Anti-Matter's Clockwork: Difference between revisions
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{{Power|[[Image:PowerBlast_PowerBolts.png|22px]]| Particle Blast Barrage ''(Only Level 11 and up)''| Ranged, Moderate DMG(Energy), Light DoT(Energy)| Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time. }} | {{Power|[[Image:PowerBlast_PowerBolts.png|22px]]| Particle Blast Barrage ''(Only Level 11 and up)''| Ranged, Moderate DMG(Energy), Light DoT(Energy)| Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time. }} | ||
{{Power|[[Image:BaneSpider_MaceBeamBlast.png|22px]]| Particle Burst ''(Only Level 16 and up)''| Ranged (Targeted | {{Power|[[Image:BaneSpider_MaceBeamBlast.png|22px]]| Particle Burst ''(Only Level 16 and up)''| Ranged (Targeted AoE), Moderate DMG(Energy), Minor DoT(Energy)| Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time. }} | ||
{{Power|[[Image:Empathy_HealOther.png|22px]]| Nano Repair| Ally Heal, Heal over Time| Heals a single targeted ally and heals them for additional health over time. You cannot use this power to heal yourself. }} | {{Power|[[Image:Empathy_HealOther.png|22px]]| Nano Repair| Ally Heal, Heal over Time| Heals a single targeted ally and heals them for additional health over time. You cannot use this power to heal yourself. }} | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[Image:PowerBlast_PowerBolts.png|22px]]|Charged Shot|Ranged, | {{Power|[[Image:PowerBlast_PowerBolts.png|22px]]| Charged Shot| Ranged, High DMG(Energy), Foe -Regeneration, Knockdown| Plasma blasts are capable of tearing through the toughest of materials, foes struck by this attack will also have their regeneration rate decreased and may be knocked down. }} | ||
{{Power|[[Image:BaneSpider_MaceBeamBlast.png|22px]]|Plasma Detonation|Ranged (Targeted AoE), Moderate DMG(Energy), Foe - | {{Power|[[Image:BaneSpider_MaceBeamBlast.png|22px]]| Plasma Detonation| Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Regeneration| Guardian are capable of firing a blast from plasma cannon dealing moderate energy damage to those affected. Enemies struck by this attack will suffer from decreased regeneration from their plasma burns. }} | ||
{{Power|[[Image:Regeneration_FastHealing.png|22px]]|Fast Repair|Auto | {{Power|[[Image:Regeneration_FastHealing.png|22px]]| Fast Repair| Auto, Self +Regeneration ''(Regeneration rate increases at Levels 21 and 38)''| Praetorian Clockwork Heavy have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly. }} | ||
{{clr}} | {{clr}} | ||
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{{Power|[[Image:PowerBlast_PowerBurst.png|22px]]| Anti-Matter Beam| Ranged (Narrow Cone), High DMG(Energy), Foe -Defense, Knockback| Dismantlers and Lifter model Clockwork androids are capable of releasing a blast of Anti-Matter from their core in a devastating arc. This attack will deal superior Energy damage and reduce the targets' defense, target stuck may also be knocked off of their feet. }} | {{Power|[[Image:PowerBlast_PowerBurst.png|22px]]| Anti-Matter Beam| Ranged (Narrow Cone), High DMG(Energy), Foe -Defense, Knockback| Dismantlers and Lifter model Clockwork androids are capable of releasing a blast of Anti-Matter from their core in a devastating arc. This attack will deal superior Energy damage and reduce the targets' defense, target stuck may also be knocked off of their feet. }} | ||
{{Power|[[Image:BaneSpider_MaceBeamBlast.png|22px]]| Particle Burst ''(Only Level 16 and up)''| Ranged (Targeted | {{Power|[[Image:BaneSpider_MaceBeamBlast.png|22px]]| Particle Burst ''(Only Level 16 and up)''| Ranged (Targeted AoE), Moderate DMG(Energy), Minor DoT(Energy)| Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time. }} | ||
{{Power|[[Image:PowerBlast_PowerBurst.png|22px]]| Anti-Matter Ray ''(Only Level 31 and up)''| Ranged (Location | {{Power|[[Image:PowerBlast_PowerBurst.png|22px]]| Anti-Matter Ray ''(Only Level 31 and up)''| Ranged (Location AoE), Superior DoT(Energy), Foe -Defense| All foes that pass through these Anti-Matter particles will suffer intense Energy Damage and have their defense reduced substantially. }} | ||
{{Power|[[Image:Regeneration_FastHealing.png|22px]]| Fast Repair| Auto, Self +Regeneration ''(Regeneration rate increases at Levels 21 and 38)''| Praetorian Clockwork Heavy have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly. }} | {{Power|[[Image:Regeneration_FastHealing.png|22px]]| Fast Repair| Auto, Self +Regeneration ''(Regeneration rate increases at Levels 21 and 38)''| Praetorian Clockwork Heavy have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly. }} | ||
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== External Links == | == External Links == | ||
[[ | [[Category:Enemies]] | ||
[[Category:Praetorians]] | [[Category:Praetorians]] | ||
[[Category:Going Rogue]] | [[Category:Going Rogue]] |
Latest revision as of 20:21, 19 April 2023
Overview
Background
These are the clockwork created by Anti-Matter to mirror the designs on normal and Neuron's Clockwork.
