Umbral Aura: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Thirty7
mNo edit summary
imported>Blondeshell
m (standardize format, update descriptions)
Line 1: Line 1:
{{TOCright}}
== Overview ==
== Overview ==
{{TOCright}}
<!--{{Power Set Icon}}-->
'''Umbral Aura''' is the [[Warshade]] secondary power set. 
'''Umbral Aura''' is the secondary power set for [[Warshade]]s


Warshades can generate Dark Fields to give themselves incredible defensive capabilities.
"Warshades can generate Dark Fields to give themselves incredible defensive capabilities."
{{clrl}}


== Power Tables ==
== Power Tables ==
 
The Umbral Aura power set is the secondary set for [[Warshade]]s. The following table shows which powers are available and at what level:
=== Warshade ===
 
The Umbral Aura powerset is the secondary powerset for [[Warshade]]s. The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
Line 28: Line 27:


== Powers ==
== Powers ==
The following are powers in the Umbral Aura powerset.
=== [[File:UmbralAura_Absorption.png]] Absorption ===
=== [[File:UmbralAura_Absorption.png]] Absorption ===
Kheldians have a natural mild resistant to energy and negative energy damage. This is an auto power that is always on and costs no endurance.
Kheldians have a natural mild resistant to Energy and Negative Energy damage. This is an auto power that is always on and costs no Endurance.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 42: Line 38:


=== [[File:UmbralAura_BlackDwarf.png]] Black Dwarf ===
=== [[File:UmbralAura_BlackDwarf.png]] Black Dwarf ===
Kheldians are masters of energy and matter. A Warshade can transform into a massive unstoppable essence draining beast known as a Black Dwarf. When you choose this power, you will have access to six other powers that can only be used while in this form. You will not be able to use any other powers while in Black Dwarf form. Black Dwarf has awesome resistance to all damage except psionics, as well as controlling effects. Black Dwarf also has improved endurance recovery, but is limited to melee attacks.
Kheldians are masters of energy and matter. A Warshade can transform into a massive unstoppable essence draining beast known as a Black Dwarf. When you choose this power, you will have access to 6 other powers that can only be used while in this form. You will not be able to use any other powers while in Black Dwarf form. Black Dwarf has awesome resistance to all damage except Psionics, as well as controlling effects. Black Dwarf also has improved HP and Endurance Recovery, but is limited to melee attacks.
*Also see-[[Dwarf Form Bug]]


[[File:Kheldian BlackDwarf.jpg|125px|right]]
[[File:Kheldian BlackDwarf.jpg|125px|right]]
Line 60: Line 55:
{{PowerBlock_End}}
{{PowerBlock_End}}
<blockquote>
<blockquote>
==== [[File:UmbralAura Antagonize.png|24px]] Black Dwarf Antagonize ====
==== [[File:UmbralAura Antagonize.png|24px]] Black Dwarf Antagonize ====
This power attracts the attention of a foe and all those around him. Use this to pull villains off of an ally in trouble. Antagonize has a very high success rate that can be improved with Accuracy Enhancements.
This power attracts the attention of a foe and all those around him. Use this to pull villains off of an ally in trouble. Antagonize has a very high success rate that can be improved with Accuracy Enhancements.
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
Line 76: Line 73:
==== [[File:UmbralAura EssenceDrain.png|24px]] Black Dwarf Drain ====
==== [[File:UmbralAura EssenceDrain.png|24px]] Black Dwarf Drain ====
You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power can only be used in Black Dwarf form.
You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power can only be used in Black Dwarf form.
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Negative)}}
{{PowerBlock_Damage|Moderate (Negative)}}
Line 97: Line 95:
==== [[File:UmbralAura BlackDwarfMire.png|24px]] Black Dwarf Mire ====
==== [[File:UmbralAura BlackDwarfMire.png|24px]] Black Dwarf Mire ====
Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.
Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Negative)}}
{{PowerBlock_Damage|Moderate (Negative)}}
Line 115: Line 114:
==== [[File:UmbralAura BlackDwarfSmite.png|24px]] Black Dwarf Smite ====
==== [[File:UmbralAura BlackDwarfSmite.png|24px]] Black Dwarf Smite ====
Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.
Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Heavy (Negative/Smashing)}}
{{PowerBlock_Damage|Heavy (Negative/Smashing)}}
Line 135: Line 135:
==== [[File:UmbralAura TeleportSelf.png|24px]] Black Dwarf Step ====
==== [[File:UmbralAura TeleportSelf.png|24px]] Black Dwarf Step ====
Black Dwarfs can Teleport long distances. Black Dwarf Step has no recharge time, and can be reactivated without pause, as long as you have Endurance.
Black Dwarfs can Teleport long distances. Black Dwarf Step has no recharge time, and can be reactivated without pause, as long as you have Endurance.
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|None}}
{{PowerBlock_Recharge|None}}
Line 148: Line 149:
==== [[File:UmbralAura BlackDwarfStrike.png|24px]] Black Dwarf Strike ====
==== [[File:UmbralAura BlackDwarfStrike.png|24px]] Black Dwarf Strike ====
The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.
The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Smashing/Negative)}}
{{PowerBlock_Damage|Moderate (Smashing/Negative)}}
Line 167: Line 169:


