Basic Telepad: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Snorii
m (→‎Description: fixed link to Exploration Badges)
imported>Sleepykitty
No edit summary
Line 13: Line 13:


This standard telepad has been wired into the teleportation network. to function, you must have a zone beacon to the target zone. Your [[SG]] can unlock these beacons by finding the [[Exploration Badges]] in the desired zone.
This standard telepad has been wired into the teleportation network. to function, you must have a zone beacon to the target zone. Your [[SG]] can unlock these beacons by finding the [[Exploration Badges]] in the desired zone.


==Additional Information==
==Additional Information==


Price: 15000 <br>
Price: 15000 [[prestige]]<br>
Unlocked by: N/A <br>
Unlocked by: N/A <br>
Power/Control Requirements: 50/25<br>
Power/Control Requirements: 50/25<br>
Line 24: Line 25:




==Also See==
*[[Mystic Base Items]]
*[[Tech Base Items]]




[[Category:Salvage Made Base Items]]
[[Category:Salvage Made Base Items]]

Revision as of 04:32, 14 December 2006

Overview

A Basic Telepad is a base item that allows the user to teleport to a particular zone.

A Basic Telepad may have up to two beacons which specify which zones to which the teleporter can send someone.

A beacon is unlocked by gaining all the exploration badges for a particular zone whilst in supergroup mode.


Description

This standard telepad has been wired into the teleportation network. to function, you must have a zone beacon to the target zone. Your SG can unlock these beacons by finding the Exploration Badges in the desired zone.


Additional Information

Price: 15000 prestige
Unlocked by: N/A
Power/Control Requirements: 50/25
Max Connections 2
Crafted at: Basic Forge (mystic version), or Basic Worktable (tech version)
Allowed Auxiliary Items: All Zone Beacons


Also See