Council Empire: Difference between revisions
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==Overview== | ==Overview== | ||
{{TOCright}} | |||
The '''Council Empire''' is found primarily in dimension [[Portal Corporation#Dimensions known by the Portal Corporation|Omega Omicron 26-20]]. In this dimension, the [[Council]] has seized control of the world. | |||
Interestingly, the Council Empire seem to have given up on the concept of training and personal excellence that defines the Council of our world. The Council Empire's short, overweight soldiers are in stark contrast to the tall and muscular Council soldiers that players will be used to. Most Council Empire troops are seen as little more than cannon fodder by their leaders. | |||
===Minions=== | {{clr}} | ||
== Villain types == | |||
=== Minions === | |||
[[File:Council Empire Minion.jpg|thumb|100px|{{Center|Council Empire Minion}}]] | |||
==== Council Empire Fire ==== | |||
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | ||
''Levels: 40-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High Damage over Time(Fire)| You are taking Fire Damage over Time from the Flamethrower. }} | ||
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light Smash Damage| Brawling attacks }} | |||
{{ | {{clr}} | ||
==== Council Empire Force ==== | |||
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | ||
''Levels: 40-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged, Superior Damage over Time(Lethal)| You are taking Lethal Damage over Time from the Chain Gun. }} | ||
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light Smash Damage| Brawling attacks. }} | |||
{{ | {{clr}} | ||
==== Council Empire Grenade ==== | |||
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | ||
''Levels: 40-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back. }} | ||
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light Smash Damage| Brawling attacks. }} | |||
{{ | {{clr}} | ||
==== Council Empire Rifle ==== | |||
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | ||
''Levels: 40-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Incendiary Rounds| Ranged, Light Lethal Damage, Moderate Damage over Time(Fire)| You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds. }} | ||
{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Rounds| Ranged, Moderate Cold/Lethal Damage, Foe -Recharge, -Speed| Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds. }} | |||
{{Power|[[ | {{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light Smash Damage| Brawling attacks. }} | ||
{{ | {{clr}} | ||
==== Council Empire Rocket ==== | |||
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | ||
''Levels: 40-54'' | |||
''Powers'' | |||
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }} | |||
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light Smash Damage| Brawling attacks. }} | |||
{{clr}} | |||
=== Lieutenants === | |||
==== Council Empire Adjutant ==== | |||
[[File:Council Empire Adjutant.jpg|thumb|100px|{{Center|Council Empire Adjutant}}]] | |||
Those elite few who achieve distinction within the armies of the Council Empire are promoted to the coveted rank of Adjutant. They execute their orders without thought or compunction, and do not hesitate to send their subordinates into certain death in service of the Council. | |||
''Levels: 40-54'' | |||
''Powers'' | |||
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back. }} | |||
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Moderate Smash Damage, Foe Disorient| You have been Disoriented by a Thunder Kick. }} | |||
{{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, High Smash Damage, Foe Knockback| A slow, high damage kick that can send your target flying! }} | |||
{{Power|[[File:MartialArts CripplingHookKick.png|22px]]| Crippling Axe Kick| Melee, Moderate Smash Damage, Foe Immobilize, -Speed| A Crippling Axe Kick has Immobilized you, as well as Slowed your run speed. }} | |||
{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragons Tail| Point Blank Area of Effect, Moderate Damage(Smash), Foe Knockdown, Chance for Critical Hit| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. }} | |||
{{Power|[[File:MartialArts EaglesClaw.png|22px]]| Eagles Claw| Melee, Superior Smash Damage, Foe Disorient, Chance for Critical Hit| You have been Disoriented with an Eagles Claw Attack. }} | |||
{{clr}} | |||
=== Bosses === | |||
==== Council Empire Archon ==== | |||
[[File:Council Empire Archon.jpg|thumb|100px|{{Center|Council Empire Archon}}]] | |||
The Archons are at the very head of the Council Empire army. These men have served the Council with distinction, sacrificing their safety and that of their men all in the name of the Council's supremacy. | |||
''Levels: 40-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }} | ||
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Moderate Smash Damage, Foe Disorient| You have been Disoriented by a Thunder Kick. }} | |||
{{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, High Smash Damage, Foe Knockback| A slow, high damage kick that can send your target flying! }} | |||
{{Power|[[File:MartialArts CripplingHookKick.png|22px]]| Crippling Axe Kick| Melee, Moderate Smash Damage, Foe Immobilize, -Speed| A Crippling Axe Kick has Immobilized you, as well as Slowed your run speed. }} | |||
{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragons Tail| Point Blank Area of Effect, Moderate Damage(Smash), Foe Knockdown, Chance for Critical Hit| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. }} | |||
{{Power|[[File:MartialArts EaglesClaw.png|22px]]| Eagles Claw| Melee, Superior Smash Damage, Foe Disorient, Chance for Critical Hit| You have been Disoriented with an Eagles Claw Attack. }} | |||
{{ | {{clr}} | ||
=== | === Named Enemies === | ||
====Council Empire | ==== Minions ==== | ||
===== Council Empire Quantum ===== | |||
[[File:Council Empire Quantum.png|right|thumb|100px|{{center|Council Empire Quantum}}]] | |||
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They're not afraid of wading into the thick of battle at a moment's notice. | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:AssaultWeapons ShotgunBuckShot.png|22px]]| Quantum Array Gun| Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades| Your attack and movement rate have been slowed by the Quantum Array Gun. }} | ||
{{clr}} | |||
==== Lieutenants ==== | |||
===== Council Empire Adjutant Quantum ===== | |||
[[File:Council Empire Adjutant Quantum.png|right|thumb|100px|{{center|Council Empire Adjutant Quantum}}]] | |||
Those elite few who achieve distinction within the armies of the Council Empire are promoted to the coveted rank of Adjutant. They execute their orders without thought or compunction, and do not hesitate to send their subordinates into certain death in service of the Council. | |||
''Powers'' | |||
{{Power|[[ | {{Power|[[File:AssaultWeapons ShotgunBuckShot.png|22px]]| Quantum Array Gun| Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades| Your attack and movement rate have been slowed by the Quantum Array Gun. }} | ||
{{Power|[[ | {{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Negative/Smash), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades| Your attack and movement rate have been Slowed by a Lurid Strike. }} | ||
{{ | {{clr}} | ||
==== Bosses ==== | |||
=== | ===== Council Empire Archon Quantum ===== | ||
The Archons are at the very head of the Council Empire army. These men have served the Council with distinction, sacrificing their safety and that of their men all in the name of the Council's supremacy. | The Archons are at the very head of the Council Empire army. These men have served the Council with distinction, sacrificing their safety and that of their men all in the name of the Council's supremacy. | ||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[File:AssaultWeapons ShotgunBuckShot.png|22px]]| Quantum Array Gun| Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades| Your attack and movement rate have been slowed by the Quantum Array Gun. }} | ||
{{Power|[[ | {{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Negative/Smash), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades| Your attack and movement rate have been Slowed by a Lurid Strike. }} | ||
{{ | {{clr}} | ||
[[Category:Enemies]] | |||
===Named bosses=== | === Named bosses === | ||
* Archon Grauman (Council Empire Archon) | * Archon Grauman (Council Empire Archon) |
Latest revision as of 23:07, 26 July 2024
Overview
The Council Empire is found primarily in dimension Omega Omicron 26-20. In this dimension, the Council has seized control of the world.
Interestingly, the Council Empire seem to have given up on the concept of training and personal excellence that defines the Council of our world. The Council Empire's short, overweight soldiers are in stark contrast to the tall and muscular Council soldiers that players will be used to. Most Council Empire troops are seen as little more than cannon fodder by their leaders.
Villain types
Minions
Council Empire Fire
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Levels: 40-54
Powers
Flamethrower Ranged (Cone), High Damage over Time(Fire)
You are taking Fire Damage over Time from the Flamethrower.
