Council Empire: Difference between revisions

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(Added quantums and some images for them)
 
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==== Council Empire Rifle ====
==== Council Empire Rifle ====
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
''Levels: 40-54''


''Powers''
''Powers''


{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Rounds| (Ranged) Foe -Recharge, -Speed| Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds.}}
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Incendiary Rounds| Ranged, Light Lethal Damage, Moderate Damage over Time(Fire)| You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds. }}


{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Incendiary Rounds| (Ranged) Minor Damage over Time, Fire| You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds.}}
{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Rounds| Ranged, Moderate Cold/Lethal Damage, Foe -Recharge, -Speed| Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| Council Empire brawling attacks. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light Smash Damage| Brawling attacks. }}
 
{{clr}}


==== Council Empire Rocket ====
==== Council Empire Rocket ====
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
''Levels: 40-54''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged, Lethal/Smash, Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }}
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| Council Empire brawling attacks.}}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light Smash Damage| Brawling attacks. }}
 
{{clr}}


=== Lieutenants ===
=== Lieutenants ===
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[[File:Council Empire Adjutant.jpg|thumb|100px|{{Center|Council Empire Adjutant}}]]
[[File:Council Empire Adjutant.jpg|thumb|100px|{{Center|Council Empire Adjutant}}]]


Those elite few who achieve distinction within the armies of Axis America are promoted to the coveted rank of Unteroffizier. They execute their orders with an almost religious zealotry, and do not hesitate to send their subordinates into certain death in service of the Axis cause.
Those elite few who achieve distinction within the armies of the Council Empire are promoted to the coveted rank of Adjutant. They execute their orders without thought or compunction, and do not hesitate to send their subordinates into certain death in service of the Council.
 
''Levels: 40-54''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.}}
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back. }}
 
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Moderate Smash Damage, Foe Disorient| You have been Disoriented by a Thunder Kick. }}


{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Smash Damage, Foe Disorient| You have been Disoriented by a Thunder Kick. }}
{{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, High Smash Damage, Foe Knockback| A slow, high damage kick that can send your target flying! }}


{{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, Smash, High Damage, Foe Knockback| A slow, high damage kick that can send your target flying! }}
{{Power|[[File:MartialArts CripplingHookKick.png|22px]]| Crippling Axe Kick| Melee, Moderate Smash Damage, Foe Immobilize, -Speed| A Crippling Axe Kick has Immobilized you, as well as Slowed your run speed. }}


{{Power|[[File:MartialArts CripplingHookKick.png|22px]]| Crippling Axe Kick| Melee, Minor Damage, Smash, Foe Immobilize, -Speed| You can perform a Crippling Axe Kick that deals minor damage but slows the target run speed and has a chance to Immobilize your target. }}
{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragons Tail| Point Blank Area of Effect, Moderate Damage(Smash), Foe Knockdown, Chance for Critical Hit| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. }}


{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragon's Tail| Melee, Point Blank Area of Effect, Moderate Damage, Smash, Foe Knockdown| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. Damage: Moderate; Recharge: Slow. }}
{{Power|[[File:MartialArts EaglesClaw.png|22px]]| Eagles Claw| Melee, Superior Smash Damage, Foe Disorient, Chance for Critical Hit| You have been Disoriented with an Eagles Claw Attack. }}


{{Power|[[File:MartialArts EaglesClaw.png|22px]]| Eagle's Claw| Melee, Smash, Very High Damage, Foe Disorient, Special| A devastating kick that can severely Disorient most opponents. It also has a chance of dealing extra damage. }}
{{clr}}


=== Bosses ===
=== Bosses ===
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The Archons are at the very head of the Council Empire army. These men have served the Council with distinction, sacrificing their safety and that of their men all in the name of the Council's supremacy.
The Archons are at the very head of the Council Empire army. These men have served the Council with distinction, sacrificing their safety and that of their men all in the name of the Council's supremacy.
''Levels: 40-54''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged, Lethal/Smash, Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }}
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }}
 
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Moderate Smash Damage, Foe Disorient| You have been Disoriented by a Thunder Kick. }}
 
{{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, High Smash Damage, Foe Knockback| A slow, high damage kick that can send your target flying! }}
 
{{Power|[[File:MartialArts CripplingHookKick.png|22px]]| Crippling Axe Kick| Melee, Moderate Smash Damage, Foe Immobilize, -Speed| A Crippling Axe Kick has Immobilized you, as well as Slowed your run speed. }}
 
{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragons Tail| Point Blank Area of Effect, Moderate Damage(Smash), Foe Knockdown, Chance for Critical Hit| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. }}
 
{{Power|[[File:MartialArts EaglesClaw.png|22px]]| Eagles Claw| Melee, Superior Smash Damage, Foe Disorient, Chance for Critical Hit| You have been Disoriented with an Eagles Claw Attack. }}
 
{{clr}}
 
=== Named Enemies ===
 
==== Minions ====
 
===== Council Empire Quantum =====
[[File:Council Empire Quantum.png|right|thumb|100px|{{center|Council Empire Quantum}}]]
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They're not afraid of wading into the thick of battle at a moment's notice.
 
