it!

  • Goliath's Health: 100/100

While the Repair Field Generator is active the Goliath will receive substantial buffs from its Repair Field.

Power
Repair Field

Self Auto, +Regen, Res(Regen)

These nanites are continuously repairing the Goliath's armor plating.

+50% Regeneration Rate
85% Regeneration Debuff Resistance
20% Resistance to All Damage

Optional: Destroy Repair Field Generator

The Repair Field Generator is protected by an Energy Field that may disrupt your attempt to destroy it.

Power
Energy Field

DoT(Energy), -ACC

You are taking damage from the Energy Field Minor Energy Damage over Time
5% Chance for 1000.00 Mag Hold

Destroying the Generator will significantly weaken the Goliath, removing its Repair Field and applying a temporary Weaken effect.

Reset Phase

+++ Missing Information +++

Rewards

For defeating the Council Goliath War Walker you will be awarded the War Machine Badge, 6 Reward Merits and 2 Monstrous Aether.

Badge

The Council Goliath War Walker was no match for you.

For defeating 100 Council War Walkers you will be awarded the War Torn Badge.

Badge

You have torn the Council War Walkers into scrap metal.