Prisoners: Difference between revisions
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{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' This prisoner doesen´t have any Melee attacks at all''}} | {{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' This prisoner doesen´t have any Melee attacks at all''}} | ||
=== Arches === | |||
==== Electric Melee ==== | |||
The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities! | |||
==== Fire Ranged ==== | |||
The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities! | |||
==== Fire Melee ==== | |||
The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities! | |||
==== Energy Melee ==== | |||
The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities! | |||
==== Psionic Range ==== | |||
The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities! | |||
== Named Bosses == | == Named Bosses == |
Revision as of 12:09, 15 May 2020
Overview
Villain types
Minions
Prisoner
The Zigursky Penitentiary or "Zig" as it's known on the street, houses the most dangerous criminals in Paragon City. Despite the Zig's advanced security systems, a few hardened criminals occasionally escape. With nothing but time on their hands, these cons stop at nothing to win their freedom.
Powers
Rock Ranged, Smash
Prisoners can pick up small rocks and throw them at their foes. Not much damage.
Pipe Melee, Smash, Moderate Damage
Pick up a stick or a pipe and clobber your foes.
Prisoner
The Zigursky Prison or "Zig" as it's known on the street, houses the most dangerous criminals in Paragon City. Despite the Zig's advanced security systems, a few hardened criminals occasionally escape. With nothing but time on their hands, these cons stop at nothing to win their freedom.
Powers
Rock Ranged, Smash
Prisoners can pick up small rocks and throw them at their foes. Not much damage.
Knife Melee, Lethal, Low Damage
Basic stabbing and cutting blade.
Prisoner
The Zigursky Prison or "Zig" as it's known on the street, houses the most dangerous criminals in Paragon City. Despite the Zig's advanced security systems, a few hardened criminals occasionally escape. With nothing but time on their hands, these cons stop at nothing to win their freedom.
Powers
Rock Ranged, Smash
Prisoners can pick up small rocks and throw them at their foes. Not much damage.
Brawl Melee, Smash
When all else fails, use your own 2 fists.
Lieutenants
Named Lieutenant
Even prisoners have their hierachies. Some convicts rise to leadership because of their ruthlessness and their ferocity.
Powers
Revolver Ranged, Lethal, Moderate Damage
Small caliber side arm. Not very accurate.
No Melee attacks No Hand to Hand
This prisoner doesen´t have any Melee attacks at all
Bosses
Named Boss
In some jailbreaks, the toughest of the prisoners manage to overpower the Zig's security guards and grab their weapons.
Powers
Submachine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.
No Melee attacks No Hand to Hand
This prisoner doesen´t have any Melee attacks at all
Named Boss
In some jailbreaks, the toughest of the prisoners manage to overpower the Zig's security guards and grab their weapons.
Powers
Shotgun (Ranged) Cone, Lethal, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.
No Melee attacks No Hand to Hand
This prisoner doesen´t have any Melee attacks at all
Arches
Electric Melee
The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities!
Fire Ranged
The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities!
Fire Melee
The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities!
Energy Melee
The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities!
Psionic Range
The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities!
Named Bosses
- Alex (Lieutenant)
- Beastly Keetsoth (Boss)
- Big Al (Boss)
- Billy (Lieutenant)
- Bobby (Lieutenant)
- Brian (Lieutenant)
- Bullet (Boss)
- Chains (Boss)
- Craig (Lieutenant)
- Danny 24 (Boss)
- Davie (Boss)
- Doug (Lieutenant)
- E.J. (Lieutenant)
- Fingers (Boss)
- Frankie (Lieutenant)
- Icepick (Boss)
- J.P. Mason (Boss)
- Jack (Boss)
- Jackie (Lieutenant)
- Jeremy (Lieutenant)
- Jimmy (Lieutenant)
- Johnny (Lieutenant)
- Lefty (Boss)
- Matt (Lieutenant)
- Mike (Lieutenant)
- Nails (Boss)
- Paco (Lieutenant)
- Redd (Lieutenant)
- Rumbles (Boss)
- Scar (Boss)
- Sean (Lieutenant)
- Shannon (Lieutenant)
- Slick (Boss)
- Smelly Mel (Boss)
- Steve (Lieutenant)
- Steve Greene (Boss)
- Tommy (Lieutenant)
- Tommy Fontana (Boss)
- Tony (Lieutenant)
- Trash (Boss)
- Steve (Boss)
- Vito (Lieutenant)
Related Badges
Crey has authorized these men for your Arena teams.
You have made the Ziggurat a safer place by putting the escaped convicts back on the inside, where they belong.