Pacing of the Turtle: Difference between revisions

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{{InvSetOverview|Name=Pacing of the Turtle|Type=Slow Movement|20|50
'''Pacing of the Turtle''' is a '''Slow Movement''' Enhancements Set in the [[Invention System]]. It is available in the '''20-53''' level range.
|Accuracy/Slow|Damage/Slow|Accuracy/Endurance|Range/Slow|Endurance/Recharge/Slow|Chance for Recharge Slow|opt6={{IOProc}} }}


=== Set Enhancements ===
{{SetBonusPreamble}}
:* Pacing of the Turtle: Accuracy/Slow
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=2|amt=2.25}}
:* Pacing of the Turtle: Damage/Slow
{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=3.75}}
:* Pacing of the Turtle: Accuracy/Endurance
{{Set Bonus|class=Less Mez|type=Hold|num=2|amt=3.75}}
:* Pacing of the Turtle: Range/Slow
{{Set Bonus|class=Less Mez|type=Stun|num=2|amt=3.75}}
:* Pacing of the Turtle: Endurance/Recharge/Slow
{{Set Bonus|class=Less Mez|type=Sleep|num=2|amt=3.75}}
:* Pacing of the Turtle: Chance for Recharge Slow
{{Set Bonus|class=Less Mez|type=Fear|num=2|amt=3.75}}
:*:''Gives a 20% chance of reducing targets recharge times by 20%.''
{{Set Bonus|class=Less Mez|type=Confuse|num=2|amt=3.75}}
:*:''Functions as a Set Bonus and is always on, even if in a toggle that is turned off. [http://boards.cityofheroes.com/showthreaded.php?Number=8221676 1]''
{{Set Bonus|class=All Powers|type=Slow|num=3|amt=2.5}}
 
{{Set Bonus|class=All Powers|type=Accuracy|num=4|amt=9}}
=== Set Bonuses ===
{{Set Bonus|class=Resist|type=Energy|type2=Negative Energy|num=5|amt=3.75}}
:* (2) Reduces the duration of Sleep effects on you by 2.75%
{{Set Bonus|class=Less Mez|type=Immobilize|num=5|amt=6.25}}
:* (3) Improves all of your Slow powers by 2.5%
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=6.25}}
:* (4) Improves the accuracy of all of your powers by 6.25%
{{Set Bonus|class=Less Mez|type=Stun|num=5|amt=6.25}}
:* (5) Reduces the duration of Hold effects on you by 2.75%
{{Set Bonus|class=Less Mez|type=Sleep|num=5|amt=6.25}}
:* (6) Increases Ranged defense by 3.13%
{{Set Bonus|class=Less Mez|type=Fear|num=5|amt=6.25}}
 
{{Set Bonus|class=Less Mez|type=Confuse|num=5|amt=6.25}}
[[Category:Invention Sets]]
{{Set Bonus|class=Defense|type=Ranged|num=6|amt=3.125}}
[[Category:Sets for levels 20-25]]
{{Set Bonus|class=Defense|type=Energy|type2=Negative Energy|num=6|amt=1.5625}}
[[Category:Sets for levels 25-30]]
[[Category:Sets for levels 30-35]]
[[Category:Sets for levels 35-40]]
[[Category:Sets for levels 40-53]]
[[Category:Sets for improving Slow Movement]]
[[Category:Sets that improve Accuracy]]
[[Category:Sets that improve Positional Defense]]

Latest revision as of 17:13, 5 October 2020

IO Pacing of the Turtle.png

Pacing of the Turtle is a Slow Movement enhancement set in the Invention System. It is available in the 20-50 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements increases Toxic and Psionic Resistance by 2.25%.
  • Two enhancements reduces the duration of Immobilize effects on you by 3.75%.
  • Two enhancements reduces the duration of Hold effects on you by 3.75%.
  • Two enhancements reduces the duration of Stun effects on you by 3.75%.
  • Two enhancements reduces the duration of Sleep effects on you by 3.75%.
  • Two enhancements reduces the duration of Fear effects on you by 3.75%.
  • Two enhancements reduces the duration of Confuse effects on you by 3.75%.
  • Three enhancements improves the Slow of all your powers by 2.5%.
  • Four enhancements improves the Accuracy of all your powers by 9%.
  • Five enhancements increases Energy and Negative Energy Resistance by 3.75%.
  • Five enhancements reduces the duration of Immobilize effects on you by 6.25%.
  • Five enhancements reduces the duration of Hold effects on you by 6.25%.
  • Five enhancements reduces the duration of Stun effects on you by 6.25%.
  • Five enhancements reduces the duration of Sleep effects on you by 6.25%.
  • Five enhancements reduces the duration of Fear effects on you by 6.25%.
  • Five enhancements reduces the duration of Confuse effects on you by 6.25%.
  • Six enhancements increases Ranged Defense by 3.125%.
  • Six enhancements increases Energy and Negative Energy Defense by 1.5625%.