Vahzilok: Difference between revisions
imported>Yakovlev (Added Mire Eidolon) |
imported>Yakovlev (Added Vahzilok Murk Eidolon) |
||
Line 121: | Line 121: | ||
{{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee Smash| | {{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee Smash| | ||
When all else fails, a villain has only his two fists to depend on.}} | When all else fails, a villain has only his two fists to depend on.}} | ||
====Murk Eidolon==== | |||
In Doctor Vahzilok´s mind, the Eidolons are mankind´s next great evolutionary leap. Unlike the cadavers, they retain all of their memories and personality. The lucky few who can pay to become an Eidolon are augmented with the remains of heroes, so they often have superpowers. Murk Eidolons, like the Mire Eidolons, have mastered the ability to control darkness. They tend to immobilize their opponents, then drain their life. | |||
''Powers'' | |||
{{Power|[[Image:DarkArmor OppressiveGloom.png|22px]]| Opressive Gloom| Toggle, Disorient, Self -Life| Taps the dark powers of the netherworld to drain a small ammount of life from yourself to keep your nearby enemies Disoriented!.}} | |||
{{Power|[[Image:DarkCast_DarkBlast.png|22px]]| Dark Blast| Ranged, Negative, -Accuracy| A long range blast of dark energy. Deals moderate damage and reduces the targets chance to hit.}} | |||
{{Power|[[Image:ShadowFighting_MidnightGrasp.png|22px]]|Midnight Grasp| Melee Smash/Negative, Very High Damage, Damage over Time (Negative), Foe Immobilize, -Accuracy| A brutal attack that leaves the target exposed to dark tentacles that Immobilize and continue to drain the life of your foe. }} | |||
{{Power|[[Image:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch| Melee Smash/Negative, Low Damage, -ACC| A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target´s accuracy. }} | |||
===Elite Bosses=== | ===Elite Bosses=== | ||
Revision as of 12:32, 31 January 2006
Overview
This is a villain group which can be found in both City of Heroes and City of Villains
Villain Classes
Minions
Reaper
The Reapers seem to be the only normal humans among the ranks of doctor Vahzilok´s reanimated legions. They are trained surgeons who collect body parts with the help of poison darts and industrial strenght hacksaws.
Powers
Dart Gun Ranged Lethal, -Recharge, -Speed
Fires a Poison Dart that can slow a target's recharge and movement speed.
Bonesaw Melee Lethal, Medium damage
Saw through flesh and bone.
Cadaver
These reanimated corpses give off a powerful stench that´s a mixture of chemicals and rotting flesh. The odor becomes a hundred times worse when they use their favourite attack: vomiting a steam of corrosive acid on their nearby opponents.
Powers
Projectile Vomit Ranged Toxic, Medium Damage over Time
The Cadaver can Projectile Vomit a corrosive acid that deals damage over time.
Zombie Vomit Toxic, Damage over Time
The Cadaver vomits a corrosive acid that deals damage over time.
- ???
Embalmed Cadaver
These zombie-like constructs have numerous pieces of technological equipment protruding from their dead flesh. The purpose of all of this machinery is to turn these creatures into walking bombs.When near a target, they explode to cause maximun damage.
Powers
No Melee attacks
This mob doesen´t have any Melee attacks at all.
No Ranged attacks
This mob doesen´t have any Ranged attacks at all.
Kamikaze Suicide Special
Vahzilok Cylok cadavers and Slabs are pumped full of explosives and rigged to detonate.
Abomination
In reanimation, as in cooking better ingredients yield better results. Doctor Vahzilok constructs his Abominations out of the very best ingredients he can find: the organs of fallen heroes. The abominations are stronger, tougher and faster than their Cadaver kin. Unfortunatelly, they don´t smell any better.
Powers
Projectile Vomit Ranged Toxic, Medium Damage over Time
The Cadaver can Projectile Vomit a corrosive acid that deals damage over time.
Zombie Vomit Toxic, Damage over Time
The Cadaver vomits a corrosive acid that deals damage over time.
- ???
Embalmed Abomination
When an experiment doesen´t work out the way he expected, doctor Vahzilok doesen´t complain. Instead he makes the best of a bad situation, by converting the subject to a lethal weapon. The Embalmed Abominations are faster and tougher than their cadaver counterparts, and they explode just as violently.
Powers
No Ranged attacks
This mob doesen´t have any Ranged attacks at all.
Zombie Vomit Toxic, Damage over Time
The Cadaver vomits a corrosive acid that deals damage over time.
Kamikaze Suicide Special
Vahzilok Cylok cadavers and Slabs are pumped full of explosives and rigged to detonate.
Explode Explode
Damages all foes near the exploding Embalmed Vahzilok.
Lieutenants
Mortificator
The Reapers seem to be the only normal humans among the ranks of doctor Vahzilok´s reanimated legions. They are trained surgeons who collect body parts with the help of poison darts and industrial strenght hacksaws.
Powers
Dart Gun Ranged Lethal, -Recharge, -Speed
Fires a Poison Dart that can slow a target's recharge and movement speed.
Bonesaw Melee Lethal, Medium damage
Saw through flesh and bone.
Resucitate Zombie Resucitates Zombie
???
Bosses
Luminous Eidolon
In Doctor Vahzilok´s mind, the Eidolons are mankind´s next great evolutionary leap. Unlike the cadavers, they retain all of their memories and personality. The lucky few who can pay to become an Eidolon are augmented with the remains of heroes, so they often have superpowers. The Luminous Eidolon toss blasts of radiation to weaken their foes. They are masters of long ranged attacks.
Powers
Irradiate Self Area of Effect, Energy, -Defense
Emits radiation in all directionsdamaging all nearby foes over a short duration. Like other Radiation attacks, this power can bypass some of a targets defenses. Irradiate severely reduces the targets defense.
Neutrino Bolt Ranged Energy, Low Damage, -Defense
A very quick, but low damage attack, Neutrino Blast can reduce the targets defense.
X-Ray Beam Ranged Energy, -Defense
Sends a ray of X-Ray radiation energy that deals heavy damage. X-Ray Beam can bypass some of a targets defenses and reduce the targets defense.
Electron Haze Short Range Energy, -Defense, Knockback
A short range conical blast of electron radiation. The attack can bypass some of a targets defenses and reduce the targets defense. It can also knock down some targets.
Neutron Bomb Targeted Area of Effect, Energy, -Defense
This devastating attack lobs an explosive sphere of deadly radiation damaging the target and all nearby foes. Neutron Bomb can bypass some of a targets defenses and reduce the targets defense.
Brawl Melee Smash
When all else fails, a villain has only his two fists to depend on.
Unknown Self Buff Unknown
Blueish bright buff.
Mire Eidolon
In Doctor Vahzilok´s mind, the Eidolons are mankind´s next great evolutionary leap. Unlike the cadavers, they retain all of their memories and personality. The lucky few who can pay to become an Eidolon are augmented with the remains of heroes, so they often have superpowers. Mire Eidolons have mastered the ability to control darkness itself. They tend to root their foes with tendrils of darkness and then launch into an attack.
Powers
Dark Blast Ranged, Negative, -Accuracy
A long range blast of dark energy. Deals moderate damage and reduces the targets chance to hit.
Tenebrous Tentacles Cone, Moderate Damage (Negative/Smash), Immobilize, -Accuracy
Cone blast that envelopes all foes in oily tentacles. The tentacles deal damage and reduce the target's chance to hit while they Immobilize the target.
Night Fall Cone Negative, -Accuracy
Unleashes a burst of netherworld particles in a narrow cone at modest range. All targets in the cone area take damage and have a reduced chance to hit.
Shadow Punch Melee Smash/Negative, Low Damage, -ACC
A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target´s accuracy.
Brawl Melee Smash
When all else fails, a villain has only his two fists to depend on.
Murk Eidolon
In Doctor Vahzilok´s mind, the Eidolons are mankind´s next great evolutionary leap. Unlike the cadavers, they retain all of their memories and personality. The lucky few who can pay to become an Eidolon are augmented with the remains of heroes, so they often have superpowers. Murk Eidolons, like the Mire Eidolons, have mastered the ability to control darkness. They tend to immobilize their opponents, then drain their life.
Powers
Opressive Gloom Toggle, Disorient, Self -Life
Taps the dark powers of the netherworld to drain a small ammount of life from yourself to keep your nearby enemies Disoriented!.
Dark Blast Ranged, Negative, -Accuracy
A long range blast of dark energy. Deals moderate damage and reduces the targets chance to hit.
Midnight Grasp Melee Smash/Negative, Very High Damage, Damage over Time (Negative), Foe Immobilize, -Accuracy
A brutal attack that leaves the target exposed to dark tentacles that Immobilize and continue to drain the life of your foe.
Shadow Punch Melee Smash/Negative, Low Damage, -ACC
A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target´s accuracy.