Caregiver Badge: Difference between revisions
imported>Rigel Kent (real numbers: 20%, 30%) |
imported>Rigel Kent m (real numbers: 20%, 30%) |
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{{PowerBox|Icon=DayJob_RegenBoost.png|Name=Expert Caregiver/Pain Specialist|Effect=Auto: +Regeneration (Out of Combat)|Desc=Your regeneration rate while not in combat is increased slightly due to your knowledge gained from your Day Job.}} | {{PowerBox|Icon=DayJob_RegenBoost.png|Name=Expert Caregiver/Pain Specialist|Effect=Auto: +Regeneration (Out of Combat)|Desc=Your regeneration rate while not in combat is increased slightly due to your knowledge gained from your Day Job.}} | ||
When logging back into a hospital, the Caregiver/Pain Specialist boost, a 20% regeneration bonus which suppresses in combat, is granted if the Caregiver badge was not previously earned. With the Caregiver badge, the Expert Caregiver/Pain Specialist boost, a 30% regeneration bonus which suppresses in combat, is granted instead. | |||
For every X hours, {{Character}} gains Y duration up to a maximum of 2 hours. | For every X hours, {{Character}} gains Y duration up to a maximum of 2 hours. |
Revision as of 16:36, 27 December 2008
Description
You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
Day Job Bonus
Auto: +Regeneration (Out of Combat)
Your regeneration rate while not in combat is increased slightly due to your knowledge gained from your Day Job.
Auto: +Regeneration (Out of Combat)
Your regeneration rate while not in combat is increased slightly due to your knowledge gained from your Day Job.
When logging back into a hospital, the Caregiver/Pain Specialist boost, a 20% regeneration bonus which suppresses in combat, is granted if the Caregiver badge was not previously earned. With the Caregiver badge, the Expert Caregiver/Pain Specialist boost, a 30% regeneration bonus which suppresses in combat, is granted instead.
For every X hours, Character gains Y duration up to a maximum of 2 hours.
Accolade Requirement
Caregiver | Template:DayJobBadge |
Template:DayJobBadge |
Caregiver | Template:DayJobBadge |
Template:DayJobBadge |
See Also