Mr. Bocor: Difference between revisions
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== Overview == | == Overview == | ||
{{Infobox Contact | |||
|name=Mr. Bocor | |||
|image=Mr. Bocor.jpg | |||
|img_capt=Vodoun Priest | |||
|zone=[[Port Oakes]] | |||
|x=-406|y=64|z=-43 | |||
|levels=5-9 | |||
|introed='''== Broker =='''<br />[[Drea the Hook]]<br />[[Mikey the Ear]] | |||
|intros='''== Level 10-14 =='''<br />[[The Radio]] | |||
|enemies={{Enemy Bat'Zul}} | |||
{{Enemy Circle of Thorns}} | |||
{{Enemy Hellions}} | |||
{{Enemy Legacy Chain}} | |||
{{Enemy The Family}} | |||
{{Enemy Scrapyarders}} | |||
{{Enemy Spectral Pirates}} | |||
|badges=[[File:V badge StatureBadge1.png|22px]] [[Bone Collector Badge|Bone Collector]] | |||
}} | |||
{{Contact Overview|City=V|Zone=Port Oakes| | {{Contact Overview|City=V|Zone=Port Oakes|x=-406|y=64|z=-43|Pronoun=his|HoodYN=N|Hood=|OriginYN=N|Origin=|LevelYN=Y|Level=5-9}} | ||
__TOC__ | __TOC__ | ||
Line 9: | Line 26: | ||
=== Contact Introduced By === | === Contact Introduced By === | ||
* [[Mikey the Ear]] | * [[Mikey the Ear]] | ||
* [[Drea the Hook]] | * [[Drea the Hook]] | ||
=== | === Contact Introduces === | ||
''This is a world of many wonders, my friend, and I expect that one of them will be of interest to you. It is a simple {{Green|radio}} on a shelf. Strange, I know, but seek it out.'' | |||
This is a world | |||
==== Level 10-14 ==== | |||
{{NewContact The Radio}} | |||
=== Information === | === Information === | ||
'''Vodoun priest''' | |||
' | Very little is known about Mr. Bocor. Even his first name is a closely guarded secret, as Bocor understands that names have great power. He's a student of power in general. As a Vodoun priest, Bocor came to [[Port Oakes]] eager to learn the secrets of the mysterious ghosts that haunt its shores. But he's not immune to the call of more earthly power, such as that wielded by [[the Family]]. Which makes him a dangerous adversary, or a powerful ally. | ||
=== Prior to Introduction === | |||
We are strangers, you and I, and I have heard nothing of your deeds. Speak with a broker if you would like to increase your reputation. They're on the map. | |||
=== Initial Contact === | === Initial Contact === | ||
It is an honor to meet you, {{Character}}. I am Mr. Bocor. You will call me Mr. Bocor. As long as we maintain a healthy respect for one another, we should be able to work toward our mutual benefit. | |||
=== Greeting === | |||
* Interested in an opportunity? | |||
* I require your assistance. | |||
* Good day. We have much to do. | |||
=== Too Busy === | |||
You are already well occupied. I cannot trust you with another scheme. | |||
== | === No More Missions === | ||
I have nothing more for you, {{Character}}. You had best be on your way. | |||
== Store == | |||
* [[Inspirations]] (all) | |||
* {{Store Tra|Level=5|Price=200}} | |||
''I am beginning to like you, {{Character}}. You know how to get the job done.'' | |||
* {{Store Tra|Level=10|Price=200}} | |||
''I think I can trust you with something a bit more dicey. You have proved your worth to me.'' | |||
== | == Badge Mission == | ||
{{ArcAward|m=2|fb=1}} | |||
=== {{UL|Retrieve the Loa Bone}} (6-9) === | |||
'''Briefing''' | |||
Good day, {{Character}}. Certain recent actions by a group known as the [[Legacy Chain]] have caused me aggravation. They believed that I possessed something that they construed as 'evil,' and so liberated it from my possession. Said item is near and dear to my heart and so I would like a talented soul to get it back for me. {{Green|'''Retrieve the Loa Bone from the Legacy Chain and bring it back to me.'''}} | |||
''' | '''Mission Acceptance''' | ||
If you find the Loa Bone, by all means, give it a try. It'll be sure to raise your spirits! | |||
'''Unnecessary Solicitation''' | |||
Why have you returned to me without my Loa Bone? Please do not delay any longer. | |||
== | {{Mission Objective|Entrance=You notice runes etched into the doorway of this otherwise pristine office.|Primary=Retrieve the Loa Bone|Secondary=Defeat Arcanist Wistan|Additional=|Completion=You have found the Loa Bone!}} | ||
'''Enemies''' | |||
{{Enemy Legacy Chain}} | |||
'''Notable NPCs''' | |||
* Swordsman Cenbryht {{Named|Faction=Legacy Chain|Type=Adamant of Steel}} | |||
* Arcanist Wistan {{Named|Faction=Legacy Chain|Type=Radiant Legacy of Light}} | |||
{{NPC Text|type=hero|title=Swordsman Cenbryht|text='''Combat Start:''' By the Legacy of Steel, I defy your evil!}} | |||
{{NPC Text|type=hero|title=Arcanist Wistan|text='''Before Combat:''' We must destroy this vile artifact.<br />'''Combat Start:''' No! Stop the villain!}} | |||
{{Mission Clue|Name=Loa Bone|Text=You found the Loa Bone, an artifact belonging to Mr. Bocor.}} | |||
'''Badge''' | |||
Completion of this mission earns a villain the [[Bone Collector Badge]]. | |||
{{BadgeBox|Bone Collector}} | |||
'''Debriefing''' | |||
Most excellent, {{Character}}. Let me awaken the spirits within the Loa Bone... there! Take the Loa Bone for yourself - it will return to me when you are done with it. | |||
'''Temporary Power''' [[Loa Bone]] | |||
{{PowerBox|Icon=Temporary WarWolfWhistle.png|Name=Loa Bone|Effect=Summon Zombie|Desc=You have received this magic wand as a reward from Mr. Bocor for your assistance. It has the power to summon undead minions to serve you. It may be used 5 times before its magical energies are exhausted.}} | |||
== Story Arc == | |||
=== | === The Book and the Burning (5-9) === | ||
{{ArcAward|m=2}} | |||
