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'''Computer Chip'''
'''Computer Chip'''


You recovered this computer chip from a defeated [[Council]] [[Council Robots#Mek Man|Mekman]]. It's a reminder of the time you had to go toe to toe with:
You recovered this computer chip from a defeated [[Council/Robots#Zenith Mech Man|Zenith Mech Man]]. It's a reminder of the time you had to go toe to toe with:


'''Citadel's Children'''
'''Citadel's Children'''
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It started so simply. [[Citadel]] sent you to seek information on the Council's activities in [[Independence Port]]. Some of the agents you fought were carrying blueprints outlining a new facility.
It started so simply. [[Citadel]] sent you to seek information on the Council's activities in [[Independence Port]]. Some of the agents you fought were carrying blueprints outlining a new facility.


You traveled to this facility and battled an agent called Reinhard. He boasted that the Council's new Mekmen were more powerful than you could dream. You journeyed to another Council base, where you recovered physical evidence of these new Mekmen for Citadel to analyze.
You traveled to this facility and battled an agent called Racco. He boasted that the Council's new Zenith Mech Men were more powerful than you could dream. You journeyed to another Council base, where you recovered physical evidence of these new Mech Men for Citadel to analyze.


When the technology foiled Citadel's scans, he sent you to [[Fareed Abdullah]] for an expert opinion. The Council and Fareed revealed the terrible truth at virtually the same time. The Mekmen were being created from the same technology that built Citadel!
When the technology foiled Citadel's scans, he sent you to [[Fareed Abdullah]] for an expert opinion. The Council and Fareed revealed the terrible truth at virtually the same time. The Mech Men were being created from the same technology that built Citadel!


After consulting with [[Manticore]], Citadel sent you to a mekman manufacturing facility, which you shut down.
After consulting with [[Manticore]], Citadel sent you to a Zenith Mech Man manufacturing facility, which you shut down.


Showing as much emotion as anyone has ever seen from him, Citadel sent you to interrogate the Council soldiers in Independence Port. You took to the streets, and returned with a data disc bearing the locations of three Mekman production plants.  
Showing as much emotion as anyone has ever seen from him, Citadel sent you to interrogate the Council soldiers in Independence Port. You took to the streets, and returned with a data disc bearing the locations of three Zenith Mech Man production plants.  


You shut them down one by one. At the last facility, you discovered the identity of the mastermind behind these advanced Mekmen. It was none other than [[Vandal]], the Council's own twisted genius.
You shut them down one by one. At the last facility, you discovered the identity of the mastermind behind these advanced Mech Men. It was none other than [[Vandal]], the Council's own twisted genius.


You traveled to Vandal's lair and defeated him, likely freeing Citadel from a terrible legacy.
You traveled to Vandal's lair and defeated him, likely freeing Citadel from a terrible legacy.

Latest revision as of 21:36, 21 August 2024

Overview

From the Task Force "Citadel's Children" given by Citadel.

Souvenir's Text

Computer Chip

You recovered this computer chip from a defeated Zenith Mech Man. It's a reminder of the time you had to go toe to toe with:

Citadel's Children

It started so simply. Citadel sent you to seek information on the Council's activities in Independence Port. Some of the agents you fought were carrying blueprints outlining a new facility.

You traveled to this facility and battled an agent called Racco. He boasted that the Council's new Zenith Mech Men were more powerful than you could dream. You journeyed to another Council base, where you recovered physical evidence of these new Mech Men for Citadel to analyze.

When the technology foiled Citadel's scans, he sent you to Fareed Abdullah for an expert opinion. The Council and Fareed revealed the terrible truth at virtually the same time. The Mech Men were being created from the same technology that built Citadel!

After consulting with Manticore, Citadel sent you to a Zenith Mech Man manufacturing facility, which you shut down.

Showing as much emotion as anyone has ever seen from him, Citadel sent you to interrogate the Council soldiers in Independence Port. You took to the streets, and returned with a data disc bearing the locations of three Zenith Mech Man production plants.

You shut them down one by one. At the last facility, you discovered the identity of the mastermind behind these advanced Mech Men. It was none other than Vandal, the Council's own twisted genius.

You traveled to Vandal's lair and defeated him, likely freeing Citadel from a terrible legacy.

See Also