Binds: Difference between revisions
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imported>Aggelakis (tweak) |
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== Overview == | == Overview == | ||
A bind is a reference for the game to understand what a particular key does. Almost every command in the game is inputted through a | A bind is a reference for the game to understand what a particular key does. Almost every command in the game is inputted through a bind of some variety. The keys the game uses for basic controls are bound to [[Slash Commands|commands]], and through these, the game understands the commands you input. When you re-organize your keyboard through the options interface, the game interface is re-binding keys for you. | ||
For example, by default: | For example, by default: | ||
*"W" is bound to the command '''+forward'''. | *"W" is bound to the command '''+forward'''. | ||
*"1" is bound to '''powexecslot 1'''. | *"1" is bound to '''powexecslot 1'''. | ||
*"F7" is bound to '''"say | *"F7" is bound to '''"say Ready!$$emote thumbsup"'''. | ||
In the above example, note that "F7" has the $$ marker in it. This tells the game that it is actually 2 commands, separated by "$$", and that it's to execute them in order. You can change a bind through using the /bind command, or through Bind | In the above example, note that "F7" has the $$ marker in it. This tells the game that it is actually 2 commands, separated by "$$", and that it's to execute them in order. You can change a bind through using the /bind command, or through [[Bind File]]s. | ||
For a more in-depth study on uses of Binds, consult [[The Incomplete and Unofficial Guide to /bind]]. | For a more in-depth study on uses of Binds, consult [[The Incomplete and Unofficial Guide to /bind]]. | ||
== Bind Files == | == Bind Files == | ||
Bind | [[Bind File]]s are simple text files, which list a number of binds in a standardized format. This can allow you to load up multiple binds - or different sets of binds - for a character. You can even specify keys to load binds as part of a bind file's contents, allowing cyclical binds. | ||
For more details see [[The Incomplete and Unofficial Guide to /bind]]. | |||
== See Also == | == See Also == | ||
* [[Slash Commands]] | * [[Slash Commands]] | ||
* [[List of Key Names]] | * [[List of Key Names]] | ||
{{Bind Commands NavBox}} | {{Bind Commands NavBox}} | ||
[[Category:Player Guides (Commands and Binds)]] | [[Category:Player Guides (Commands and Binds)]] |
Revision as of 07:21, 7 December 2008
Overview
A bind is a reference for the game to understand what a particular key does. Almost every command in the game is inputted through a bind of some variety. The keys the game uses for basic controls are bound to commands, and through these, the game understands the commands you input. When you re-organize your keyboard through the options interface, the game interface is re-binding keys for you.
For example, by default:
- "W" is bound to the command +forward.
- "1" is bound to powexecslot 1.
- "F7" is bound to "say Ready!$$emote thumbsup".
In the above example, note that "F7" has the $$ marker in it. This tells the game that it is actually 2 commands, separated by "$$", and that it's to execute them in order. You can change a bind through using the /bind command, or through Bind Files.
For a more in-depth study on uses of Binds, consult The Incomplete and Unofficial Guide to /bind.
Bind Files
Bind Files are simple text files, which list a number of binds in a standardized format. This can allow you to load up multiple binds - or different sets of binds - for a character. You can even specify keys to load binds as part of a bind file's contents, allowing cyclical binds.
For more details see The Incomplete and Unofficial Guide to /bind.