Mouse look (Slash Command): Difference between revisions
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== Slash Command == | |||
{{SlashCommandArticle|command=mouse_look|aliases={{slashcommand|canlook}}|note=Command key for mouselook (AKA free look). Use the mouse to rotate a character's 3D view in all directions.}} | |||
{{template:Movement Options}} | |||
* Often combined with the W and A keys for forward and backward movement while using this command to turn the character with the mouse. | |||
* By default this command is bound to the Right Mouse Button (Rbutton) as <code>+mouse_look</code>. | |||
==Examples== | |||
/mouse_look 1 | |||
/+mouse_look | |||
{{Navbox Movement}} | {{Navbox Movement}} | ||
[[Category:Movement Commands]] | |||
[[Category:Slash Commands]] |
Latest revision as of 00:04, 13 June 2023
Slash Command
Aliases: '/canlook'
Command key for mouselook (AKA free look). Use the mouse to rotate a character's 3D view in all directions.
The command behaves differently depending on the option that is used:
Option | Behavior |
---|---|
+ | Activates the command while the key or button is pressed, deactivates when the key or button is released. |
++ | Toggles the command on and off with each press of the key or button. |
1 | Activates the command indefinitely, until it is disabled. |
0 | Disables the command. |
- The "+" and "++" options are prefixes that must be placed at the beginning of the command. These options are intended to be used with commands that are bound to keys or mouse buttons.
- The "1" and "0" options must be placed after the command separated by a space or comma.
- Often combined with the W and A keys for forward and backward movement while using this command to turn the character with the mouse.
- By default this command is bound to the Right Mouse Button (Rbutton) as
+mouse_look
.
Examples
/mouse_look 1 /+mouse_look