Team: Difference between revisions
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imported>Konoko m (Team (Definition) moved to Team: See Team (Slash Command)) |
imported>Konoko m (+link to Team (Slash Command)) |
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*#*General rule of thumb: no more than 5 level spread. | *#*General rule of thumb: no more than 5 level spread. | ||
*Reputation from PvP defeats is spread evenly between teammates in range (distance, not level). | *Reputation from PvP defeats is spread evenly between teammates in range (distance, not level). | ||
==Related== | |||
[[Team (Slash Command)]] |
Revision as of 15:23, 28 September 2006
This article is a stub. You can help the Wiki by expanding it.
Overview
A Team, also known as a Group, is composed of 1-8 players. These players share in rewards from defeats and missions.
Rules
- Experience gain
- Players must be in range distance wise.
- For city/hazard zones, this range is ???.
- Instance missions, anywhere in the mission.
- Players must be in range level wise.
- No more than 9 levels below the highest player's combat level.
- No more than 2 levels below the team's combat level average.
- The average is *usually* rounded down, and is computed after Sidekick/Lackey/Exemplar/Malefactors.
- General rule of thumb: no more than 5 level spread.
- Players must be in range distance wise.
- Reputation from PvP defeats is spread evenly between teammates in range (distance, not level).