Executioner's Contract: Disorient Bonus: Difference between revisions
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{{InventionEnhHead|Executioner's Contract}} | {{InventionEnhHead|Executioner's Contract}} | ||
{{IOFlagProc}} | {{IOFlagProc}} | ||
{{MeritCost| | {{MeritCost|50}} | ||
== Effects == | == Effects == | ||
{{IOEffectProc|other=[[Disorient|disorient]]|ppm=3.5}} | |||
== Recipe == | == Recipe == | ||
{{DropRecipeHead|Executioner's Contract| | {{DropRecipeHead|Executioner's Contract|RR}} | ||
{{DropRecipeTables|from=20|to=50 | {{DropRecipeTables|from=20|to=50 | ||
|{{ISalvage|Spiritual Essence|1|20-25}}<br />{{ISalvage|Simple Chemical|1|20-25}}<br />{{ISalvage|Daemon Program|1|20-25}}<br />{{ISalvage|Psionic Manifestation|1|20-25}}<br />{{ISalvage|Plasma Capacitor|1|20-25}} | |{{ISalvage|Spiritual Essence|1|20-25}}<br />{{ISalvage|Simple Chemical|1|20-25}}<br />{{ISalvage|Daemon Program|1|20-25}}<br />{{ISalvage|Psionic Manifestation|1|20-25}}<br />{{ISalvage|Plasma Capacitor|1|20-25}} | ||
|{{ISalvage|Ancient Bone|1|26-40}}<br />{{ISalvage|Circuit Board|1|26-40}}<br />{{ISalvage|Scientific Law|1|26-40}}<br />{{ISalvage|Mu Vestment|1|26-40}}<br />{{ISalvage|Mutating Genome|1|26-40}} | |{{ISalvage|Ancient Bone|1|26-40}}<br />{{ISalvage|Circuit Board|1|26-40}}<br />{{ISalvage|Scientific Law|1|26-40}}<br />{{ISalvage|Mu Vestment|1|26-40}}<br />{{ISalvage|Mutating Genome|1|26-40}} | ||
|{{ISalvage|Regenerating Flesh|1|41- | |{{ISalvage|Regenerating Flesh|1|41-50}}<br />{{ISalvage|Hydraulic Piston|1|41-50}}<br />{{ISalvage|Titanium Shard|1|41-50}}<br />{{ISalvage|Essence of the Furies|1|41-50}}<br />{{ISalvage|Platinum|1|41-50}}}} | ||
Latest revision as of 14:09, 2 October 2020
Executioner's Contract: Disorient Bonus is an enhancement in the Executioner's Contract set.
Proc: This enhancement has a chance of taking effect each time its power is used.
The Reward Merit cost of this recipe is 50 Merits.
Effects
This enhancement adds a chance to disorient your target(s). This effect will trigger approximately 3.5 times per minute. Its minimum proc chance is 10.25%, and its maximum is 90%.
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by Random Rare Recipe Roll, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
20 | 34,500 | 1 Spiritual Essence 1 Simple Chemical 1 Daemon Program 1 Psionic Manifestation 1 Plasma Capacitor |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Ancient Bone 1 Circuit Board 1 Scientific Law 1 Mu Vestment 1 Mutating Genome |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Regenerating Flesh 1 Hydraulic Piston 1 Titanium Shard 1 Essence of the Furies 1 Platinum |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |