Template:Contact Unlocked: Difference between revisions
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imported>Blondeshell mNo edit summary |
imported>Blondeshell m (add note) |
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{{clr|left}}<noinclude> | {{clr|left}}<noinclude> | ||
{{Documentation|content= | |||
This template is used to represent when a player receives the pop-up window signifying that the requirements for unlocking a contact have been met. | |||
== Example Usage == | == Example Usage == | ||
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Yields: | Yields: | ||
{{Contact Unlocked|Contact=Statesman|Text=I've heard about you, {{Character}}.<br />{{darkorange|You can now call this contact for missions.}}}} | {{Contact Unlocked|Contact=Statesman|Text=I've heard about you, {{Character}}.<br />{{darkorange|You can now call this contact for missions.}}}}}} | ||
[[Category:Mission Templates]]</noinclude> | [[Category:Mission Templates]]</noinclude> |
Revision as of 03:59, 5 October 2014
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Documentation
This template is used to represent when a player receives the pop-up window signifying that the requirements for unlocking a contact have been met.
Example Usage
This:
{{Contact Unlocked|Contact=Statesman|Text=I've heard about you, {{Character}}.<br />{{darkorange|You can now call this contact for missions.}}}}
Yields:
I've heard about you, Character.
You can now call this contact for missions. |