'''Souvenir:''' The mask of Mordrogar | |||
This mask was once worn by the self-styled Duke Mordrogar , a Hellion with dreams of grandeur fueled by a cursed journal. You fought with him and his organization over this book in an escapade you remember as: | |||
''' | '''The Book and the Burning''' | ||
It all started when you were hired by the refined and thoroughly evil Mr. Bocor to recover a book given by Gadzul Oil to [[Emil Marcone]] as a gift during their attempt to negotiate a new contract to operate in [[Port Oakes]]. Mr. Bocor was interested because the book had a curse on it that made the owner more pliable, and that fact would be worth a lot in blackmail. You went to steal the book from the Marcone family, but found that the book had already been stolen by a group called the [[Hellions]]. Mr. Bocor was very cross, and placed you in retainer until the book was recovered. | |||
You beat some Hellions heads in, and found their hideout. There, you encountered Hellions and members of the [[Legacy Chain]], but not the book. You did find out that the leader of the Hellions on Port Oakes, the self-styled "Duke Mordrogar", thought he could use the book in a ritual to summon up demonic power. | |||
You attacked the Hellions at the site of their ritual, fighting past the Legacy Chain and defeating the infernal being they had succeded in summoning. Mr. Bocor was quite pleased to have the book in his possession, and you could hear him begin scheming new horrid plans as you counted your considerable payment. | |||
==== {{UL|Steal the book for Bocor}} ==== | |||
'''Briefing''' | |||
I have need of an expedient mechanic to carry out a bit of work for me. There's a book which I have an interest in. Or really, there's a spell on a book that interests me. You see, Gadzul Oil, the owners of the oil-leaking refinery on the coast, had a long running deal with the late and lamented old man Marcone to continue their operations without any trouble. | |||
Now that he's dead and [[the Family]] are fighting amongst themselves, the Gadzul Oil corporation has been trying to renegotiate a workable deal with one side or the other. Right now they're trying to make a deal with [[Emil Marcone]] and have sent him a little gift as a sign of goodwill: a rare book dealing with the history of the Island. | |||
This is all unremarkable except for one thing: The book is enspelled. It makes the possessor more... pliable to those who know the right kinds of magics. If this were revealed, Gadzul would find themselves in a great deal of difficulty. And if that book were in my possession, they would have to pay a great deal indeed to avoid it being revealed. All I need is an expedient person of exceptional ability to get the book for me, in exchange for a good amount of money. Now, where could I locate such a person? | |||
{{missing}} | |||
Glad I don't have to spell it out for you. You'll need to get the book, of course, and I'd also like you to curb the enthusiasm of Emil's guards in a permanent manner. We can't have them talking, it might draw unwanted attention. Proper blackmail must rely on some anonymity. Oh, and I hate to keep you any longer, but there is one last matter you should be aware of: There's a rumor that some gang from [[Paragon City]] called '[[Hellions|The Hellions]]' might be interested in that book as well. Keep an eye out for them. If they cause you trouble, curb their enthusiasms as well. | |||
''The only work this office does is put up a front for Emil Marcone's shady backroom deals.'' | |||
''' | '''Mission Objective(s)''' | ||
* Defeat all guards & steal book | |||
** Steal the book | |||
''' | '''Enemies''' | ||
<br />''Note: The following groups will be hostile to each other as well as to villains.''<br /> | |||
{{Enemy The Family}} | |||
{{Enemy Hellions}} | |||
'''Notable NPCs''' | |||
* None | |||
{{Mission Clue|Name=A letter from Gadzul Oil|Text=This letter is written on the stationery of the Gadzul Oil Corporation. It details the history of the book Gadzul Oil presented Emil Marcone. The book was called 'The Journal of [[Padre Henri|Padre Gerard Henri]]', and it detailed some fantastic events and adventures of Padre Henri in the [[Rogue Isles]] back in the 1600s. The letter stresses the book's rarity, age, and value, and makes a big point about how it is meant as a sign of respect for Emil and his family.}} | |||
'''Debriefing''' | |||
Well, this is a fine how-do-you-do. Here I had my dark heart set on all of that blackmail money, and now those Hellions have spoilt it. I am placing you on retainer until this matter is concluded. I want that book, and I will gladly have you hurt whoever you need to in order to obtain it for me. | |||
==== {{UL|Take out Hellions}} ==== | |||
''' | '''Briefing''' | ||
I still want that book for my blackmail, and now that I've had time to contemplate it's absence I've thought of numerous other vile schemes and wicked deeds I can use it to perform. Therefore, I am still willing to pay you to get it for me. Now, forewarned is forearmed and all, so I had some information gathered. It would seem that these [[Hellions]] are from [[Paragon City]], where they're at the very bottom of the food chain. They're demon worshippers, and are always looking for something that will give them an edge. Oh, and they really like fire. What I could not find out was what they're doing out here in [[Port Oakes]], but they've been seen around the docks near the wreck of the Cairo Queen. No one knows why. I would suggest you start by thrashing a few of these pyromaniacal misfits to find their leaders, then applying force to said leaders while getting the book. | |||
