Lockdown: Endurance/Recharge/Hold: Difference between revisions
Jump to navigation
Jump to search
imported>DeProgrammer m (+Alignment Merits) |
m (update merit cost and other minor updates) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{InventionEnhHead|Lockdown}} | {{InventionEnhHead|Lockdown}} | ||
{{MeritCost| | {{MeritCost|50}} | ||
== Effects == | == Effects == | ||
{{IOEffectPreamble| | {{IOEffectPreamble|endurance reduction|recharge time|hold duration}} | ||
{{IOEffectTables|num=3|from=30|to=50| | {{IOEffectTables|num=3|from=30|to=50|Endurance Reduction|Recharge|Hold Duration}} | ||
== Recipe == | == Recipe == | ||
Line 11: | Line 10: | ||
{{DropRecipeTables|from=30|to=50 | {{DropRecipeTables|from=30|to=50 | ||
| | | | ||
|{{ISalvage|Improvised Cybernetic|1|30 | |{{ISalvage|Improvised Cybernetic|1|30-40}}<br />{{ISalvage|Rune|1|30-40}}<br />{{ISalvage|Alchemical Gold|1|30-40}}<br />{{ISalvage|Mutating Genome|1|30-40}} | ||
|{{ISalvage|Kinetic Weapon|1|41 | |{{ISalvage|Kinetic Weapon|1|41-50}}<br />{{ISalvage|Fortune|1|41-50}}<br />{{ISalvage|Sapphire|1|41-50}}<br />{{ISalvage|Synthetic Intelligence Unit|1|41-50}}}} |
Latest revision as of 00:22, 2 October 2020
Lockdown: Endurance/Recharge/Hold is an enhancement in the Lockdown set.
The Reward Merit cost of this recipe is 50 Merits.
Effects
This enhancement improves the endurance reduction, recharge time, and hold duration of your power by the following amounts:
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
Endurance Reduction | +17.4% | +17.6% | +17.8% | +18.0% | +18.2% | +18.4% | +18.6% | +18.8% | +18.9% | +19.1% |
Recharge | +17.4% | +17.6% | +17.8% | +18.0% | +18.2% | +18.4% | +18.6% | +18.8% | +18.9% | +19.1% |
Hold Duration | +17.4% | +17.6% | +17.8% | +18.0% | +18.2% | +18.4% | +18.6% | +18.8% | +18.9% | +19.1% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Endurance Reduction | +19.3% | +19.5% | +19.7% | +19.9% | +20.1% | +20.3% | +20.5% | +20.6% | +20.8% | +21.0% | +21.2% |
Recharge | +19.3% | +19.5% | +19.7% | +19.9% | +20.1% | +20.3% | +20.5% | +20.6% | +20.8% | +21.0% | +21.2% |
Hold Duration | +19.3% | +19.5% | +19.7% | +19.9% | +20.1% | +20.3% | +20.5% | +20.6% | +20.8% | +21.0% | +21.2% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by completing a mission, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
30 | 43,700 | 1 Improvised Cybernetic 1 Rune 1 Alchemical Gold 1 Mutating Genome |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Kinetic Weapon 1 Fortune 1 Sapphire 1 Synthetic Intelligence Unit |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |