Widow Teamwork: Difference between revisions
imported>Rantmo (New page: {{Issue12}} == Overview == {{TOCright}} The '''Widow Teamwork''' powerset is a career track secondary powerset for the Arachnos Widow archetype. It becomes available to the character...) |
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{{PowerBlock_Level|[[Image:V_archetypeicon_arachnos_widow.png|18px]] 24 (Arachnos Widow)}} | {{PowerBlock_Level|[[Image:V_archetypeicon_arachnos_widow.png|18px]] 24 (Arachnos Widow)}} | ||
{{PowerBlock_Effects|Team Personal Area of Effect}} | {{PowerBlock_Effects|Team Personal Area of Effect}} |
Revision as of 14:48, 15 May 2008
Overview
The Widow Teamwork powerset is a career track secondary powerset for the Arachnos Widow archetype. It becomes available to the character once they reach Threat Level 24, at which time they can respec to take the powers at their minimum level requirements. Before level 24, the character only has access to the Teamwork powerset. The other career track secondary powerset is Fortunata Teamwork.
Power Tables
Widow Teamwork
Power | Level | Effect |
---|---|---|
Mask Presence | 20 | Toggle: Self Stealth, +DEF(Melee, Ranged, AoE) |
Mental Training | 22 | Auto: Self +Recharge, +SPD, Res (Slow) |
Mind Link | 24 | PBAoE Team +To-Hit, +DEF (All), +RES (Psionic) |
Placate | 28 | Ranged, Foe Placate, Self Stealth/Hide |
Tactical Training: Vengeance | 35 | Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects) |
Elude | 38 | Self +DEF, + SPD, +Recovery, Res(DeBuff DEF), +Special |
Powers
The following powers are in the Widow Teamwork powerset.
Elude
You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense DeBuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.
Mask Presence
Mask Presence makes you almost impossible to detect. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Like most stealth powers, Mask Presence cannot be used at the same time as other Concealment powers.
Mental Training
Your mental training allows you to focus your will, allowing you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed. Note: The increase in movement speed includes Flight speed.
Minimum Level | 22 (Arachnos Widow) |
Effects | Auto |
Self +Recharge, +Speed, +Resist (Slow) | |
Enhancements | Enhance Running Speed |
Enhance Flight Speed |
Mind Link
Your Mind Link Power will enable you to link the minds of all your teammates who are near you for the next 90 seconds. This shared link improves your teams chances to hit foes, your defensive abilities and dramatically reduces psionic damage.
Placate
Allow you to trick a foe to no longer attack you. A Successful Placate will also grant you stealth. However, if you attack a Placated Foe, he will be able to attack you back.
Recharge | Long (60 Seconds) |
Minimum Level | 28 (Arachnos Widow) |
Effects | Ranged |
Foe Placate | |
Self Stealth | |
Enhancements | Enhance Range |
Increase Attack Rate |
Tactical Training: Vengeance
The loss of a comrade enrages the team. When a teammate is defeated in combat, activate this power to grant you and your teammates a bonus to chance to hit, Damage and Defense to all attacks. A Vengeful team has no fear, and Vengeance protects you and your Teammates from Fear effects. It also gives you and your team great resistance to Sleep, Hold, Disorient, Immobilize, Confuse, Taunt, Placate and Knockback. This power does not stack with multiple castings.
Recharge | Very Slow (300 Seconds) |
Duration | 120 Seconds |
Minimum Level | 35 (Arachnos Widow) |
Effects | Click |
Area of Effect (60 feet range, 100 feet radius) | |
Teammate +Defense, +ToHit, +Damage, Heal, | |
Protect(Fear, Knockback, Knockup, Repel), | |
Resist(Fear, Disorient, Sleep, Immobilize, Hold, Confuse, Taunt, Placate) | |
Enhancements | Enhance ToHit Buff |
Enhance Defense Buffs | |
Enhance Heal | |
Enhance Range | |
Set Categories | Healing/Absorb |
Defense | |
To Hit Buff |