Eddie Crush: Difference between revisions

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{{wip|date=2013-06-29|note=Lots of first person writing that needs to be formatted.}}
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[[File:Eddie Crush.jpg|right|thumb|150px|{{center|Eddie Crush}}]]
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== Powers ==
== Powers ==


During my mission, he used the Freakshow Tank typical attacks (Please note that Dull Pain and Revive are missing from the list; being a mission objective I refused to put him in any real danger):
''Powers''
 
{{Power|[[File:MedievalWeapons_MaceClobber.png|22px]]| Cybernetic Hammers| Melee, High DMG(Smash), Foe Disorient| You have been Disoriented. }}
 
{{Power|[[File:SuperStrength_HandClap.png|22px]]| Hammer Clap| PBAoE, Foe Disorient, Knockback| You have been Disoriented. }}


''Powers''
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Tank Grenade| Ranged (Targeted AoE), Heavy DMG(Fire/Lethal), Foe Knockback| Launches an M30 grenade at long range from the Tank's backpack. The explosion of this grenade affects all within the blast and can knock them back. }}


{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Sawblade| Ranged, Lethal, Moderate Damage,  Foe Knockdown| Cybernetically enhanced Freakshow can throw Sawblades with deadly force.  So much force that they can sometimes knock down foes. }}
{{Power|[[File:Regeneration_DullPain.png|22px]]| Dull Pain| Self Heal, +MaxHP| A Freakshow can activate this power to increase his maximum Hit Points for a short time. }}


{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Tank Grenade| (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback| Launches an M30 grenade at long range from the Tank's backpack. The explosion of this grenade affects all within the blast and can knock them back.}}
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{DamResVal|0|0|0|30|30|e=-}}| Freakshow are resistant to cold. However, they are vulnerable to energy damage. It shorts them out. }}


{{Power|[[File:MedievalWeapons_MaceClobber.png|22px]]| Cybernetic Hammers| Melee, Heavy Smash, Foe Disorient| A Two Handed Cybernetic Hammer is a very powerful pummeling attack, and it may Disorient foes. }}
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{DamResVal|25|25}}, {{StatusProtVal|0|0|2.0|0|50%}}| Freakshow Tanks are resistant to smashing and lethal damage, Knockback and Disorient. However, they are vulnerable to energy damage. It shorts them out. }}


{{Power|[[File:SuperStrength_HandClap.png|22px]]| Hammer Clap| Area of Effect Foe Disorient, Knockback| Freakshow with two cybernetic hammers can clap their hammers together to send a shockwave that can Disorient most foes in a nearby area. }}
{{clr}}


[[Category:NPC Allies]]
[[Category:NPC Allies]]

Latest revision as of 19:25, 21 August 2024

Eddie Crush

Overview

Eddie Crush is a NPC ally you can find during the mission Get Eddie Crush out from Council base from Captain Petrovich (CoV, levels 20 - 25). He's a Freak Tank who knows the possible identity of the leader of the Scrapyarders, and the Council wants that info too.
Once free, he will follow you and will attack any Council in his aggro range. He must survive the mission, so it is advisable to clear a path to the door before rescuing him.

During my mission, Eddie Crush spawned as a Pet of the level of the mission owner +1.

The mission will fail if he's defeated. Despite him being a Freak Tank, I don't think he had any special resistances. At least one wave of Council soldiers will attack you once Eddie is free.

Quotes

During the mission he will be found fighting Council troops. Your help will be welcome:

Before combat:

Council soldier: Tell us who the Scrapyarder leader is!
Eddie Crush: Bite me, you Council wacks!
Council Archon: We will suffer your insolence no longer!

Combat start:

Eddie Crush: Who the heck are you?
Council Archon: Call for reinforcements!

Once free: Get me outta here and I'll tell ya what you need to know!

At the mission exit: Alright, here is the scoop.

Information

The fully armored, incredibly tough Tank Freaks are a rare breed indeed. As their name suggests, they're almost unstoppable in combat. The one ray of hope when confronting a Tank Freak is that their electronics are not always top of the line, leaving them vulnerable to energy attacks.

Powers

Powers

MedievalWeapons MaceClobber.png Cybernetic Hammers Melee, High DMG(Smash), Foe Disorient
You have been Disoriented.

SuperStrength HandClap.png Hammer Clap PBAoE, Foe Disorient, Knockback
You have been Disoriented.

AssaultWeapons ARM30grenade.png Tank Grenade Ranged (Targeted AoE), Heavy DMG(Fire/Lethal), Foe Knockback
Launches an M30 grenade at long range from the Tank's backpack. The explosion of this grenade affects all within the blast and can knock them back.

Regeneration DullPain.png Dull Pain Self Heal, +MaxHP
A Freakshow can activate this power to increase his maximum Hit Points for a short time.

Temporary PVP BuffDefense.png Resistance Res( C30 E-30 )
Freakshow are resistant to cold. However, they are vulnerable to energy damage. It shorts them out.

Temporary PVP BuffDefense.png Resistance Res( S25 L25 ), Prot( St 2.0 Kb 50% )
Freakshow Tanks are resistant to smashing and lethal damage, Knockback and Disorient. However, they are vulnerable to energy damage. It shorts them out.