=== [[File:UmbralAura_Eclipse.png]] Eclipse ===
=== [[File:UmbralAura_Eclipse.png]] Eclipse ===
The Dark Nictus powers allow you to tap the essence of your foe's soul and transfer it to yourself. This will drain the endurance of all nearby enemies and add to your own as well as increase your damage resistance to all damage types including psionics. The more foes affected, the more endurance and damage resistance you will gain. Affected foes are unable to recover endurance for a while.  
The dark Nictus power allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Endurance of all nearby enemies and add to your own. It will also increase your resistance to all damage. The more foes affected, the more Endurance and Damage Resistance you will gain. Affected foes are unable to recover Endurance for a while.  


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 184: Line 186:


=== [[File:UmbralAura_GravityShield.png]] Gravity Shield ===
=== [[File:UmbralAura_GravityShield.png]] Gravity Shield ===
When you toggle on Gravity Shield, you become highly resistant to smashing and lethal damage, deflecting away such physical attacks.
When you toggle on Gravity Shield, you become highly resistant to Smashing and Lethal damage, deflecting away such physical attacks.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 197: Line 199:


=== [[File:UmbralAura_InkyAspect.png]] Inky Aspect ===
=== [[File:UmbralAura_InkyAspect.png]] Inky Aspect ===
Inky Aspect allows you to sacrifice some of your own hit points to keep enemies near you disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.  
Inky Aspect allows you to sacrifice some of your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.  


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 213: Line 215:


=== [[File:UmbralAura_NebulousForm.png]] Nebulous Form ===
=== [[File:UmbralAura_NebulousForm.png]] Nebulous Form ===
You can Phase Shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Even gravity has a weak hold on you. You can jump great distances while in Nebulous Form. Cannot be used with rest.
You can Phase Shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Even gravity has a weak hold on you. You can jump great distances while in Nebulous Form. However, after 30 seconds the phase out effect will wear off. 30 seconds later, if this power is still active the user will become phased out once again. Cannot be used with Rest.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 227: Line 229:


=== [[File:UmbralAura_OrbitingDeath.png]] Orbiting Death ===
=== [[File:UmbralAura_OrbitingDeath.png]] Orbiting Death ===
You surround yourself with orbiting particles and dark matter that will continually damage any nearby foes with negative energy.  
You surround yourself with orbiting particles and dark matter that will continually cause Negative Energy damage any nearby foes.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 242: Line 244:


=== [[File:UmbralAura_PenumbralShield.png]] Penumbral Shield ===
=== [[File:UmbralAura_PenumbralShield.png]] Penumbral Shield ===
When you toggle on Penumbral Shield, you become highly resistant to fire, cold, and toxic damage.
When you toggle on Penumbral Shield, you become highly resistant to Fire, Cold, and Toxic damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 282: Line 284:


=== [[File:UmbralAura_StygianCircle.png]] Stygian Circle ===
=== [[File:UmbralAura_StygianCircle.png]] Stygian Circle ===
You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself. The more defeated foes affected, the more You will be healed. Additionally, the more powerful the defeated foe you drain, for instance Bosses, the more health you will recover.
You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself, and recover Endurance. The more defeated foes affected, the more you will be healed. Additionally, the more powerful the defeated foe you drain, the more health you will recover.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 298: Line 300:


=== [[File:UmbralAura_StygianReturn.png]] Stygian Return ===
=== [[File:UmbralAura_StygianReturn.png]] Stygian Return ===
Should you fall in battle, your Stygian Return can drain the life forces of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. There must be at least one foe nearby to fuel the transfer and revive yourself.  
Should you fall in battle, your Stygian Return can drain the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more Hit Points and Endurance are restored to you. Stygian Return will actually leave you invulnerable for a brief time, and protected from XP Debt for 90 seconds. There must be at least one foe nearby to fuel the Transfer and revive yourself.  


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 313: Line 315:


=== [[File:UmbralAura_TwilightShield.png]] Twilight Shield ===
=== [[File:UmbralAura_TwilightShield.png]] Twilight Shield ===
When you toggle on Twilight Shield, You become highly resistant to energy and negative energy damage.
When you toggle on Twilight Shield, You become highly resistant to Energy and Negative Energy damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 327: Line 329:
== Historical ==
== Historical ==
{{Historical|type=section|reason=change}}
{{Historical|type=section|reason=change}}
* This set was added to the game for [[Warshade]]s in [[Issue 3]].
* This set was added to the game with the original release of [[Warshade]]s in [[Issue 3]].
* Initially, [[Auto Power]]s (like those from [[Fitness]]) did not function in [[#Black Dwarf|Black Dwarf form]]. This was changed in [[Issue 19]].
* Initially, [[Auto Power]]s (like those from [[Fitness]]) did not function in [[#Black Dwarf|Black Dwarf form]]. This was changed in [[Issue 19]].
* [[#Shadow Slip|Shadow Slip]] was added to the set in [[Issue 21]].
* [[#Shadow Slip|Shadow Slip]] was added to the set in [[Issue 21]].
Line 333: Line 335:


== External Links ==
== External Links ==
* {{RedTomaxPowerSet
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Warshade|Type=Defensive}}
|Game=coh|Power={{PAGENAMEE}}|Archetype=Warshade|Type=Defensive}}


[[Category:Power Sets]]
[[Category:Power Sets]]
[[Category:Kheldian Lore]]
[[Category:Kheldian Lore]]

Revision as of 18:52, 15 July 2012

Overview

Umbral Aura is the secondary power set for Warshades

"Warshades can generate Dark Fields to give themselves incredible defensive capabilities."

Power Tables

The Umbral Aura power set is the secondary set for Warshades. The following table shows which powers are available and at what level:

Power Level Effect
Absorption 1 Auto, Self: +Resistance(Energy, Negative)
Gravity Shield 2 Toggle, Self: +Resistance(Smash, Lethal)
Orbiting Death 4 Toggle, Point Blank Area of Effect, Minor Damage over Time(Negative)
Penumbral Shield 10 Toggle, +Resistance(Fire, Cold, Toxic)
Shadow Cloak 14 Toggle, Stealth +Defense, +Perception +Resistance(Immobilization)
Twilight Shield 16 Toggle, +Resistance(Energy, Negative)
Black Dwarf 20 Toggle: Shapeshift, +Resistance(All but Psionic) +Status Protection +Endurance Reduction
Stygian Circle 22 Point Blank Area of Effect, Self +Health(Special) +Endurance
Nebulous Form 24 Toggle: Self Intangible, +Jump
Shadow Slip 24 Long Range Teleport
Inky Aspect 28 Point Blank Area of Effect, Foe: Disorient, Self: -Health
Stygian Return 35 Self Rez, Special
Eclipse 38 Melee (Area of Effect), Foe: -Endurance, -Recovery; Self: +Endurance, +Resistance(All)

Powers

UmbralAura Absorption.png Absorption

Kheldians have a natural mild resistant to Energy and Negative Energy damage. This is an auto power that is always on and costs no Endurance.

