Template:BoostRarity: Difference between revisions
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m (Updated Mighty VeryRare) |
m (Added Demons.) |
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| clockwork = [[File:Incarnate Lore Clockwork Common.png|24px|Common]] | | clockwork = [[File:Incarnate Lore Clockwork Common.png|24px|Common]] | ||
| idf = [[File:Incarnate Lore IDF Common.png|24px|Common]] | | idf = [[File:Incarnate Lore IDF Common.png|24px|Common]] | ||
| demons = [[File:Incarnate Lore Demons Common.png|24px|Common]] | |||
| longbow = [[File:Incarnate Lore Longbow Common.png|24px|Common]] | | longbow = [[File:Incarnate Lore Longbow Common.png|24px|Common]] | ||
| nemesis = [[File:Incarnate Lore Nemesis Common.png|24px|Common]] | | nemesis = [[File:Incarnate Lore Nemesis Common.png|24px|Common]] | ||
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| clockwork = [[File:Incarnate Lore Clockwork Uncommon.png|24px|Uncommon]] | | clockwork = [[File:Incarnate Lore Clockwork Uncommon.png|24px|Uncommon]] | ||
| idf = [[File:Incarnate Lore IDF Uncommon.png|24px|Uncommon]] | | idf = [[File:Incarnate Lore IDF Uncommon.png|24px|Uncommon]] | ||
| demons = [[File:Incarnate Lore Demons Uncommon.png|24px|Uncommon]] | |||
| longbow = [[File:Incarnate Lore Longbow Uncommon.png|24px|Uncommon]] | | longbow = [[File:Incarnate Lore Longbow Uncommon.png|24px|Uncommon]] | ||
| nemesis = [[File:Incarnate Lore Nemesis Uncommon.png|24px|Uncommon]] | | nemesis = [[File:Incarnate Lore Nemesis Uncommon.png|24px|Uncommon]] | ||
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| clockwork = [[File:Incarnate Lore Clockwork Rare.png|24px|Rare]] | | clockwork = [[File:Incarnate Lore Clockwork Rare.png|24px|Rare]] | ||
| idf = [[File:Incarnate Lore IDF Rare.png|24px|Rare]] | | idf = [[File:Incarnate Lore IDF Rare.png|24px|Rare]] | ||
| demons = [[File:Incarnate Lore Demons Rare.png|24px|Rare]] | |||
| longbow = [[File:Incarnate Lore Longbow Rare.png|24px|Rare]] | | longbow = [[File:Incarnate Lore Longbow Rare.png|24px|Rare]] | ||
| nemesis = [[File:Incarnate Lore Nemesis Rare.png|24px|Rare]] | | nemesis = [[File:Incarnate Lore Nemesis Rare.png|24px|Rare]] | ||
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| clockwork = [[File:Incarnate Lore Clockwork VeryRare.png|24px|Very Rare]] | | clockwork = [[File:Incarnate Lore Clockwork VeryRare.png|24px|Very Rare]] | ||
| idf = [[File:Incarnate Lore IDF VeryRare.png|24px|Very Rare]] | | idf = [[File:Incarnate Lore IDF VeryRare.png|24px|Very Rare]] | ||
| demons = [[File:Incarnate Lore Demons VeryRare.png|24px|Very Rare]] | |||
| longbow = [[File:Incarnate Lore Longbow VeryRare.png|24px|Very Rare]] | | longbow = [[File:Incarnate Lore Longbow VeryRare.png|24px|Very Rare]] | ||
| nemesis = [[File:Incarnate Lore Nemesis VeryRare.png|24px|Very Rare]] | | nemesis = [[File:Incarnate Lore Nemesis VeryRare.png|24px|Very Rare]] |
Latest revision as of 10:13, 8 October 2020
[edit] [ ] Documentation
Usage
{{BoostRarity|rarity|set|boost}}
This template is intended for use on Incarnate Boost and Incarnate Slot pages to help identify the rarity of a specific boost.
Usage of this template requires three variables.
- Rarity
- This variable indicates the rarity of the boost:
- C, c, Common, common - indicates a common boost
- U, u, Uncommon, uncommon - indicates an uncommon boost
- R, r, Rare, rare - indicates a rare boost
- VR, vr, Very Rare, very rare, VeryRare, veryrare - indicates a very rare boost
- Set
- This variable indicates the Incarnate set to which the boost belongs. The following values are valid:
- Alpha - indicates this boost can be slotted in the Alpha Incarnate Slot
- Destiny - indicates this boost can be slotted in the Destiny Incarnate Slot
- Interface - indicates this boost can be slotted in the Interface Incarnate Slot
- Judgment - indicates this boost can be slotted in the Judgment Incarnate Slot
- Lore - indicates this boost can be slotted in the Lore Incarnate Slot
- Hybrid - indicates this boost can be slotted in the Hybrid Incarnate Slot
- Boost
- This variable indicates the name of the boost. Valid values are dependent on the value the set to which the boost belongs.
- Alpha
- Agility
- Cardiac
- Intuition
- Musculature
- Nerve
- Resilient
- Spiritual
- Vigor
- Destiny
- Ageless
- Barrier
- Clarion
- Incandescence
- Rebirth
- Interface
- Cognitive
- Degenerative
- Diamagnetic
- Gravitic
- Paralytic
- Preemptive
- Reactive
- Spectral
- Judgement
- Cryonic
- Ion
- Mighty
- Pyronic
- Void
- Vorpal
- Lore
- Arachnos
- Banished
- Clockwork
- Cimeroran
- IDF
- Demons
- Knives
- Longbow
- Nemesis
- Phantom
- Polar Lights
- Rikti
- Robotic Drones
- Rularuu
- Seers
- Storm Elemental
- Talons
- Tsoo
- Vanguard
- Warworks
- Hybrid
- Control
- Support
- Assault
- Melee
- Alpha
If incorrect values are specified, the output will appear as a question mark.