Brawl Melee, Light Smash Damage
Brawling attacks
Council Empire Force
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Levels: 40-54
Powers
Chain Gun Ranged, Superior Damage over Time(Lethal)
You are taking Lethal Damage over Time from the Chain Gun.
Brawl Melee, Light Smash Damage
Brawling attacks.
Council Empire Grenade
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Levels: 40-54
Powers
Grenade Launcher Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.
Brawl Melee, Light Smash Damage
Brawling attacks.
Council Empire Rifle
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Levels: 40-54
Powers
Incendiary Rounds Ranged, Light Lethal Damage, Moderate Damage over Time(Fire)
You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds.
Cryonic Rounds Ranged, Moderate Cold/Lethal Damage, Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds.
Brawl Melee, Light Smash Damage
Brawling attacks.
Council Empire Rocket
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Levels: 40-54
Powers
Missile Launcher Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.
Brawl Melee, Light Smash Damage
Brawling attacks.
Lieutenants
Council Empire Adjutant
Those elite few who achieve distinction within the armies of the Council Empire are promoted to the coveted rank of Adjutant. They execute their orders without thought or compunction, and do not hesitate to send their subordinates into certain death in service of the Council.
Levels: 40-54
Powers
Grenade Launcher Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.
Thunder Kick Melee, Moderate Smash Damage, Foe Disorient
You have been Disoriented by a Thunder Kick.
Crane Kick Melee, High Smash Damage, Foe Knockback
A slow, high damage kick that can send your target flying!
Crippling Axe Kick Melee, Moderate Smash Damage, Foe Immobilize, -Speed
A Crippling Axe Kick has Immobilized you, as well as Slowed your run speed.
Dragons Tail Point Blank Area of Effect, Moderate Damage(Smash), Foe Knockdown, Chance for Critical Hit
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents.
Eagles Claw Melee, Superior Smash Damage, Foe Disorient, Chance for Critical Hit
You have been Disoriented with an Eagles Claw Attack.
Bosses
Council Empire Archon
The Archons are at the very head of the Council Empire army. These men have served the Council with distinction, sacrificing their safety and that of their men all in the name of the Council's supremacy.
Levels: 40-54
Powers
Missile Launcher Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.
Thunder Kick Melee, Moderate Smash Damage, Foe Disorient
You have been Disoriented by a Thunder Kick.
Crane Kick Melee, High Smash Damage, Foe Knockback
A slow, high damage kick that can send your target flying!
Crippling Axe Kick Melee, Moderate Smash Damage, Foe Immobilize, -Speed
A Crippling Axe Kick has Immobilized you, as well as Slowed your run speed.
Dragons Tail Point Blank Area of Effect, Moderate Damage(Smash), Foe Knockdown, Chance for Critical Hit
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents.
Eagles Claw Melee, Superior Smash Damage, Foe Disorient, Chance for Critical Hit
You have been Disoriented with an Eagles Claw Attack.
Named Enemies
Minions
Council Empire Quantum
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They're not afraid of wading into the thick of battle at a moment's notice.
Powers
Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades
Your attack and movement rate have been slowed by the Quantum Array Gun.
Lieutenants
Council Empire Adjutant Quantum
Those elite few who achieve distinction within the armies of the Council Empire are promoted to the coveted rank of Adjutant. They execute their orders without thought or compunction, and do not hesitate to send their subordinates into certain death in service of the Council.
Powers
Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades
Your attack and movement rate have been slowed by the Quantum Array Gun.
Brawl Melee, Moderate DMG(Negative/Smash), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades
Your attack and movement rate have been Slowed by a Lurid Strike.
Bosses
Council Empire Archon Quantum
The Archons are at the very head of the Council Empire army. These men have served the Council with distinction, sacrificing their safety and that of their men all in the name of the Council's supremacy.
Powers
Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades
Your attack and movement rate have been slowed by the Quantum Array Gun.
Brawl Melee, Moderate DMG(Negative/Smash), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades
Your attack and movement rate have been Slowed by a Lurid Strike.
Named bosses
- Archon Grauman (Council Empire Archon)
- Archon Ito (Council Empire Archon)
- Archon Klein (Council Empire Archon)