Minimum Level Archetypeicon warshade.png 1 (Warshade)
Effects Auto, Self: +Resistance(Energy, Negative)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

UmbralAura BlackDwarf.png Black Dwarf

Kheldians are masters of energy and matter. A Warshade can transform into a massive unstoppable essence draining beast known as a Black Dwarf. When you choose this power, you will have access to 6 other powers that can only be used while in this form. You will not be able to use any other powers while in Black Dwarf form. Black Dwarf has awesome resistance to all damage except Psionics, as well as controlling effects. Black Dwarf also has improved HP and Endurance Recovery, but is limited to melee attacks.

Kheldian BlackDwarf.jpg
Recharge Fast
Minimum Level Archetypeicon warshade.png 20 (Warshade)
Effects Toggle: Shapeshift, Special
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Jump
Enhance Damage Resistance
Set Categories Resist Damage
Leaping
Endurance Modification
Universal Travel

UmbralAura Antagonize.png Black Dwarf Antagonize

This power attracts the attention of a foe and all those around him. Use this to pull villains off of an ally in trouble. Antagonize has a very high success rate that can be improved with Accuracy Enhancements.

Recharge Moderate
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Ranged (Targeted AoE)
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

UmbralAura EssenceDrain.png Black Dwarf Drain

You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power can only be used in Black Dwarf form.

Damage Moderate (Negative)
Recharge Slow
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Melee
Foe -Recharge, -Speed
Self Heal
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Healing/Absorb
Slow Movement
Accurate Healing

UmbralAura BlackDwarfMire.png Black Dwarf Mire

Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.

Damage Moderate (Negative)
Recharge Very Long
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects PBAoE
Foe -Recharge, -Speed
Self +Damage, +To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Set Categories Melee AoE Damage
Slow Movement

UmbralAura BlackDwarfSmite.png Black Dwarf Smite

Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.

Damage Heavy (Negative/Smashing)
Recharge Moderate
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Melee
Foe -Recharge, -Speed, -Fly, -Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Stuns
Slow Movement
Knockback

UmbralAura TeleportSelf.png Black Dwarf Step

Black Dwarfs can Teleport long distances. Black Dwarf Step has no recharge time, and can be reactivated without pause, as long as you have Endurance.

Recharge None
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Ranged (Location)
Self Teleport
Enhancements Reduce Endurance Cost
Enhance Range
Set Categories Teleport
Universal Travel

UmbralAura BlackDwarfStrike.png Black Dwarf Strike

The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.

Damage Moderate (Smashing/Negative)
Recharge Fast
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Melee
Foe -Recharge, -Speed, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Slow Movement
Knockback

UmbralAura Eclipse.png Eclipse

The dark Nictus power allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Endurance of all nearby enemies and add to your own. It will also increase your resistance to all damage. The more foes affected, the more Endurance and Damage Resistance you will gain. Affected foes are unable to recover Endurance for a while.

Recharge Very Long
Minimum Level Archetypeicon warshade.png 38 (Warshade)
Effects Melee(Area of Effect)
Foe: -Endurance, -Recovery
Self +Endurance, +Resistance(All Damage)
Enhancements Enhance Accuracy
Enhance Endurance Modification
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Endurance Modification

UmbralAura GravityShield.png Gravity Shield

When you toggle on Gravity Shield, you become highly resistant to Smashing and Lethal damage, deflecting away such physical attacks.