''Powers''
 
{{Power|[[File:AssaultWeapons ShotgunBuckShot.png|22px]]| Quantum Array Gun| Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades| Your attack and movement rate have been slowed by the Quantum Array Gun. }}
 
{{clr}}
 
==== Lieutenants ====
 
===== Council Empire Adjutant Quantum =====
[[File:Council Empire Adjutant Quantum.png|right|thumb|100px|{{center|Council Empire Adjutant Quantum}}]]
Those elite few who achieve distinction within the armies of the Council Empire are promoted to the coveted rank of Adjutant. They execute their orders without thought or compunction, and do not hesitate to send their subordinates into certain death in service of the Council.
 
''Powers''
 
{{Power|[[File:AssaultWeapons ShotgunBuckShot.png|22px]]| Quantum Array Gun| Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades| Your attack and movement rate have been slowed by the Quantum Array Gun. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Negative/Smash), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades| Your attack and movement rate have been Slowed by a Lurid Strike. }}
 
{{clr}}
 
==== Bosses ====
 
===== Council Empire Archon Quantum =====
 
The Archons are at the very head of the Council Empire army. These men have served the Council with distinction, sacrificing their safety and that of their men all in the name of the Council's supremacy.
 
''Powers''


{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Smash Damage, Foe Disorient| You have been Disoriented by a Thunder Kick. }}
{{Power|[[File:AssaultWeapons ShotgunBuckShot.png|22px]]| Quantum Array Gun| Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades| Your attack and movement rate have been slowed by the Quantum Array Gun. }}


{{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, Smash, High Damage, Foe Knockback| A slow, high damage kick that can send your target flying! }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Negative/Smash), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades| Your attack and movement rate have been Slowed by a Lurid Strike. }}


{{Power|[[File:MartialArts CripplingHookKick.png|22px]]| Crippling Axe Kick| Melee, Minor Damage, Smash, Foe Immobilize, -Speed| You can perform a Crippling Axe Kick that deals minor damage but slows the target run speed and has a chance to Immobilize your target. }}


{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragon's Tail| Melee, Point Blank Area of Effect, Moderate Damage, Smash, Foe Knockdown| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. Damage: Moderate; Recharge: Slow. }}
{{clr}}


{{Power|[[File:MartialArts EaglesClaw.png|22px]]| Eagle's Claw| Melee, Smash, Very High Damage, Foe Disorient, Special| A devastating kick that can severely Disorient most opponents. It also has a chance of dealing extra damage. }}
[[Category:Enemies]]





Latest revision as of 23:07, 26 July 2024

Overview

The Council Empire is found primarily in dimension Omega Omicron 26-20. In this dimension, the Council has seized control of the world.

Interestingly, the Council Empire seem to have given up on the concept of training and personal excellence that defines the Council of our world. The Council Empire's short, overweight soldiers are in stark contrast to the tall and muscular Council soldiers that players will be used to. Most Council Empire troops are seen as little more than cannon fodder by their leaders.


Villain types

Minions

Council Empire Minion

Council Empire Fire

The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.

Levels: 40-54

Powers

AssaultWeapons ARFlamethrower.png Flamethrower Ranged (Cone), High Damage over Time(Fire)
You are taking Fire Damage over Time from the Flamethrower.

Inherent Brawl.png Brawl Melee, Light Smash Damage
Brawling attacks


Council Empire Force

The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.

Levels: 40-54

Powers

AssaultWeapons ARFullAuto.png Chain Gun Ranged, Superior Damage over Time(Lethal)
You are taking Lethal Damage over Time from the Chain Gun.

Inherent Brawl.png Brawl Melee, Light Smash Damage
Brawling attacks.


Council Empire Grenade

The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.

Levels: 40-54

Powers

AssaultWeapons ARM30grenade.png Grenade Launcher Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.

Inherent Brawl.png Brawl Melee, Light Smash Damage
Brawling attacks.


