Template:Petcommands: Difference between revisions
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==== Stances ==== | ==== Stances ==== | ||
*[[Image:PetCommand_Stance_Aggressive.png|20px]] '''Aggressive''' Attack everything in | *[[Image:PetCommand_Stance_Aggressive.png|20px]] '''Aggressive''' - Attack everything in their [[Perception]] range, or that attacks you or any of your other pets. | ||
*[[Image:PetCommand_Stance_Defensive.png|20px]] '''Defensive''' Retaliate to | *[[Image:PetCommand_Stance_Defensive.png|20px]] '''Defensive''' - Retaliate to attacks made against you or any of your other pets. | ||
*[[Image:PetCommand_Stance_Passive.png|20px]] '''Passive''' Will not attack unless specifically told to | *[[Image:PetCommand_Stance_Passive.png|20px]] '''Passive''' - Will not attack unless specifically told to. | ||
==== Actions ==== | ==== Actions ==== |
Revision as of 07:43, 2 April 2008
Stances
- Aggressive - Attack everything in their Perception range, or that attacks you or any of your other pets.
- Defensive - Retaliate to attacks made against you or any of your other pets.
- Passive - Will not attack unless specifically told to.
Actions
- Attack Attacks the player's currently selected target, regardless of Stance. Automatically switches to Follow after target has been defeated.
- Follow Follow the player.
- Stay Hold position. Will move a short distance from that spot if in Aggressive orDefensive mode and attacking.
- Goto Gives the player a targeting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay.
- Dismiss Unusual Action: Will always cause the pet(s) to disappear from the pet window. Henchmen and other player summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.