Induced Coma: Chance for Recharge Slow: Difference between revisions
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== Effects == | == Effects == | ||
{{IOEffectProc|custom= | {{IOEffectProc|custom=a chance to increase your target(s) recharge times by 20%|ppm=3.5}} | ||
== Recipe == | == Recipe == |
Revision as of 15:05, 3 October 2020
Induced Coma: Chance for Recharge Slow is an enhancement in the Induced Coma set.
Proc: This enhancement has a chance of taking effect each time its power is used.
The Reward Merit cost of this recipe is 50 Merits.
Effects
This enhancement adds a chance to increase your target(s) recharge times by 20%. This effect will trigger approximately 3.5 times per minute. Its minimum proc chance is 10.25%, and its maximum is 90%.
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by Random Rare Recipe Roll, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
10 | 3,600 | 1 Human Blood Sample 1 Luck Charm 1 Plasma Capacitor 1 Enriched Plutonium 1 Psionic Manifestation |
11 | 4,380 | |
12 | 5,160 | |
13 | 5,940 | |
14 | 6,720 | |
15 | 7,500 | |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Improvised Cybernetic 1 Rune 1 Mutating Genome 1 Mu Vestment |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 87,400 |