Council Empire Rifle

The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.

Levels: 40-54

Powers

AssaultWeapons ARBurst.png Incendiary Rounds Ranged, Light Lethal Damage, Moderate Damage over Time(Fire)
You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds.

Villain 5thcoldgun.png Cryonic Rounds Ranged, Moderate Cold/Lethal Damage, Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds.

Inherent Brawl.png Brawl Melee, Light Smash Damage
Brawling attacks.


Council Empire Rocket

The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.

Levels: 40-54

Powers

AssaultWeapons ARBurst.png Missile Launcher Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.

Inherent Brawl.png Brawl Melee, Light Smash Damage
Brawling attacks.


Lieutenants

Council Empire Adjutant

Council Empire Adjutant

Those elite few who achieve distinction within the armies of the Council Empire are promoted to the coveted rank of Adjutant. They execute their orders without thought or compunction, and do not hesitate to send their subordinates into certain death in service of the Council.

Levels: 40-54

Powers

AssaultWeapons ARM30grenade.png Grenade Launcher Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.

MartialArts ThunderKick.png Thunder Kick Melee, Moderate Smash Damage, Foe Disorient
You have been Disoriented by a Thunder Kick.

MartialArts CraneKick.png Crane Kick Melee, High Smash Damage, Foe Knockback
A slow, high damage kick that can send your target flying!

MartialArts CripplingHookKick.png Crippling Axe Kick Melee, Moderate Smash Damage, Foe Immobilize, -Speed
A Crippling Axe Kick has Immobilized you, as well as Slowed your run speed.

MartialArts MonkeySweep.png Dragons Tail Point Blank Area of Effect, Moderate Damage(Smash), Foe Knockdown, Chance for Critical Hit
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents.

MartialArts EaglesClaw.png Eagles Claw Melee, Superior Smash Damage, Foe Disorient, Chance for Critical Hit
You have been Disoriented with an Eagles Claw Attack.


Bosses

Council Empire Archon

Council Empire Archon

The Archons are at the very head of the Council Empire army. These men have served the Council with distinction, sacrificing their safety and that of their men all in the name of the Council's supremacy.

Levels: 40-54

Powers

AssaultWeapons ARBurst.png Missile Launcher Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.

MartialArts ThunderKick.png Thunder Kick Melee, Moderate Smash Damage, Foe Disorient
You have been Disoriented by a Thunder Kick.

MartialArts CraneKick.png Crane Kick Melee, High Smash Damage, Foe Knockback
A slow, high damage kick that can send your target flying!

MartialArts CripplingHookKick.png Crippling Axe Kick Melee, Moderate Smash Damage, Foe Immobilize, -Speed
A Crippling Axe Kick has Immobilized you, as well as Slowed your run speed.

MartialArts MonkeySweep.png Dragons Tail Point Blank Area of Effect, Moderate Damage(Smash), Foe Knockdown, Chance for Critical Hit
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents.

MartialArts EaglesClaw.png Eagles Claw Melee, Superior Smash Damage, Foe Disorient, Chance for Critical Hit
You have been Disoriented with an Eagles Claw Attack.


Named Enemies

Minions

Council Empire Quantum
Council Empire Quantum

The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They're not afraid of wading into the thick of battle at a moment's notice.

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades
Your attack and movement rate have been slowed by the Quantum Array Gun.


Lieutenants

Council Empire Adjutant Quantum
Council Empire Adjutant Quantum

Those elite few who achieve distinction within the armies of the Council Empire are promoted to the coveted rank of Adjutant. They execute their orders without thought or compunction, and do not hesitate to send their subordinates into certain death in service of the Council.

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades
Your attack and movement rate have been slowed by the Quantum Array Gun.

Inherent Brawl.png Brawl Melee, Moderate DMG(Negative/Smash), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades
Your attack and movement rate have been Slowed by a Lurid Strike.


Bosses

Council Empire Archon Quantum

The Archons are at the very head of the Council Empire army. These men have served the Council with distinction, sacrificing their safety and that of their men all in the name of the Council's supremacy.

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades
Your attack and movement rate have been slowed by the Quantum Array Gun.

Inherent Brawl.png Brawl Melee, Moderate DMG(Negative/Smash), Foe -Recharge, -Speed, Special vs. Peacebringers/Warshades
Your attack and movement rate have been Slowed by a Lurid Strike.




Named bosses

  • Archon Grauman (Council Empire Archon)
  • Archon Ito (Council Empire Archon)
  • Archon Klein (Council Empire Archon)