Template:Petcommands: Difference between revisions
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imported>Konoko m (Template:Pet Commands moved to Template:Petcommands: Shorter, no space.) |
imported>Konoko (→Actions: Defaults on Attack) |
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==== Actions ==== | ==== Actions ==== | ||
*[[Image:PetCommand_Action_Attack.png|20px]] '''Attack''' Attacks the player's currently selected target, regardless of Stance | *[[Image:PetCommand_Action_Attack.png|20px]] '''Attack''' Attacks the player's currently selected target, regardless of Stance. Will default back to Follow after target has been defeated. | ||
*[[Image:PetCommand_Action_Follow.png|20px]] '''Follow''' Follow the player. | *[[Image:PetCommand_Action_Follow.png|20px]] '''Follow''' Follow the player. Stance still applies. | ||
*[[Image:PetCommand_Action_Stay.png|20px]] '''Stay''' Hold position. Will move short distances if in Aggressive and Defensive mode. | *[[Image:PetCommand_Action_Stay.png|20px]] '''Stay''' Hold position. Will move short distances if in Aggressive and Defensive mode. | ||
*[[Image:PetCommand_Action_Goto.png|20px]] '''Goto''' Gives the player a targetting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay. | *[[Image:PetCommand_Action_Goto.png|20px]] '''Goto''' Gives the player a targetting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay. | ||
*[[Image:PetCommand_Action_Dismiss.png|20px]] '''Dismiss''' | *[[Image:PetCommand_Action_Dismiss.png|20px]] '''Dismiss''' | ||
==== Conflict ==== | |||
*[[Image:PetCommand_ConflictingCommand.png|20px]] This icon is displayed in the pet window when 2 pets that fall under the same power are given commands that do not match. | *[[Image:PetCommand_ConflictingCommand.png|20px]] This icon is displayed in the pet window when 2 pets that fall under the same power are given commands that do not match. |
Revision as of 18:37, 28 September 2006
Stances
- Aggressive Attack everything in sight.
- Defensive Retaliate to damage taken by the Player or other pets of the same player.
- Passive Will not attack unless specifically told to
Actions
- Attack Attacks the player's currently selected target, regardless of Stance. Will default back to Follow after target has been defeated.
- Follow Follow the player. Stance still applies.
- Stay Hold position. Will move short distances if in Aggressive and Defensive mode.
- Goto Gives the player a targetting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay.
- Dismiss