The Hellions should be around the docks facing the wreck of the Cairo Queen. If you do pry any information from the ruffians, jump on it. | |||
{{Mission Objective|Entrance=|Primary=Defeat Hellions for info|Secondary=Defeat 10 Hellions|Additional=|Completion=}} | |||
{{ | {{Mission Clue|Name='That book's our ticket!'|Text=One of the Hellion punks talked under pressure. He told you: | ||
'[[Padre Henri|Padre Henri's]] Journal? Yeah, we couldn't believe our luck! That book's our ticket to the big time. Even now we got a guy getting ready for a big ritual. Once [['Duke' Mordrogar|Duke Mordrogar]] deciphers it, the Hellions will be on top!' | |||
'' | A bit more persuasion and the Hellion thug told you where you could probably find this 'Duke Mordrogar' and the book.}} | ||
{{Mission Objective|Entrance=This old and unused office is now the Hellions' hideout. But not for long.|Primary=Defeat all Hellions in hideout|Secondary=Find Mordrogar | |||
** Find the book|Additional=|Completion=You didn't find the book or this 'Duke Mordrogar', but now you know where to look.}} | |||
'''Enemies''' | |||
{{Enemy Hellions}} | |||
{{Enemy Legacy Chain}} | |||
{{Mission Clue|Name=Notes on the Journal|Text=These notes are written by the self styled 'Duke Mordrogar' in a crazed, looping hand, and ramble endlessly about the Journal of Padre Hardi. The journal talks about the incredible stroke of luck that it happened to fall into their hands so soon after they were hired to come to the Island. The 'Duke' seems obsessed with the book, and vows to keep it on his person always.}} | |||
{{Mission Clue|Name=Notes on the Ritual|Text=While you didn't find this 'Duke' Mordrogar, you did some of his notes. These notes are written in a crazed, looping hand. They talk about ancient horrors sealed beneath the island, and about contacting their dreadful servitors to gain power and free the beast. There are some notes about where a ritual to summon the servitor would need to take place. That should be enough to lead you to Mordrogar and the book.}} | |||
''' | '''Debriefing''' | ||
Still no book? And now the [[Legacy Chain]] have involved themselves due to the bumbling of those Hellion fools no doubt. Well, well, well. Perhaps this 'Duke Mordrogar' character is a good lead. You may not have found him, but you've found out where he's planning that little ritual. | |||
Which is another disturbing point. I'll look over the notes you gathered and see if the Hellions were really onto something, or are just deluded fools who were unfortunate enough to get in your way. I admit that I find the latter concept ironically delicious, but you never can be too sure in this line of work. There's too much synchronicity. For example, I discovered that the Hellions were hired to come out here. A firm based in Egypt hired them to set fires in the area. Note that Gadzul Oil is also based in Egypt. All very curious, but perhaps meaningless. Perhaps not. | |||
==== {{UL|Defeat the Hellions and get the book back}} ==== | |||
''' | '''Briefing''' | ||
Before you go to get the book that has already cost me 3 times your fee to acquire, you should be aware of something. I've looked into this [['Duke' Mordrogar|'Duke' Mordrogar's]] little ritual, and with the information in [[Padre Henri|Padre Henri's]] journal, I'm astonished to discover that it just might work. Clearly, this connot be allowed. Not only have the [[Hellions]] and this Duke Mordrogar inconvenienced my dreadful schemes, but they've dragged the [[Legacy Chain]] into this and might actually profit by it. So, I want them all crushed utterly. Take the book from this Mordrogar, by force preferably. Destroy any opposition from those Legacy Chain gate crashers; and smash any survivors into the ittiest of bittiest of pieces. I'm certain you can handle it, and you will be well paid as always. If you wish to bring some of your fellow black masks and rogues along, please do. Why, I'd even recommend it. I'll pay their fees as well, of course. | |||
'''Mission | '''Mission Acceptance''' | ||
According to that 'Duke Mordrogar' character's notes, they're going to try their ritual in some natural caves in the area. The book should be there, no doubt on Mordrogar's person. Recover it from him, or from his body, however it all takes place I don't care. And don't forget to threaten, coerce, or bribe any allies you might need. I can afford them, if they pull their weight. | |||
''' | '''Unnecessary Solicitation''' | ||
Is our agreement fulfilled? Is absolutely everyone smashed, broken, and/or mangled? I thought not. | |||
Now, look, I have absolute trust in you and your ability to see this through, and it can't be any simpler. Just beat everyone in there into a pulp by whatever means necessary, and get me the book. | |||
If I can't complete this piece of blackmail this fiscal year, I'll be quite cross. Now, I wouldn't dream of harming a useful contractor like you, of course, but I tell you I will be withering some people's limbs for this entire 'Hellion' business. | |||
{{Mission Objective|Entrance=There's a strong source of heat somewhere below in these caves.|Primary=Defeat all foes in caves|Secondary=Find the book|Additional=|Completion=You got the Journal of Padre Henri!}} | |||
''' | '''Enemies''' | ||
{{Enemy Hellions}} | |||
{{Enemy Legacy Chain}} | |||
{{Enemy Bat'Zul}} | |||