Enemy Types
Minions
Scrub Bot
Cleaners are designed for simple labor intensive tasks like cleaning, welding, and repairing other Clockwork. They have an innocuous appearance, however if threatened they are more than capable of defending themselves.
Powers
Plasma Blast Ranged, Moderate DMG(Energy)
Plasma blasts are capable of tearing through the toughest of materials, foes struck by this attack will also have their regeneration rate decreased.
Plasma Blast (Only Level 6 and up) Ranged, Moderate DMG(Energy), Foe -Regeneration
Plasma blasts are capable of tearing through the toughest of materials, foes struck by this attack will also have their regeneration rate decreased.
Welding Ray (Only Level 16 and up) Ranged, Moderate DMG(Energy), Foe -Defense
Plasma blasts are capable of tearing through the toughest of materials, foes struck by this attack will also have their defense decreased.
Charged Blast (Only Level 40 and up) Ranged, High DMG(Energy), Foe -Regeneration, Knockdown
Plasma blasts are capable of tearing through the toughest of materials, foes struck by this attack will also have their regeneration rate decreased and may be knocked down.
Fast Repair Auto, Self +Regeneration (Regeneration rate increases at Levels 21 and 38)
Praetorian Clockwork Cleaners have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly.
Vacuum Bot
Sweepers are often seen patrolling the street cleaning up litter and debris to make Praetoria a more beautiful place to live. They have an innocuous appearance, however if threatened they are more than capable of defending themselves.
Powers
Plasma Spray Ranged (Cone), Light DoT(Energy), Foe -Regeneration
The clockwork android fires a barrage of plasma beams from its wrist at its targets dealing minor energy damage and reducing targets' regeneration rate.
Plasma Ray (Only Level 21 and up) Ranged (Narrow Cone), Moderate DMG(Energy), Foe -Regeneration
The clockwork android fires a ray from its wrist that can pierce through multiple foes from its wrist at its targets dealing moderate energy damage and reducing targets' regeneration rate.
Fast Repair Auto, Self +Regeneration (Regeneration rate increases at Levels 21 and 38)
Praetorian Clockwork Cleaners have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly.
Malfunctioning Clockwork
Cleaners are designed for simple labor intensive tasks like cleaning, welding, and repairing other Clockwork. They have an innocuous appearance, however if threatened they are more than capable of defending themselves.
Malfunctioning Clockwork
Sweepers are often seen patrolling the street cleaning up litter and debris to make Praetoria a more beautiful place to live. They have an innocuous appearance, however if threatened they are more than capable of defending themselves.
Lieutenants
Fabricator Bot
Should another Clockwork Android fall due to unforeseen circumstances or job hazards the Builders are there to rebuild the fallen Android on the job.
Powers
Particle Blast Ranged, Moderate DoT(Energy)
Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.
Particle Stunner (Only Level 11 and up) Ranged, Light DoT(Energy), Foe Disorient
Particle Stunners are capable of dazing even the most resilient of targets, the target will also suffer minor Energy damage over time.
Particle Spray (Only Level 16 and up) Ranged (Cone), Light DMG(Energy), Light Damage over Time(Energy)
Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.
Quick Repair Resurrect Clockwork
The Builder can repair a fallen Clockwork.
Fast Repair Auto, Self +Regeneration (Regeneration rate increases at Levels 21 and 38)
Praetorian Clockwork Cleaners have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly.
Mobile Sentry Turret
Sentry Turret are mobile turrets that ensure the security of sensitive areas.
Powers
Rapid Fire Ranged, Moderate DMG(Energy), Foe -Regeneration
Plasma blasts are capable of tearing through the toughest of materials, foes struck by this attack will also have their regeneration rate decreased.
Fast Repair Auto, Self +Regeneration (Regeneration rate increases at Levels 21 and 38)
Praetorian Clockwork Cleaners have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly.
Repair Bot
Menders are often seen repairing broken structures and machines, including other Androids. Their top priority is to keep the other Androids in tip-top working condition.
Powers
Particle Blast Ranged, Moderate DoT(Energy)
Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.
Particle Blast Barrage (Only Level 11 and up) Ranged, Moderate DMG(Energy), Light DoT(Energy)
Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.
Particle Burst (Only Level 16 and up) Ranged (Targeted AoE), Moderate DMG(Energy), Minor DoT(Energy)
Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.
Nano Repair Ally Heal, Heal over Time
Heals a single targeted ally and heals them for additional health over time. You cannot use this power to heal yourself.
