Talk:Alpha Slot Abilities: Difference between revisions
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imported>Aggelakis m (fixing broken images) |
imported>Sekoia |
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:::Added text to the images similar to the Pri/Sec/Ter trailing amounts. ~ {{:User:Aggelakis/Sig1}} 00:46, 11 November 2010 (UTC) | :::Added text to the images similar to the Pri/Sec/Ter trailing amounts. ~ {{:User:Aggelakis/Sig1}} 00:46, 11 November 2010 (UTC) | ||
: I like a lot of things about the layout. It's clear and concise and I like some of the style choices you made (such as the checkboxes, which could potentially get good use elsewhere on the wiki as well). However, I do have two bits of feedback to consider: | |||
:* The color coding for rarity needs to go. The game already color codes these icons for a different purpose. Adding a competing color coding on the same icons in the same context is just plain confusing. The game differentiates rarity with the style of the icon instead of its color. Use the set-appropriate icons, or perhaps use a grayscale version. Perhaps super-impose the text on top of them with a graphics program (ie. "Rare" overlaid on top of the icon) if you do not feel they differentiate well enough at that scale. | |||
:* The fraction circles are ambiguous to interpret visually. You intend white to be treated as the foreground (filled in part). However, if the numeric fractions weren't alongside, I would have interpreted black as the foreground here since the page background is white. It sounds like you plan to remake these? If you do, consider a different color scheme. Perhaps use a primary color to represent the foreground, and a low-saturation color to represent the background? I'm not sure if that'd look good or not, just an idea. | |||
: Anyway, good job coming up with a clean tabular style for them. -- [[User:Sekoia|Sekoia]] 03:10, 13 November 2010 (UTC) | |||
== Images == | == Images == |
Revision as of 03:10, 13 November 2010
Formatting
Yow. I'm thinking we need to take a look into alternate formatting options for those tables. --Eabrace 01:39, 10 November 2010 (UTC)
- What about something like this. I imagine someone with more wiki-fu could cleanup the formatting but I think this illustrates the basic idea. CmdrAdeon 01:47, 10 November 2010 (UTC)
Like I said in the edit comment, it was just a quickie. As in, for example. Just to get information in there for display. ~ User:Aggelakis/Sig1 05:47, 10 November 2010 (UTC)
Formatting Layout 1
Boost Name | ED Bypass | Level Shift | Endurance Reduction | Range | Resistance | Fear Duration | Sleep Duration | Intagibility Duration |
---|---|---|---|---|---|---|---|---|
Cardiac Boost | One-Sixth | No | 33% | |||||
Cardiac Radial Boost | One-Third | No | 33% | 20% | ||||
Cardiac Radial Paragon | Two-Thirds | Yes | 33% | 20% | 20% | 33% | 33% | 33% |
~ CmdrAdeon 01:47, 10 November 2010 (UTC)
Formatting Layout 2
Hover over icons for more details.
~ User:Aggelakis/Sig1 19:36, 10 November 2010 (UTC)
- I'm a fan of this layout. It manages to incorporate all of the info in Layout 1 and provide it in an "at-a-glance" format. Just one question: are those icons extracted/copied from the web site or taken from screenshots (as in, do we need to grab cleaner versions when we we can?) --Eabrace 00:01, 11 November 2010 (UTC)
- Yes. I saved the Alpha Slot Boost images from the website, and then for rarity I photoshopped them into different colors. We need better images for the bases once they're available. I saved them from the website, which is built for a black background, so they look kind of trashy against a white background. The fraction pies and cross/check marks I made myself out of public domain clip-art. (Just noticed I forgot to give the fraction pies a transparent background...) ~ User:Aggelakis/Sig1 00:17, 11 November 2010 (UTC)
- I like it, it covers the basics and we can easily expand it to include the crafting requirements when those become known. My only quibble would by the ED bypass symbols. I can understand them since I know what the values already are but for someone not familiar with the system I think they'd be confusing. I would suggest just putting text there rather than pictures, I think it'll be less confusing. CmdrAdeon 00:40, 11 November 2010 (UTC)
- Added text to the images similar to the Pri/Sec/Ter trailing amounts. ~ User:Aggelakis/Sig1 00:46, 11 November 2010 (UTC)
- I like a lot of things about the layout. It's clear and concise and I like some of the style choices you made (such as the checkboxes, which could potentially get good use elsewhere on the wiki as well). However, I do have two bits of feedback to consider:
- The color coding for rarity needs to go. The game already color codes these icons for a different purpose. Adding a competing color coding on the same icons in the same context is just plain confusing. The game differentiates rarity with the style of the icon instead of its color. Use the set-appropriate icons, or perhaps use a grayscale version. Perhaps super-impose the text on top of them with a graphics program (ie. "Rare" overlaid on top of the icon) if you do not feel they differentiate well enough at that scale.
- The fraction circles are ambiguous to interpret visually. You intend white to be treated as the foreground (filled in part). However, if the numeric fractions weren't alongside, I would have interpreted black as the foreground here since the page background is white. It sounds like you plan to remake these? If you do, consider a different color scheme. Perhaps use a primary color to represent the foreground, and a low-saturation color to represent the background? I'm not sure if that'd look good or not, just an idea.
- Anyway, good job coming up with a clean tabular style for them. -- Sekoia 03:10, 13 November 2010 (UTC)
Images
Turns out, I uploaded the images back in August when the NDA on the beta was lifted.
--Eabrace 04:22, 12 November 2010 (UTC)