Bind load (Slash Command): Difference between revisions
Jump to navigation
Jump to search
imported>Rugiel (Root directory structure has changed, file now reads from <installdir>\data\) |
imported>SekoiaBot m (Robot: Cosmetic changes) |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
==Slash Command== | == Slash Command == | ||
{{SlashCommandArticle|command=bind_load|options= |note=Imports a series of binds for the current character from the ''keybinds.txt'' text file in the install directory (C:\Program Files\City of Heroes\data\keybinds.txt by default). The imported file must be in text format with one binding per line. | {{SlashCommandArticle|command=bind_load|options= |note=Imports a series of binds for the current character from the ''keybinds.txt'' text file in the install directory (C:\Program Files\City of Heroes\data\keybinds.txt by default). The imported file must be in text format with one binding per line. | ||
Revision as of 01:25, 10 June 2009
Slash Command
Imports a series of binds for the current character from the keybinds.txt text file in the install directory (C:\Program Files\City of Heroes\data\keybinds.txt by default). The imported file must be in text format with one binding per line.
/bind_load takes no options/parameters
- For an example of a correctly formatted bind file, the user may first create a list of the binds on the current character by using the /bind_save or /bind_save_file commands.