'''Notable NPCs''' | |||
* [[Legacy Chain#Radiant of Light|Radiant of Light]] (Boss) | |||
* Herald of Bat'Zul {{Named|Faction=Bat'Zul|Type= Herald of Bat'Zul}} (Boss) | |||
* [['Duke' Mordrogar]] (Boss) | |||
{{NPC Text|title=Radiant of Light dialogue|text= | |||
'''Before combat:''' ''"Get ready. We can't let the Hellions complete their ritual."''<br /> | |||
'''Combat start:''' ''"Working for Bocor and who knows what else. You're beyond redemption, {{Character}}!"''}} | |||
''' | {{NPC Text|type=villain|title='Duke' Mordrogar dialogue|text= | ||
'''Before combat:''' ''"It is here!"''<br /> | |||
''"Soon we shall free its master!"''<br /> | |||
'''Combat start:''' ''"Nothing shall stop us!"''<br /> | |||
''"Nothing!"''<br /> | |||
'''75% health:''' ''"Feel the flames of Duke Mordrogar!"''<br /> | |||
''"Your pitiful powers are nothing to me!"''<br /> | |||
'''50% health:''' ''"My flames shall not falter!"''<br /> | |||
'''25% health:''' ''"You will burn!"''<br /> | |||
''"You will ALL burn!"''<br /> | |||
'''Upon defeat:''' ''"Oh."''<br /> | |||
''"Whoah."''<br /> | |||
''"Okay, I give up."''<br /> | |||
'''Defeats a villain:''' ''"Burn forever in the flames of Mordrogar!"''}} | |||
I | '''Duke Mordrogar' kept talking, even after you'd beaten him.'' | ||
{{Mission Clue|Name='I have seen the great circuit'|Text=After you defeated him, 'Duke Mordrogar' started babbling incoherently: 'I understand now. This was all arranged. Our hiring, Gadzul, the fires, Bocor and his blackmail, even you stopping us. It's a connection, that's what they wanted! I see it all now! I have seen the great circuit! The shape of the oil sees only the truth! It is the struggle! The circuit, the connection, it is all the [[Blood of the Black Stream|blood of the black stream]]!' | |||
' | He just started laughing incoherently after that. You really aren't sure what he was talking about, but the mad light in his eyes made it hard to forget.}} | ||
{{NPC Text|type=villain|title=Herald of Bat'Zul dialogue|text= | |||
'''Before combat:''' ''"My master is trapped."''<br /> | |||
''"Your soul shall be burned freeing him."''<br /> | |||
'''Combat start:''' ''"If you would sacrifice yourself to me, I shall not stop you."''<br /> | |||
''"I am forged of hellfire, and I shall consume you utterly!"''<br /> | |||
'''75% health:''' ''"You shall burn for your insolence!"''<br /> | |||
'''50% health:''' ''"You defy infernal powers, fool!"''<br /> | |||
'''25% health:''' ''"GRAAAH!"''<br /> | |||
''"I will not let you win!"''<br /> | |||
'''Defeated:''' ''"There is no mercy."''<br /> | |||
''"There is only..."''<br /> | |||
''"ashes..."''<br /> | |||
'''Defeats a villain:''' ''"Feast on the bitter ashes of your own funeral pyre."''}} | |||
'''Mission | ''You found the journal'' | ||
{{Mission Clue|Name=The Journal of Padre Henri|Text=This old handwritten book is the personal journal of Padre Henri, a Jesuit priest who came to the [[Rogue Isles]] hundreds of years ago. There are lots of notes about the land and people he met there, and then the entries start to become strange, talking about a great battle on the mountain and sealing a demon away. One thing that sticks out to you is that the first few entries start right after Padre Henri left Egypt after getting some clue about the island from a mysterious source there.}} | |||
'''Debriefing''' | |||
'' | Ah, the book. And I trust that you made sure everyone else involved in opposition to us has been duly censured through extreme violence? Excellent. Well, it took some time and quite a bit more expense on your fees, but it was all worth it. Where to begin? Blackmail first, or corruption? Corruption or bllackmail? Ah, these are decisions that make this way of life truly satisfying to me. When one is free to pick the evils one truly desires, that is the delight of a wicked life. Thank you again, {{Character}}. You've been quite an asset to my vile works and, what's the word... depredations? Yes, depredations works for me. I'll be seeing you. | ||
== Missions == | |||
=== {{UL|Defeat Sea Witch}} (5-10) === | |||
'''Briefing''' | |||
Have you heard of the heroine who styles herself the [[Sea Witch]]? This lovely lass has been causing a lot of trouble with the shipping out of Dockside lately, by convincing the [[Spectral Pirates#Red Hand|Red Hands]] and [[Spectral Pirates#Night Haunt|Night Haunts]] to attack the vessels. And I have certain vested interests in those vessels. Now, we could battle the ghosts themselves; in fact, I have many spells for just that purpose. But I always believe it's better to go after the source. {{Green|'''I need you to defeat the Sea Witch.'''}} I have put together a little trap for her, now all you must do is snap it shut. Those who would interrupt my dark works must know that Mr. Bocor is always watching. | |||
'''Mission Acceptance''' | |||
''' | The brave little heroine has learned that I've been hiding things in between the double-hulls of big freighter ships while they're being repaired in dry dock. She's rallied her spectral allies, but does not know that we know it is all a trap to catch her. | ||
And oh, yes, you heard correctly. I said 'heroine,' not 'vigilante.' We have no need for illusions or euphemisms between us, {{Character}}. There are those who fight consistently for the side of right, and they are heroes. And then there are those like us, who know how to turn the powers of the world to our advantage without care for the cost to others, and we are called villains. Personally, I would rather be the latter any day. | |||
