Template talk:CoDPowerSet: Difference between revisions

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To link a blaster power, for example, you would link its primary powerset as
To link a blaster power, for example, you would link its primary powerset as
  {{NoFuturePowerSet|Archetype=Blaster|Type=Ranged}}
  <nowiki>{{NoFuturePowerSet|Archetype=Blaster|Type=Ranged}}</nowiki>
and it's secondary powerset as  
and it's secondary powerset as  
  {{NoFuturePowerSet|Archetype=Blaster|Type=Support}}
  <nowiki>{{NoFuturePowerSet|Archetype=Blaster|Type=Support}}</nowiki>


The name of the power is automatically taken from the article.
The name of the power is automatically taken from the article.

Revision as of 21:06, 7 May 2006

Formatting

This template takes two parameters. The first is the Archetype to be linked to. The second how the primary or secondary powerset is described on NoFuture.org.uk. Please consult the following table.

Archetype Primary Set Secondary Set
Blaster Ranged Support
Brute Melee Defense
Controller Control Buff
Corruptor Ranged Buff
Defender Buff Ranged
Dominator Control Assault
Mastermind Summon Buff
Peacebringer Defensive Offensive
Scrapper Melee Defense
Stalker Melee Defense
Tanker Defense Melee
Warshade Defensive Offensive

Base Template

{{NoFuturePowerSet|Archetype=|Type=}}

To link a blaster power, for example, you would link its primary powerset as

{{NoFuturePowerSet|Archetype=Blaster|Type=Ranged}}

and it's secondary powerset as

{{NoFuturePowerSet|Archetype=Blaster|Type=Support}}

The name of the power is automatically taken from the article.