Recharge Fast
Minimum Level Archetypeicon warshade.png 2 (Warshade)
Effects Toggle: Self +Resistance(Smash, Lethal)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

UmbralAura InkyAspect.png Inky Aspect

Inky Aspect allows you to sacrifice some of your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.

Recharge Moderate
Minimum Level Archetypeicon warshade.png 28 (Warshade)
Effects Point Blank Area of Effect
Foe: Disorient
Self: -Health
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns

UmbralAura NebulousForm.png Nebulous Form

You can Phase Shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Even gravity has a weak hold on you. You can jump great distances while in Nebulous Form. However, after 30 seconds the phase out effect will wear off. 30 seconds later, if this power is still active the user will become phased out once again. Cannot be used with Rest.

Recharge
Minimum Level Archetypeicon warshade.png 24 (Warshade)
Effects Toggle: Self Intangible
Enhancements Reduce Endurance Cost
Enhance Jump
Increase Attack Rate
Set Categories Leaping
Universal Travel

UmbralAura OrbitingDeath.png Orbiting Death

You surround yourself with orbiting particles and dark matter that will continually cause Negative Energy damage any nearby foes.

Damage Minor Damage over Time(Negative)
Recharge Fast
Minimum Level Archetypeicon warshade.png 4 (Warshade)
Effects Toggle: Point Blank Area of Effect
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage

UmbralAura PenumbralShield.png Penumbral Shield

When you toggle on Penumbral Shield, you become highly resistant to Fire, Cold, and Toxic damage.

Recharge Fast
Minimum Level Archetypeicon warshade.png 10 (Warshade)
Effects Toggle: Self +Resistance(Fire, Cold, Toxic)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

UmbralAura ShadowCloak.png Shadow Cloak

You surround yourself with shadowy particles that bend the light around you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Shadow Cloak grants you a bonus to Defense and some protection from Immobilization. Shadow Cloak also allows you to see things in a new light, allowing you to better see stealthy foes. Unlike some stealth powers, Shadow Cloak has no movement penalty. Shadow Cloak will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.

Recharge Slow
Minimum Level Archetypeicon warshade.png 14 (Warshade)
Effects Toggle: Self Stealth
Self: +Defense, +Perception
Self: +Resistance(Immobilize)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

UmbralAura ShadowSlip.png Shadow Slip

Shadow Slip allows you to teleport very long distances, even across city zones. Activating this power will bring up a menu that allows the user to choose which zone they'll teleport to.

Recharge Very Long
Minimum Level Archetypeicon warshade.png 24 (Warshade)
Effects Long Range Teleport
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -

UmbralAura StygianCircle.png Stygian Circle

You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself, and recover Endurance. The more defeated foes affected, the more you will be healed. Additionally, the more powerful the defeated foe you drain, the more health you will recover.

Recharge Slow
Minimum Level Archetypeicon warshade.png 22 (Warshade)
Effects Point Blank Area of Effect
Self +Health(Special), +Endurance
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb
Endurance Modification

UmbralAura StygianReturn.png Stygian Return

Should you fall in battle, your Stygian Return can drain the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more Hit Points and Endurance are restored to you. Stygian Return will actually leave you invulnerable for a brief time, and protected from XP Debt for 90 seconds. There must be at least one foe nearby to fuel the Transfer and revive yourself.

Damage Moderate
Recharge Very Long
Minimum Level Archetypeicon warshade.png 35 (Warshade)
Effects Self Rez, Special
Enhancements Enhance Damage
Enhance Heal
Increase Attack Rate
Set Categories Melee AoE Damage
Healing/Absorb

UmbralAura TwilightShield.png Twilight Shield

When you toggle on Twilight Shield, You become highly resistant to Energy and Negative Energy damage.

Recharge Fast
Minimum Level Archetypeicon warshade.png 16 (Warshade)
Effects Toggle: Self +Resistance(Energy, Negative)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links