''' | [[File:DryDocks1.jpg|thumb|250px|right|{{center|The dry dock}}]] | ||
'''Unnecessary Solicitation''' | |||
The Sea Witch must know the crushing weight of your fist. | |||
{{Mission Objective|Entrance=The salt of the sea blends with the chill of supernatural menace.|Primary=Defeat the Sea Witch|Secondary=Defeat the Sea Witch|Additional=|Completion=You have defeated the Sea Witch.}} | |||
'''Enemies''' | |||
{{Enemy Spectral Pirates}} | |||
{{Enemy Scrapyarders}} | |||
'''Notable NPCs''' | |||
* [[Scrapyarders#The Sea Witch (Boss)|Sea Witch]] (Boss) | |||
{{clr}} | |||
{{NPC Text|type=hero|title=Sea Witch Dialogue|text='''Before Combat:''' My friends, you have done well. Port Oakes' shipping has slowed to a crawl.<br />'''Combat Start:''' So, {{Character}}. Somehow, I thought Bocor might send you.}} | |||
{{Mission Clue|Name=The Sea Witch's notes|Text=These notes detail the Sea Witch's findings during her month-long campaign against the shipping out of Dockside. According to these notes, Mr. Bocor has his fingers into [[The Family|the Family's]] [[Superadine]] trade, [[Arachnos]]' experiments with the ghosts, and every other major operation going on in [[Port Oakes]]. He even has ties to several of the Red Hands themselves.}} | |||
'''Debriefing''' | |||
Thank you, my friend. I hope you gave the Sea Witch an experience to remember. With any luck, she will keep her nose out of my business from now on. Otherwise, we may have to again take action. | |||
=== {{UL|Retrieve Bocor's friend from the Circle of Thorns}} (6-10) === | |||
'''Briefing''' | '''Briefing''' | ||
I need your assistance with a matter concerning a friend of mine. A lady friend. Recently, she has been fascinated by the magics of the [[Circle of Thorns]]. While I cannot fault her lust for power, I believe in this case she may have underestimated the danger the Circle can pose to one so gentle and trusting as she. I believe she is in great danger. {{Green|'''If you would retrieve my lady friend from the Circle of Thorns, I will reward you handsomely.'''}} If you cannot manage it, we will no longer be working together, and you will probably be dead. Either way, I will have learned something valuable about you. | |||
'''Mission Acceptance''' | '''Mission Acceptance''' | ||
The lady in question made certain promises to me. I intend to make sure she does not wriggle free of them. | |||
''' | '''Unnecessary Solicitation''' | ||
Olivia's life is in your hands, {{Character}}. I will be most displeased if you do not take that seriously. | |||
{{Mission Objective|Entrance=The sweet scent of cinnamon mingles disturbingly with the stink of sulfur.|Primary=Retrieve Olivia Starr|Secondary=Catch Olivia Starr|Additional=** Lead Ms. Starr out!|Completion={{missing}}}} | |||
'''Enemies''' | |||
{{ | {{Enemy Circle of Thorns}} | ||
'''Notable NPCs''' | |||
* Ventarsis {{Named|Faction=Circle of Thorns|Type=Madness Mage}} | |||
* Olivia Starr (Escort Hostage) | |||
{{Ambush|'''We're coming to get you, Olivia!''' | |||
Upon rescuing Olivia, you will be ambushed by Circle of Thorns!<br /> | |||
''With the complexity of the map, though, the ambush may have trouble finding you..''}} | |||
{{NPC Text|title=Olivia Starr|text= | |||
''Before Combat'' | |||
:'''Olivia Starr:''' But, you guys said I could join you! | |||
:'''Circle Minion:''' And so you will. Though perhaps not as you intended. | |||
''Combat Start'' | |||
:'''Ventarsis:''' It's {{Character}}! Attack! | |||
:'''Olivia Starr:''' Did Bocor send you? | |||
''Upon Rescue'' | |||
:'''Olivia Starr:''' These guys are nuts. Do you know what they tried to do to me? | |||
''Mission Exit'' | |||
:'''Olivia Starr:''' I don't want to go back to Bocor. But I guess it's better than sticking around here. | |||
}} | |||
'''Debriefing''' | |||
Thank you, my friend. Olivia is safe and sound again. And in time, I believe she will come to cherish her place in my affections. But for now, it's best that you don't mention her to anyone else. I would not want anyone to interfere in my personal affairs. | |||
== Trivia == | |||
* A bocor is a Haitian voodo practicioner, or witchdoctor. These are often depicted as dark arts users, as opposed to Houngon, or "good" witchdoctors, while at other times a bocor may be a local healer with no particular evil association.<ref name="pisani"/> | |||
* In Dean Koontz's ''Darkfall'' a bocor witchdoctor listens to such a talking radio, seeking guidance on how to defeat his adversary. | |||
{{Reflist|2|refs= | |||
<ref name ="pisani">[http://www.holysmoke.org/report/11.htm Voodoo: Another Form of Cultural Spiritualism]</ref> | |||
}} |
Latest revision as of 09:06, 10 January 2024
Overview
Mr. Bocor | |
---|---|
Vodoun Priest | |
Zone | Port Oakes |
Coordinates | (-406, 64, -43) |
Level Range | 5-9 |
Introduced By |
== Broker == Drea the Hook Mikey the Ear |
Introduces |
== Level 10-14 == The Radio |
Enemy Groups | |
Badges | Bone Collector |
Mr. Bocor is a villain contact in Port Oakes at coordinates (-406, 64, -43). His level range is 5-9.
Introductions
Contact Introduced By
Contact Introduces
This is a world of many wonders, my friend, and I expect that one of them will be of interest to you. It is a simple radio on a shelf. Strange, I know, but seek it out.
Level 10-14
They say that there's a strange radio here in Port Oakes. According to rumors, sometimes a mysterious voice will speak through it, talking about great opportunities for those in the know.