Field Projector (Only Level 31 and up) Ally +Defense(Smash, Lethal, Fire, Cold, Energy, Negative)
The Field Projector protects others from smashing, lethal, fire, cold, energy and negative energy attacks for a limited time. The magnetic nature of the shield makes attacks less likely to land and affect your ally. Multiple Shields can be stacked on one target to improve the defense.
Fast Repair Auto, Self +Regeneration (Regeneration rate increases at Levels 21 and 38)
Praetorian Clockwork Cleaners have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly.
Sentry Turret
Sentry Turret are immobile turrets that ensure the security of sensitive areas. They never leave their post and their plasma gun can reach out and touch anyone even remotely threatening their position.
Powers
Rapid Fire Ranged, Moderate DMG(Energy), Foe -Regeneration
Plasma blasts are capable of tearing through the toughest of materials, foes struck by this attack will also have their regeneration rate decreased.
Fast Repair Auto, Self +Regeneration (Regeneration rate increases at Levels 21 and 38)
Praetorian Clockwork Cleaners have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly.
Bosses
Guardian Turret
Guardian Turrets are immobile turrets that ensure the security of sensitive areas. They never leave their post and their plasma cannon can reach out and touch anyone even remotely threatening their position.
Powers
Charged Shot Ranged, High DMG(Energy), Foe -Regeneration, Knockdown
Plasma blasts are capable of tearing through the toughest of materials, foes struck by this attack will also have their regeneration rate decreased and may be knocked down.
Plasma Detonation Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Regeneration
Guardian are capable of firing a blast from plasma cannon dealing moderate energy damage to those affected. Enemies struck by this attack will suffer from decreased regeneration from their plasma burns.
Fast Repair Auto, Self +Regeneration (Regeneration rate increases at Levels 21 and 38)
Praetorian Clockwork Heavy have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly.
Hauler Bot
Lifters, as their name indicates, do a lot of the heavy lifting and construction. They are able to easily lift machinery and building materials that previously could only be lifted by powerful cranes. These behemoth Androids are the heavy lifters, movers and builders of the Android labor units.
Powers
Particle Blast Ranged, Moderate DMG(Energy), Light DoT(Energy)
Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.
Anti-Matter Beam Ranged (Narrow Cone), Superior DMG(Energy), Foe -Defense, Knockback
Dismantlers and Lifter model Clockwork androids are capable of releasing a blast of Anti-Matter from their core in a devastating arc. This attack will deal superior Energy damage and reduce the targets' defense, target stuck may also be knocked off of their feet.
Haymaker Melee, High DMG(Smash), Foe Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.
Particle Spray (Only Level 11 and up) Ranged (Cone), Light DMG(Energy), Light DoT(Energy)
Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.
Punch (Only Level 16 and up) Melee, Moderate DMG(Smash), Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.
Fast Repair Auto, Self +Regeneration (Regeneration rate increases at Levels 21 and 38)
Praetorian Clockwork Heavy have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly.
Mobile Guardian Turret
Guardian Turrets are mobile turrets that ensure the security of sensitive areas.
Powers
Charged Shot Ranged, High DMG(Energy), Foe -Regeneration, Knockdown
Plasma blasts are capable of tearing through the toughest of materials, foes struck by this attack will also have their regeneration rate decreased and may be knocked down.
Plasma Detonation Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Regeneration
Guardian are capable of firing a blast from plasma cannon dealing moderate energy damage to those affected. Enemies struck by this attack will suffer from decreased regeneration from their plasma burns.
Fast Repair Auto, Self +Regeneration (Regeneration rate increases at Levels 21 and 38)
Praetorian Clockwork Heavy have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly.
Wrecker Bot
Dismantlers are occasionally called in when their plasma torches can be put to use to tear apart crumbling or collapsed buildings. These behemoth Androids are the heavy lifters, movers and builders of the Android labor units.
Powers
Particle Blast Ranged, Moderate DoT(Energy)
Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.
Particle Spray Ranged (Cone), Light DMG(Energy), Light DoT(Energy)
Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.
Anti-Matter Beam Ranged (Narrow Cone), High DMG(Energy), Foe -Defense, Knockback
Dismantlers and Lifter model Clockwork androids are capable of releasing a blast of Anti-Matter from their core in a devastating arc. This attack will deal superior Energy damage and reduce the targets' defense, target stuck may also be knocked off of their feet.
Particle Burst (Only Level 16 and up) Ranged (Targeted AoE), Moderate DMG(Energy), Minor DoT(Energy)
Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.
Anti-Matter Ray (Only Level 31 and up) Ranged (Location AoE), Superior DoT(Energy), Foe -Defense
All foes that pass through these Anti-Matter particles will suffer intense Energy Damage and have their defense reduced substantially.
Fast Repair Auto, Self +Regeneration (Regeneration rate increases at Levels 21 and 38)
Praetorian Clockwork Heavy have no special resistances or defenses, however they are able to regenerate from minor damage fairly quickly.