Shadow Shard: Difference between revisions
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The '''Shadow Shard''' is an alternate dimension permanently linked to by [[Portal Corporation]]. It is called the Shadow Shard because among its inhabitants are many that appear as [[Shadow Shard Reflections|shadows]] of familiar enemies from the rest of the game. | The '''Shadow Shard''' is an alternate dimension permanently linked to by [[Portal Corporation]]. It is called the Shadow Shard because among its inhabitants are many that appear as [[Shadow Shard Reflections|shadows]] of familiar enemies from the rest of the game. | ||
Revision as of 02:37, 25 May 2007
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The Shadow Shard is an alternate dimension permanently linked to by Portal Corporation. It is called the Shadow Shard because among its inhabitants are many that appear as shadows of familiar enemies from the rest of the game.
The Shard is a world of islands and rocks floating in a strange-colored sky. Humans from the main CoX dimension have begun to explore the zone, and have set up bases of varying sizes across the shard.
The shard is made up of four different zones. Firebase Zulu, Cascade Archipelago, The Chantry, and The Storm Palace. All are hazard or trial zones. Minimum level to enter the first zone of the shard is level 40, and the deeper zones have progressively higher minima.
Enemies across the Shard include natives like the Shadow Shard Reflections, Soldiers of Rularuu, Storm Elementals, and visitors from the human dimension such as the Circle of Thorns, Crey and Nemesis.
Several Task Forces are organized out of the Shard, and missions may be run from several contacts in the zone, including one or two contacts who will give unlimited missions to high level heroes.
Several villain missions have the villains visit instanced maps of parts of the shard.