I know it sounds weird, but the rumors say that those who listen to what that Radio have to say can find great rewards.
Information
Vodoun priest
Very little is known about Mr. Bocor. Even his first name is a closely guarded secret, as Bocor understands that names have great power. He's a student of power in general. As a Vodoun priest, Bocor came to Port Oakes eager to learn the secrets of the mysterious ghosts that haunt its shores. But he's not immune to the call of more earthly power, such as that wielded by the Family. Which makes him a dangerous adversary, or a powerful ally.
Prior to Introduction
We are strangers, you and I, and I have heard nothing of your deeds. Speak with a broker if you would like to increase your reputation. They're on the map.
Initial Contact
It is an honor to meet you, Character. I am Mr. Bocor. You will call me Mr. Bocor. As long as we maintain a healthy respect for one another, we should be able to work toward our mutual benefit.
Greeting
- Interested in an opportunity?
- I require your assistance.
- Good day. We have much to do.
Too Busy
You are already well occupied. I cannot trust you with another scheme.
No More Missions
I have nothing more for you, Character. You had best be on your way.
Store
- Inspirations (all)
- Level 5 Training Enhancements (200% base costs)
I am beginning to like you, Character. You know how to get the job done.
- Level 10 Training Enhancements (200% base costs)
I think I can trust you with something a bit more dicey. You have proved your worth to me.
Badge Mission
Merit Rewards: This activity awards 2 Reward Merits through Flashback only.
Retrieve the Loa Bone (6-9)
Briefing
Good day, Character. Certain recent actions by a group known as the Legacy Chain have caused me aggravation. They believed that I possessed something that they construed as 'evil,' and so liberated it from my possession. Said item is near and dear to my heart and so I would like a talented soul to get it back for me. Retrieve the Loa Bone from the Legacy Chain and bring it back to me.
Mission Acceptance
If you find the Loa Bone, by all means, give it a try. It'll be sure to raise your spirits!
Unnecessary Solicitation
Why have you returned to me without my Loa Bone? Please do not delay any longer.
Mission Objective(s)
You notice runes etched into the doorway of this otherwise pristine office.
- Retrieve the Loa Bone
- Defeat Arcanist Wistan
You have found the Loa Bone!
Enemies
Notable NPCs
- Swordsman Cenbryht (Legacy Chain Adamant of Steel)
- Arcanist Wistan (Legacy Chain Radiant Legacy of Light)
You found the Loa Bone, an artifact belonging to Mr. Bocor.
Badge
Completion of this mission earns a villain the Bone Collector Badge.
You recovered Mr. Bocor's necromantic Loa Bone.
Debriefing
Most excellent, Character. Let me awaken the spirits within the Loa Bone... there! Take the Loa Bone for yourself - it will return to me when you are done with it.
Temporary Power Loa Bone
Summon Zombie
You have received this magic wand as a reward from Mr. Bocor for your assistance. It has the power to summon undead minions to serve you. It may be used 5 times before its magical energies are exhausted.
Story Arc
The Book and the Burning (5-9)
Merit Rewards: This activity awards 2 Reward Merits.
Souvenir: The mask of Mordrogar
This mask was once worn by the self-styled Duke Mordrogar , a Hellion with dreams of grandeur fueled by a cursed journal. You fought with him and his organization over this book in an escapade you remember as:
The Book and the Burning
It all started when you were hired by the refined and thoroughly evil Mr. Bocor to recover a book given by Gadzul Oil to Emil Marcone as a gift during their attempt to negotiate a new contract to operate in Port Oakes. Mr. Bocor was interested because the book had a curse on it that made the owner more pliable, and that fact would be worth a lot in blackmail. You went to steal the book from the Marcone family, but found that the book had already been stolen by a group called the Hellions. Mr. Bocor was very cross, and placed you in retainer until the book was recovered.
You beat some Hellions heads in, and found their hideout. There, you encountered Hellions and members of the Legacy Chain, but not the book. You did find out that the leader of the Hellions on Port Oakes, the self-styled "Duke Mordrogar", thought he could use the book in a ritual to summon up demonic power.
You attacked the Hellions at the site of their ritual, fighting past the Legacy Chain and defeating the infernal being they had succeded in summoning. Mr. Bocor was quite pleased to have the book in his possession, and you could hear him begin scheming new horrid plans as you counted your considerable payment.
Steal the book for Bocor
Briefing
I have need of an expedient mechanic to carry out a bit of work for me. There's a book which I have an interest in. Or really, there's a spell on a book that interests me. You see, Gadzul Oil, the owners of the oil-leaking refinery on the coast, had a long running deal with the late and lamented old man Marcone to continue their operations without any trouble.
Now that he's dead and the Family are fighting amongst themselves, the Gadzul Oil corporation has been trying to renegotiate a workable deal with one side or the other. Right now they're trying to make a deal with Emil Marcone and have sent him a little gift as a sign of goodwill: a rare book dealing with the history of the Island.
This is all unremarkable except for one thing: The book is enspelled. It makes the possessor more... pliable to those who know the right kinds of magics. If this were revealed, Gadzul would find themselves in a great deal of difficulty. And if that book were in my possession, they would have to pay a great deal indeed to avoid it being revealed. All I need is an expedient person of exceptional ability to get the book for me, in exchange for a good amount of money. Now, where could I locate such a person?
+++ Missing Information +++
Glad I don't have to spell it out for you. You'll need to get the book, of course, and I'd also like you to curb the enthusiasm of Emil's guards in a permanent manner. We can't have them talking, it might draw unwanted attention. Proper blackmail must rely on some anonymity. Oh, and I hate to keep you any longer, but there is one last matter you should be aware of: There's a rumor that some gang from Paragon City called 'The Hellions' might be interested in that book as well. Keep an eye out for them. If they cause you trouble, curb their enthusiasms as well.
The only work this office does is put up a front for Emil Marcone's shady backroom deals.
Mission Objective(s)
- Defeat all guards & steal book
- Steal the book
Enemies
Note: The following groups will be hostile to each other as well as to villains.
Notable NPCs
- None
This letter is written on the stationery of the Gadzul Oil Corporation. It details the history of the book Gadzul Oil presented Emil Marcone. The book was called 'The Journal of Padre Gerard Henri', and it detailed some fantastic events and adventures of Padre Henri in the Rogue Isles back in the 1600s. The letter stresses the book's rarity, age, and value, and makes a big point about how it is meant as a sign of respect for Emil and his family.
Debriefing
Well, this is a fine how-do-you-do. Here I had my dark heart set on all of that blackmail money, and now those Hellions have spoilt it. I am placing you on retainer until this matter is concluded. I want that book, and I will gladly have you hurt whoever you need to in order to obtain it for me.
Take out Hellions
Briefing
I still want that book for my blackmail, and now that I've had time to contemplate it's absence I've thought of numerous other vile schemes and wicked deeds I can use it to perform. Therefore, I am still willing to pay you to get it for me. Now, forewarned is forearmed and all, so I had some information gathered. It would seem that these Hellions are from Paragon City, where they're at the very bottom of the food chain. They're demon worshippers, and are always looking for something that will give them an edge. Oh, and they really like fire. What I could not find out was what they're doing out here in Port Oakes, but they've been seen around the docks near the wreck of the Cairo Queen. No one knows why. I would suggest you start by thrashing a few of these pyromaniacal misfits to find their leaders, then applying force to said leaders while getting the book.
The Hellions should be around the docks facing the wreck of the Cairo Queen. If you do pry any information from the ruffians, jump on it.
Mission Objective(s)
- Defeat Hellions for info
- Defeat 10 Hellions
One of the Hellion punks talked under pressure. He told you:
'Padre Henri's Journal? Yeah, we couldn't believe our luck! That book's our ticket to the big time. Even now we got a guy getting ready for a big ritual. Once Duke Mordrogar deciphers it, the Hellions will be on top!'
A bit more persuasion and the Hellion thug told you where you could probably find this 'Duke Mordrogar' and the book.
Mission Objective(s)
This old and unused office is now the Hellions' hideout. But not for long.
- Defeat all Hellions in hideout
- Find Mordrogar
- Find the book
You didn't find the book or this 'Duke Mordrogar', but now you know where to look.
Enemies
These notes are written by the self styled 'Duke Mordrogar' in a crazed, looping hand, and ramble endlessly about the Journal of Padre Hardi. The journal talks about the incredible stroke of luck that it happened to fall into their hands so soon after they were hired to come to the Island. The 'Duke' seems obsessed with the book, and vows to keep it on his person always.
While you didn't find this 'Duke' Mordrogar, you did some of his notes. These notes are written in a crazed, looping hand. They talk about ancient horrors sealed beneath the island, and about contacting their dreadful servitors to gain power and free the beast. There are some notes about where a ritual to summon the servitor would need to take place. That should be enough to lead you to Mordrogar and the book.
Debriefing
Still no book? And now the Legacy Chain have involved themselves due to the bumbling of those Hellion fools no doubt. Well, well, well. Perhaps this 'Duke Mordrogar' character is a good lead. You may not have found him, but you've found out where he's planning that little ritual.
Which is another disturbing point. I'll look over the notes you gathered and see if the Hellions were really onto something, or are just deluded fools who were unfortunate enough to get in your way. I admit that I find the latter concept ironically delicious, but you never can be too sure in this line of work. There's too much synchronicity. For example, I discovered that the Hellions were hired to come out here. A firm based in Egypt hired them to set fires in the area. Note that Gadzul Oil is also based in Egypt. All very curious, but perhaps meaningless. Perhaps not.
Defeat the Hellions and get the book back
Briefing
Before you go to get the book that has already cost me 3 times your fee to acquire, you should be aware of something. I've looked into this 'Duke' Mordrogar's little ritual, and with the information in Padre Henri's journal, I'm astonished to discover that it just might work. Clearly, this connot be allowed. Not only have the Hellions and this Duke Mordrogar inconvenienced my dreadful schemes, but they've dragged the Legacy Chain into this and might actually profit by it. So, I want them all crushed utterly. Take the book from this Mordrogar, by force preferably. Destroy any opposition from those Legacy Chain gate crashers; and smash any survivors into the ittiest of bittiest of pieces. I'm certain you can handle it, and you will be well paid as always. If you wish to bring some of your fellow black masks and rogues along, please do. Why, I'd even recommend it. I'll pay their fees as well, of course.
Mission Acceptance
According to that 'Duke Mordrogar' character's notes, they're going to try their ritual in some natural caves in the area. The book should be there, no doubt on Mordrogar's person. Recover it from him, or from his body, however it all takes place I don't care. And don't forget to threaten, coerce, or bribe any allies you might need. I can afford them, if they pull their weight.
Unnecessary Solicitation
Is our agreement fulfilled? Is absolutely everyone smashed, broken, and/or mangled? I thought not.
Now, look, I have absolute trust in you and your ability to see this through, and it can't be any simpler. Just beat everyone in there into a pulp by whatever means necessary, and get me the book.
If I can't complete this piece of blackmail this fiscal year, I'll be quite cross. Now, I wouldn't dream of harming a useful contractor like you, of course, but I tell you I will be withering some people's limbs for this entire 'Hellion' business.
Mission Objective(s)
There's a strong source of heat somewhere below in these caves.
- Defeat all foes in caves
- Find the book
You got the Journal of Padre Henri!
Enemies
Notable NPCs
- Radiant of Light (Boss)
- Herald of Bat'Zul (Bat'Zul Herald of Bat'Zul) (Boss)
- 'Duke' Mordrogar (Boss)
'Duke Mordrogar' kept talking, even after you'd beaten him.
After you defeated him, 'Duke Mordrogar' started babbling incoherently: 'I understand now. This was all arranged. Our hiring, Gadzul, the fires, Bocor and his blackmail, even you stopping us. It's a connection, that's what they wanted! I see it all now! I have seen the great circuit! The shape of the oil sees only the truth! It is the struggle! The circuit, the connection, it is all the blood of the black stream!'
He just started laughing incoherently after that. You really aren't sure what he was talking about, but the mad light in his eyes made it hard to forget.
You found the journal
This old handwritten book is the personal journal of Padre Henri, a Jesuit priest who came to the Rogue Isles hundreds of years ago. There are lots of notes about the land and people he met there, and then the entries start to become strange, talking about a great battle on the mountain and sealing a demon away. One thing that sticks out to you is that the first few entries start right after Padre Henri left Egypt after getting some clue about the island from a mysterious source there.
Debriefing
Ah, the book. And I trust that you made sure everyone else involved in opposition to us has been duly censured through extreme violence? Excellent. Well, it took some time and quite a bit more expense on your fees, but it was all worth it. Where to begin? Blackmail first, or corruption? Corruption or bllackmail? Ah, these are decisions that make this way of life truly satisfying to me. When one is free to pick the evils one truly desires, that is the delight of a wicked life. Thank you again, Character. You've been quite an asset to my vile works and, what's the word... depredations? Yes, depredations works for me. I'll be seeing you.
Missions
Defeat Sea Witch (5-10)
Briefing
Have you heard of the heroine who styles herself the Sea Witch? This lovely lass has been causing a lot of trouble with the shipping out of Dockside lately, by convincing the Red Hands and Night Haunts to attack the vessels. And I have certain vested interests in those vessels. Now, we could battle the ghosts themselves; in fact, I have many spells for just that purpose. But I always believe it's better to go after the source. I need you to defeat the Sea Witch. I have put together a little trap for her, now all you must do is snap it shut. Those who would interrupt my dark works must know that Mr. Bocor is always watching.
Mission Acceptance
The brave little heroine has learned that I've been hiding things in between the double-hulls of big freighter ships while they're being repaired in dry dock. She's rallied her spectral allies, but does not know that we know it is all a trap to catch her.
And oh, yes, you heard correctly. I said 'heroine,' not 'vigilante.' We have no need for illusions or euphemisms between us, Character. There are those who fight consistently for the side of right, and they are heroes. And then there are those like us, who know how to turn the powers of the world to our advantage without care for the cost to others, and we are called villains. Personally, I would rather be the latter any day.
Unnecessary Solicitation
The Sea Witch must know the crushing weight of your fist.
Mission Objective(s)
The salt of the sea blends with the chill of supernatural menace.
- Defeat the Sea Witch
- Defeat the Sea Witch
You have defeated the Sea Witch.
Enemies
Notable NPCs
- Sea Witch (Boss)
These notes detail the Sea Witch's findings during her month-long campaign against the shipping out of Dockside. According to these notes, Mr. Bocor has his fingers into the Family's Superadine trade, Arachnos' experiments with the ghosts, and every other major operation going on in Port Oakes. He even has ties to several of the Red Hands themselves.
Debriefing
Thank you, my friend. I hope you gave the Sea Witch an experience to remember. With any luck, she will keep her nose out of my business from now on. Otherwise, we may have to again take action.
Retrieve Bocor's friend from the Circle of Thorns (6-10)
Briefing
I need your assistance with a matter concerning a friend of mine. A lady friend. Recently, she has been fascinated by the magics of the Circle of Thorns. While I cannot fault her lust for power, I believe in this case she may have underestimated the danger the Circle can pose to one so gentle and trusting as she. I believe she is in great danger. If you would retrieve my lady friend from the Circle of Thorns, I will reward you handsomely. If you cannot manage it, we will no longer be working together, and you will probably be dead. Either way, I will have learned something valuable about you.
Mission Acceptance
The lady in question made certain promises to me. I intend to make sure she does not wriggle free of them.
Unnecessary Solicitation
Olivia's life is in your hands, Character. I will be most displeased if you do not take that seriously.
Mission Objective(s)
The sweet scent of cinnamon mingles disturbingly with the stink of sulfur.
- Retrieve Olivia Starr
- Catch Olivia Starr
- Lead Ms. Starr out!
+++ Missing Information +++
Enemies
Notable NPCs
- Ventarsis (Circle of Thorns Madness Mage)
- Olivia Starr (Escort Hostage)
Debriefing
Thank you, my friend. Olivia is safe and sound again. And in time, I believe she will come to cherish her place in my affections. But for now, it's best that you don't mention her to anyone else. I would not want anyone to interfere in my personal affairs.
Trivia
- A bocor is a Haitian voodo practicioner, or witchdoctor. These are often depicted as dark arts users, as opposed to Houngon, or "good" witchdoctors, while at other times a bocor may be a local healer with no particular evil association.[1]
- In Dean Koontz's Darkfall a bocor witchdoctor listens to such a talking radio, seeking guidance on how to defeat his adversary.